Blender Git Commits

Blender Git "master" branch commits.

Page: 3266 / 5574

March 9, 2013, 16:19 (GMT)
code cleanup:
- use BM_ITER_* macros in more places.
- avoid sign int conversion when calling EDBM_backbuf_check()
March 9, 2013, 15:51 (GMT)
minor edits to r55134 (recursive outliner select).
- loop over scene bases rather then looping over all objects, then looking up bases.
- shuffle checks so slow ones are last.
- rather then having own behavior for recursive select, do the regular operation,
then apply the result recursively afterwards.
March 9, 2013, 15:39 (GMT)
add inline function mul_project_m4_v3_zfac() to get the z-depth value from a vector & mat4x4
March 9, 2013, 14:57 (GMT)
Blender Anim player fixes:

- RGBA images (without alpha) now don't draw with alpha blending enabled
- Checkerboard backdrop for alpha images now shows on size of image
- Window always clears now, in very dark grey (so you can see black)
- On resizing window, the aspect of image is being kept, keeping the
image always visible within the window frame
- Image now centers OK.
- On pause, playback now halts (it was drawing same image all the time)


March 9, 2013, 14:42 (GMT)
bmesh operator 'contextual_create' wasn't flagging single faces that were created (caused glitch in some cases with recent create-select functionality).
March 9, 2013, 14:14 (GMT)
bmesh: face creation from a single selected vertex/edge, now extends the selection along wire/boundary edges and makes a face.
Selection is specifically so you can continuously fill in holes by tapping the Fkey.

Similar functionality to the F2 addon, however the mouse location isn't used.
March 9, 2013, 13:44 (GMT)
Fix for recent compo border commit

Viewer operations shall be aware of border as well, otherwise
CPU would be busy for a while full compo isn't done for just
a small preview image in a node.
Revision b2397db by Gaia Clary
March 9, 2013, 13:13 (GMT)
Outliner: Added recursive select/deselect (CTRL+LMB) and extend (CTRL+SHIFT+LMB)
March 9, 2013, 11:55 (GMT)
code cleanup: was using var named 'in' for output.
March 9, 2013, 11:40 (GMT)
code cleanup: move runtime var zfac out of RegionView3D. rename initgrabz() -> ED_view3d_calc_zfac() and have it return the zfac to use.
March 9, 2013, 11:18 (GMT)
Use poroper release for images buffers acquired from an Image ID
when drawing viewport background images.
March 9, 2013, 10:52 (GMT)
Fix #34574: Empty Movie Clip Editor crash on select
March 9, 2013, 10:28 (GMT)
ruler3d: replace ED_view3d_cursor3d_position() with lower level function view3d_get_view_aligned_coordinate()
March 9, 2013, 09:52 (GMT)
comment unused BLI_move() function, also fixed error where it would delete the file even if renaming failed.
- found when testing recursive_operation().
March 9, 2013, 09:38 (GMT)
patch [#34103] fileops_recursive_operation.patch
from Lawrence D'Oliveiro (ldo)

Fix potential memory leaks in recursive_operation while simplifying cleanup logic.
Revision f8f3647 by Gaia Clary
March 9, 2013, 07:17 (GMT)
Added Recursive select/deselect to outliner (CTRL+LMB)
March 9, 2013, 06:26 (GMT)
remove unneeded string formatting for bli_adddirstrings(), noted by Lawrence D'Oliveiro.
March 9, 2013, 05:35 (GMT)
use 'bool' for BLI_/BKE_ functions.
March 9, 2013, 03:46 (GMT)
code cleanup: favor braces when blocks have mixed brace use.
March 9, 2013, 03:34 (GMT)
expose obrel_is_recursive_child in BKE_object.h and rename to BKE_object_is_child_recursive()
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021