Blender Git Commits

Blender Git "master" branch commits.

Page: 3184 / 5574

May 21, 2013, 13:22 (GMT)
Code cleanup / Cycles:
* Use M_2PI_F in more places and do multiplication instead of division in gradient texture.
May 21, 2013, 13:15 (GMT)
Code cleanup / Cycles:
* Re-use already defined Westin closure class.
May 21, 2013, 12:18 (GMT)
Fix #35443: Animation player doesn't play some movie formats

Need to initialize FFmpeg for animation player.

This is a bit confusing, but the only way to do this
properly and clear is to call IMB_ffmpeg_init from
playback_mode command line callback.

This is because this callback is blocking and
"usual" FFmpeg initializetion (which happens after
command line parsing) was never called.

Could be switched to separate FFmpeg initializtion
and debug level set but let's keep simple for now.
May 21, 2013, 11:37 (GMT)
Fluid simulation manual number of threads option now doesn't set the number
of threads to the number of cores when the fluid is created. Rather it is now
set to 0 which means "use the number of threads specified for the scene".
May 21, 2013, 10:13 (GMT)
Fix compiler warnings with westin OSL code.
May 21, 2013, 10:13 (GMT)
Fix to show numpad . instead of NDOF fit as first shortcut key in menus.
May 21, 2013, 10:13 (GMT)
Related to #35452: show warning when unwrapping object with negative scale, same
as we already do for non-uniform scale.
May 21, 2013, 10:13 (GMT)
Fix build error after removing return value from MEM_freeN.
May 21, 2013, 08:45 (GMT)
code cleanup: remove callbacks only added to wrap MEM_freeN
May 21, 2013, 07:37 (GMT)
remove return value from MEM_freeN, it wasn't used anywhere and was cast to a different function signature. (which evidently works but error prone).
May 21, 2013, 05:01 (GMT)
fix own bug [#35451] Extrude -> Grab -> Cancel -> Crash
May 20, 2013, 18:55 (GMT)
code cleanup: scons - binreloc include was copied all over the place for no reason, -pthread too.
May 20, 2013, 18:42 (GMT)
code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on.
May 20, 2013, 17:48 (GMT)
Fix: smoke noise tile was saved in Blender executable directory, which is often write protected on modern systems.

This caused high resolution smoke to always regenerate new tile when domain was reinitialized, slowing down especially adaptive domain simulations. Now noise tile is saved in Blender temp directory instead.
May 20, 2013, 16:15 (GMT)
code cleanup: replace PARALLEL define with _OPENMP
May 20, 2013, 15:58 (GMT)
Cycles / Wireframe node:
* Added a wireframe node (Input category) to get access to Mesh wireframe data.
The thickness can be controlled via a "Size" parameter, and is available in world units (default) and screen pixel size.
* Only the triangulated mesh is available now, quads is for later.

Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Wireframe

Render and Example file:
http://www.pasteall.org/pic/show.php?id=51731
http://www.pasteall.org/blend/21510
May 20, 2013, 14:38 (GMT)
Math Node:
* Added a Modulo operation to the math node, available in Compositor, Shader and Texture Nodes.
May 20, 2013, 14:38 (GMT)
no need to add own define for openmp.
May 20, 2013, 14:00 (GMT)
Cmake / Fluids:
* Possible fix for Fluid threads UI not being shown with cmake builds.
May 20, 2013, 07:38 (GMT)
code cleanup: rename bmesh operator files to be more consistent
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021