Blender Git Commits

Blender Git "master" branch commits.

Page: 3357 / 5574

December 19, 2012, 12:51 (GMT)
UI DPI: use a sharper filter when scaling icons, when the scale matches a mipmap
level, this has no effect, it's for the zoom levels in between. There's a
tradeoff here between blurring and aliasing, I think this looks better.

Before: http://www.pasteall.org/pic/show.php?id=42090
After: http://www.pasteall.org/pic/show.php?id=42091
December 19, 2012, 12:30 (GMT)
Multires baker: renamed Number of Rays to Samples after discussion with Brecht
December 19, 2012, 12:22 (GMT)
UI DPI scaling fix:

2D views with scale prints (numbers over slider) now follow the text size.

December 19, 2012, 11:56 (GMT)
Sync (ui) names between composite node files and rna nodetree types (Pixelate was even missing from RNA!)

We really need Luckas' work, maintaining those two different stuff is completely stupid! :)
December 19, 2012, 11:55 (GMT)
Icon scaling fix: for zoom levels near 1, icon positions are moved to exact pixel
locations. Makes default headers and menus always crisp.

December 19, 2012, 11:18 (GMT)
fix [#33616] Documentation not matching the behaviour of bmesh.utils

incorrect api docs
December 19, 2012, 11:07 (GMT)
Minor enhancements to end message of build_deps.sh
December 19, 2012, 11:03 (GMT)
Outliner "restrict" buttons (visibility, renderable, etc) were drawing in wrong size.
Made them appear blurry.

December 19, 2012, 10:12 (GMT)
DPI: icons were still drawing with color fringing when scaled up/down, opengl
texture needs to be premul alpha for correct results.
December 19, 2012, 09:50 (GMT)
Minor fix
December 19, 2012, 09:45 (GMT)
use BM_face_create() over BM_face_create_ngon() in bevel and extrude individual faces to get some speedup.
December 19, 2012, 09:13 (GMT)
bmesh optimization: use BM_face_create() rather then BM_face_create_ngon() in BM_mesh_copy(), gives ~30% overall speedup in my tests.
December 19, 2012, 08:13 (GMT)
Multirs baker: support for threaded baking
December 19, 2012, 07:27 (GMT)
dissallow access to the context while addons import and register.
Since the window manager is needed for keymaps this is kept as an exception.

some addons will need updating, but in every case I've seen addons should not be accessing the context while registering.
(bad stuff! - declaring the scene as a global variable - which crashes when the users loads a new file, manipulating the active object or scene... tsk tsk)
December 19, 2012, 06:41 (GMT)
fix error in recent addition - reporting property changes, setting None would crash.
December 19, 2012, 04:59 (GMT)
code cleanup: use interp_v3_v3v3()
December 19, 2012, 04:49 (GMT)
include cleanup
December 19, 2012, 04:23 (GMT)
code cleanup: remove unneeded include's and rename some static functions in text_format_py.c
December 19, 2012, 04:02 (GMT)
generalize formatting code so different formatters can be registered and each has their own source file,
Since we will likely have OSL formatting added soon.
December 19, 2012, 02:15 (GMT)
Fixing some messed up comments from r53146 and changing a C++ style comment in C code to a C style comment (from r53152).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021