Revision c96ab45 by Campbell Barton April 23, 2013, 14:58 (GMT) |
fix for issues with ruler - disabling ruler snap wasn't setting the points depth back to its previous value before snapping. - adding a new ruler uses the depth of the previous active ruler (fallback to view center as before) - deleting the ruler now sets the prev/next ruler active. |
Revision a7f5f6c by Brecht Van Lommel April 23, 2013, 14:12 (GMT) |
Fix #35058: Mesh > Edge/Face > Bevel would do vertex bevel if that was used in the operator the previous time. However for these menus it makes more sense to always use edge/face bevel and to leave vertex bevel for Mesh > Vertex > Bevel. |
Revision 0390504 by Campbell Barton April 23, 2013, 13:51 (GMT) |
minor changes to get numpy working with locally bundled python. - enable site-packages for bundled python distrobution, py3.2 had a problem where it would try to parse headers we didnt include, but its resolved now. - workaround for glitch I was having on arch-linux where lib64 would be be used for the bundled python directory when it was just a symlink. |
Revision 8f486bd by Antonis Ryakiotakis April 23, 2013, 11:34 (GMT) |
Fix missing feature: fit mask stencil to aspect. |
Revision 47b172d by Antonis Ryakiotakis April 23, 2013, 11:02 (GMT) |
Fix issue reported by Campbell: Move texture existence check out of loop and exit ovelay display early. Avoids possible garbage value reading. Thanks! |
Revision a992ef1 by Campbell Barton April 23, 2013, 10:28 (GMT) |
edit to r56235, min/max are common abbreviations used in rna. |
Revision 9ae63a3 by Lukas Toenne April 23, 2013, 09:51 (GMT) |
Added registerable size properties for node types in RNA. This allows pynodes to define min/max and default width for nodes. Height is also registerable, but will be ignored for the standard node layout doable with pynodes atm (height is calculated automatically based on sockets and extra buttons). It might be usable in the future, for now just added for completeness. |
Revision 53917c4 by Campbell Barton April 23, 2013, 07:06 (GMT) |
rna attribute consistency edits, use common prefix for booleans. |
Revision 511451c by Campbell Barton April 23, 2013, 05:29 (GMT) |
style cleanup |
Revision 42063f3 by Joshua Leung April 23, 2013, 01:54 (GMT) |
Bugfix [#34869] Switching actions does not trigger animation refresh Changing actions via RNA (or apparently from the Action Editor browse menu too) didn't perform all the necessary updates/tagging/recalc needed to have the results of the new action get immediately applied in the 3D view. This caused problems for exporters, as the first frames exported would be incorrect (though this could probably be worked around by manually stepping the current frame forward one frame then back again). |
Revision 51010f5 by Antonis Ryakiotakis April 23, 2013, 00:32 (GMT) |
Allow hiding separate hiding of overlays on stroke. |
Revision 157244b by Antonis Ryakiotakis April 23, 2013, 00:06 (GMT) |
Add stencil control for mask overlay. Key combinations are the same as regular stencil but use Alt as well, so Alt-Rclick is translation, Alt- clamping to avoid scaling of stencil to zero. |
Revision 0d14a14 by Campbell Barton April 22, 2013, 22:32 (GMT) |
fix for UI annoyance with popups (such as new image popup) opening their menus to the right of the button. |
Revision e066b07 by Antonis Ryakiotakis April 22, 2013, 22:20 (GMT) |
Overlay fixes: * Clobbering enum * Cursor overlay not dependent on mapping (again!) * Brush overlay not updating when size is tweaked |
Revision 15521ab by Brecht Van Lommel April 22, 2013, 21:27 (GMT) |
Fix #35056: crash running bpy.ops.transform.rotate() in background mode. |
Revision 3865202 by Campbell Barton April 22, 2013, 21:13 (GMT) |
fix [#34706] Projection precision is zoom dependent ED_view3d_project_float functions were rounding the results. |
Revision 84ba424 by Brecht Van Lommel April 22, 2013, 21:12 (GMT) |
Fix part of #34882: mesh active face not drawing stippled with the mirror modifier. |
Revision 94281e1 by Antonis Ryakiotakis April 22, 2013, 21:10 (GMT) |
Fix silly mistake, cursor overlay does not depend on any brush texture mapping |
Revision 263ea88 by Campbell Barton April 22, 2013, 20:53 (GMT) |
fix/workaround [#34983] bpy.ops.mesh.primitive_torus_add() ignores rotation-parameter |
Revision 36e476e by Antonis Ryakiotakis April 22, 2013, 20:46 (GMT) |
Overlay refactor: Allow separate control for tex/mask/cursor overlay. This commit implements separate overlays for mask textures and cursor curves. The user can turn on and off separate parts of the overlay by using the appropriate widgets. The cursor overlay widgets are located at the tool selection panel Also fixed alpha masks not getting correctly masked and mask texture mapping not having the correct update callback |
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