Blender Git Commits

Blender Git "master" branch commits.

Page: 3165 / 5574

June 12, 2013, 07:16 (GMT)
optimize solidify, no need to do edgehash lookups, the edges are known.
Revision f0b991c by Lukas Toenne
June 12, 2013, 07:02 (GMT)
Supplementary fix for #35640, internal node group trees (inside material, lamp, world, texture and scene) still keep their original library pointer when appending, making them uneditable. Clearing the
lib pointer now has been moved inside the id_clear_lib_data function, with an ugly switch statement to handle integrated node trees.
June 12, 2013, 06:51 (GMT)
solidify: reduce sign conversions.
June 12, 2013, 06:20 (GMT)
solidify: remove BLI_array realloc's.
June 12, 2013, 06:06 (GMT)
correct solidify normal calculation logic
- always calculate vertex normals since they are used as fallbacks.
- only calculate rim normals if the normals are not already flagged as dirty.
June 12, 2013, 04:04 (GMT)
gsoc 2013 branch soc-2013-depsgraph_mt
June 12, 2013, 00:10 (GMT)
minor changes to the script auto-execution based on Brecht's suggestions.
June 11, 2013, 21:58 (GMT)
Fix #35665: more CUDA issues with recent kernel changes, tested on sm_20, sm_21
and sm_30 cards, so hopefully it should all work now.

Also includes some warnings fixes related to nvcc compiler arguments, should make
no difference otherwise.
June 11, 2013, 21:58 (GMT)
Fix lamp size allowing negative values.
June 11, 2013, 15:11 (GMT)
fix [#35574] Export Key Map issue

problem was the keymap failed to import but didnt give any feedback, now it displays error message.
June 11, 2013, 14:15 (GMT)
Fix #35711: cycles border render issue after recent changes.
June 11, 2013, 12:52 (GMT)
Fix #35251: cycles crash rendering with a particular user preferences configuration.
June 11, 2013, 12:37 (GMT)
Fix #35405: properties editor preview render restarted unnecessarily after F12 render.
June 11, 2013, 11:21 (GMT)
Fix #35704: Simplify on scene with dupli recursion crashes

Couple of issues here:

- User shouldn't be able to run into dupligroup recursion.
It was checking already when setting a group for dupli.
Added check to operator which adds object to group.

- It's still possible files with recursion are hanging around,
so made simplify function robust to such kind of crap.
June 11, 2013, 09:14 (GMT)
Use OpenMP threads in bm_loop_interp_mdisps

Gives approx 2x speedup on my laptop on such operations
as mesh subdivision in edit mode. Desktops with fancier
CPUs could benefit even more.

Thanks Campbell for review!
June 11, 2013, 08:07 (GMT)
Fix compilation error caused by recent wavelength node commit

Apparently, it's bad idea to rely on compiler to cast NULL
which is (void*)0 to int -- and in fact if i was a compiler
would also generate an error.

Further, couldn't see why we need to pass NULL or 0 th add_node,
argument value is defautl to 0 already.
June 11, 2013, 08:06 (GMT)
Fix for distortion happens when flipping mesh normals

Issue was caused by missing X/Y displacement components
flip when flipping the normals (flipping the normals changes
the tangent space apparently and displacement vectors need
to be modified to correspond to new space).

Reported by Jonathan Williamson in IRC.
June 11, 2013, 05:56 (GMT)
another case that should have been in r57371, also reduce type conversions in compassion.
June 11, 2013, 05:21 (GMT)
fix for problem where curve handles in editmode could be obscured by other selected objects (referred to in [#35669])
June 11, 2013, 05:09 (GMT)
fix [#35656] Crash on File Browser
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021