Revision 32e674c by Campbell Barton July 4, 2013, 04:57 (GMT) |
fix [#35998] Crash when trying rename Driver in Outliner remove unused script define |
Revision 70dc1d8 by Campbell Barton July 4, 2013, 03:56 (GMT) |
stop adding groups from changing the active group with weight transfer, add BKE_defgroup_new function. |
Revision 285ef99 by Thomas Dinges July 3, 2013, 23:46 (GMT) |
Cycles: * Added 2 new nodes to combine and separate HSV colors. Screenshot: http://www.pasteall.org/pic/show.php?id=54828 |
Revision a0cfa3e by Campbell Barton July 3, 2013, 22:57 (GMT) |
fix [#35984] no way to know if a datablock is in editmode the report explains the issue in detail, but basically you couldn't know if a mesh was in editmode without checking all the objects that use it. add `is_editmode` readonly property for all datatypes which support editmode. also make rna fail to build on implicit function declarations. |
Revision e7fc69b by Thomas Dinges July 3, 2013, 22:12 (GMT) |
Merged revision(s) 57908-57978 from trunk/blender into soc-2013-dingto. |
Revision 3743839 by Campbell Barton July 3, 2013, 21:29 (GMT) |
fixes/edits to wright transfer - poll function now checks for a mesh. - other selected lattices would crash, check for meshes there too. - better reporting when transfer fails. - remove feature to sync with active bone after transfer, other tools don't do this (we could make into a generic function if its needed). |
Revision 75aed60 by Campbell Barton July 3, 2013, 21:07 (GMT) |
remove checks for active object in the weight panel, this is incorrect for weight transfer and we better rely on operators poll functions. |
Revision 2e7776b by Howard Trickey July 3, 2013, 20:52 (GMT) |
Fix bevel crash bug 35990. Sometimes no face to interpolate from. |
Revision bbfc3c6 by Brecht Van Lommel July 3, 2013, 20:37 (GMT) |
Fix #35992: crash using make links > animation data between empty and mesh object. |
Revision 42f6136 by Brecht Van Lommel July 3, 2013, 20:37 (GMT) |
Fix #35991: show warning message to when trying to edit driven values in number buttons. |
Revision 7eed4d5 by Gaia Clary July 3, 2013, 20:31 (GMT) |
Fix Weight Paint(Weight-Transfer): active vgroup does not match active bone when new vgroups where created during transfer |
Revision 3181c4e by Brecht Van Lommel July 3, 2013, 17:16 (GMT) |
Fix #35935: make links > groups, which copies group membership between objects, would also copy object dupligroups (next item in the menu). |
Revision 76b3f6e by Brecht Van Lommel July 3, 2013, 17:11 (GMT) |
Fix #35933: setting shortcut keys in object mode menu didn't work correct. |
Revision 721237c by Brecht Van Lommel July 3, 2013, 17:02 (GMT) |
Fix #35986: "Full sample AA not supported without 3d rendering" message was displayed even with antialiasing disabled. |
Revision bce00b6 by Gaia Clary July 3, 2013, 15:57 (GMT) |
Weight Paint: Enable Transfer Weights tool for Obejcts with no Vertex Groups |
Revision c9e5695 by Sergey Sharybin July 3, 2013, 15:33 (GMT) |
Fix deadlock in coordinate wrapping operation with zero dimension |
Revision 9b72621 by Sergey Sharybin July 3, 2013, 15:33 (GMT) |
Fix crash when getting active ID from a node tree with missing groups |
Revision 5185a82 by Sergey Sharybin July 3, 2013, 12:38 (GMT) |
Revision 98ff660 by Sergey Sharybin July 3, 2013, 12:33 (GMT) |
Code cleanup: more explicit list base initialization |
Revision 2fe0981 by Sergey Sharybin July 3, 2013, 12:32 (GMT) |
Made curves almost thread-safe Now modifier stack wouldn't modify original curve's nurbs and will operate on a copy of nurbs. This makes it possible to process curve object update with shared curve datablocks from multiple threads. There's no big overhead for creating a copy of nurbs comparing to old behavior which was allocating original vertex array and apply coordinates on curve after all modifier are applied. The only remained issue with curves is curve's bounding box and texture space. It's not thread-safe, but it wouldn't lead to crashes -- it just could lead to either memory leak or wrong texture coordinates due to difference in modifiers stacks of objects which shares the same curve. |
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