Blender Git Commits

Blender Git "master" branch commits.

Page: 3227 / 5574

April 11, 2013, 15:33 (GMT)
Add stub for snapObjectsRayEx
April 11, 2013, 15:33 (GMT)
And another compile fix for Windows / scons for r55946.
April 11, 2013, 15:21 (GMT)
Compile fix for r55970.
April 11, 2013, 15:15 (GMT)
Fix #34817: improve OpenGL preview render speed, it got quite a bit slower since 2.60.

Doing linearization with GLSL was already faster, but even faster is to just read the
bytes instead of floats and convert those to linear, since byte => float is just a quick
256 entry table lookup. Also made it assign the bytes directly to the image buffer so
they do not need to be converted back from float to byte for file saving, and made sky
render write the background color with OpenGL instead of doing it on the CPU.
April 11, 2013, 14:46 (GMT)
Fix #34956: rendering animation with audio would crash with an older ffmpeg
after recent changes.

New ffmpeg versions accept align = 0 as a parameter and will set it to 1
automatically, but older ones need to pass align = 1.
April 11, 2013, 14:15 (GMT)
Fix issue with bright frames appearing in clip editor when compositor is open.

Allocate float buffer outside of image buffer,
so work-in-progress color space conversion doesn't
interfere with other parts of blender.

Covers most of cases -- since image buffer wouldn't
have partially-update float buffer all the rest
areas would be happy.

However, if there're places which updates float
buffer from byte buffer, it's still possible
some WIP color space conversion is displayed on
the screen.

But what a heck someone will do such a crappy
conversion anyway!
April 11, 2013, 14:15 (GMT)
Fix #34954, due to hardcoded key release it was impossible to change key
for sample color and exit the operator. Also tweaked stencil to behave
similarly, so it is now possible to assign custom keys to stencil
control.
April 11, 2013, 14:13 (GMT)
Fix #34929: windows would show a "No disk in drive" error popup when one of the recently opened files was on a DVD that's no longer there in the DVD drive.
April 11, 2013, 13:34 (GMT)
Hide preview for nodes created with Setup Tracking Scene
April 11, 2013, 13:29 (GMT)
Setup tracking scene shall work with Cycles now
April 11, 2013, 13:29 (GMT)
Added circle selection menu entry for lattice, pose and armature.
April 11, 2013, 13:25 (GMT)
Fix for Setup Tracking Scene operator

- Ported to new node add operator
- Alpha mode shall be set to Transparent
April 11, 2013, 12:49 (GMT)
Fix for material icon rendering with cycles

Materials icons used to miss transparent background
and were using world environment which didn't give
so nice results.

Reviewed by Brecht, thanks!
April 11, 2013, 12:37 (GMT)
Fix #34923 Images that have their alpha calculated should not get de-premultiplied.
April 11, 2013, 10:17 (GMT)
make scene.ray_cast() behave like object.ray_cast(), add distance arg to snapObjectsRayEx().
April 11, 2013, 10:16 (GMT)
py api: minor change to operator attribute access, do identity comparison with None (no functional change).
April 11, 2013, 09:57 (GMT)
py api:

ray cast function, very useful to be able to cast rays into the scene for scripts.

hit_co, hit_no, success = scene.ray_cast(start_co, end_co)
April 11, 2013, 09:37 (GMT)
Use SWS_FULL_CHR_H_INT for SWS context for more accurate conversion

Suggestion by Bjeorn Sonnenschein from report #34755.
Revision 549fa84 by Lukas Toenne
April 11, 2013, 09:16 (GMT)
Fix #34948, bug in Cycles node groups. The proxy node maps used to identify external connections of node group nodes were having name clashes with input/output sockets of the same name, leading to invalid cyclic connections in the cycles shader graph that were subsequently removed (prints warnings in terminal). Solution is to use two separate maps for inputs and outputs so group node sockets can safely use the same identifier.
April 11, 2013, 08:42 (GMT)
fix [#34805] Bake action ignores parent motion

in fact this is more feature request.
add an option to bake a parented objects animation, then clear the parent and apply the action.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021