Revision ec85a43 by Brecht Van Lommel December 19, 2012, 12:51 (GMT) |
UI DPI: use a sharper filter when scaling icons, when the scale matches a mipmap level, this has no effect, it's for the zoom levels in between. There's a tradeoff here between blurring and aliasing, I think this looks better. Before: http://www.pasteall.org/pic/show.php?id=42090 After: http://www.pasteall.org/pic/show.php?id=42091 |
Revision cdb6aad by Sergey Sharybin December 19, 2012, 12:30 (GMT) |
Multires baker: renamed Number of Rays to Samples after discussion with Brecht |
Revision 1dbb84c by Ton Roosendaal December 19, 2012, 12:22 (GMT) |
UI DPI scaling fix: 2D views with scale prints (numbers over slider) now follow the text size. |
Revision 0d00741 by Bastien Montagne December 19, 2012, 11:56 (GMT) |
Sync (ui) names between composite node files and rna nodetree types (Pixelate was even missing from RNA!) We really need Luckas' work, maintaining those two different stuff is completely stupid! :) |
Revision a970991 by Ton Roosendaal December 19, 2012, 11:55 (GMT) |
Icon scaling fix: for zoom levels near 1, icon positions are moved to exact pixel locations. Makes default headers and menus always crisp. |
Revision 56bfd32 by Campbell Barton December 19, 2012, 11:18 (GMT) |
fix [#33616] Documentation not matching the behaviour of bmesh.utils incorrect api docs |
Revision 10fdfb5 by Bastien Montagne December 19, 2012, 11:07 (GMT) |
Minor enhancements to end message of build_deps.sh |
Revision bc9bbb0 by Ton Roosendaal December 19, 2012, 11:03 (GMT) |
Outliner "restrict" buttons (visibility, renderable, etc) were drawing in wrong size. Made them appear blurry. |
Revision a4cb186 by Brecht Van Lommel December 19, 2012, 10:12 (GMT) |
DPI: icons were still drawing with color fringing when scaled up/down, opengl texture needs to be premul alpha for correct results. |
Revision 0a1f8ad by Bastien Montagne December 19, 2012, 09:50 (GMT) |
Minor fix |
Revision 2cb39ea by Campbell Barton December 19, 2012, 09:45 (GMT) |
use BM_face_create() over BM_face_create_ngon() in bevel and extrude individual faces to get some speedup. |
Revision fbf4f57 by Campbell Barton December 19, 2012, 09:13 (GMT) |
bmesh optimization: use BM_face_create() rather then BM_face_create_ngon() in BM_mesh_copy(), gives ~30% overall speedup in my tests. |
Revision 6298854 by Sergey Sharybin December 19, 2012, 08:13 (GMT) |
Multirs baker: support for threaded baking |
Revision ef665b3 by Campbell Barton December 19, 2012, 07:27 (GMT) |
dissallow access to the context while addons import and register. Since the window manager is needed for keymaps this is kept as an exception. some addons will need updating, but in every case I've seen addons should not be accessing the context while registering. (bad stuff! - declaring the scene as a global variable - which crashes when the users loads a new file, manipulating the active object or scene... tsk tsk) |
Revision 5837c7f by Campbell Barton December 19, 2012, 06:41 (GMT) |
fix error in recent addition - reporting property changes, setting None would crash. |
Revision 192e00b by Campbell Barton December 19, 2012, 04:59 (GMT) |
code cleanup: use interp_v3_v3v3() |
Revision 1f3e3b0 by Campbell Barton December 19, 2012, 04:49 (GMT) |
include cleanup |
Revision 3134407 by Campbell Barton December 19, 2012, 04:23 (GMT) |
code cleanup: remove unneeded include's and rename some static functions in text_format_py.c |
Revision f43923d by Campbell Barton December 19, 2012, 04:02 (GMT) |
generalize formatting code so different formatters can be registered and each has their own source file, Since we will likely have OSL formatting added soon. |
Revision bfde24a by Mitchell Stokes December 19, 2012, 02:15 (GMT) |
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