Revision 40e76df by Justin Dailey November 30, 2012, 22:46 (GMT) |
fix [#33363] Text editor undo fail |
Revision 75cce01 by Brecht Van Lommel November 30, 2012, 18:55 (GMT) |
Fix #33364: cycles tile rendering artifacts. |
Revision a2bf2ba by Brecht Van Lommel November 30, 2012, 18:54 (GMT) |
Fix transfer weight tool enum properties all showing question mark icons, these should have no icons. |
Revision 5446dc0 by Campbell Barton November 30, 2012, 16:41 (GMT) |
fix for various asserts running operator tests - not likely any of these would cause real user bugs though. |
Revision d72a6c3 by Campbell Barton November 30, 2012, 16:15 (GMT) |
fix for another error in my own recent commit, beauty fill crashed. |
Revision 46636a6 by Lukas Toenne November 30, 2012, 16:03 (GMT) |
Removed unused register_ lines from for and while loop nodes. These nodes were already commented out and removed in r51576. |
Revision ca64979 by Campbell Barton November 30, 2012, 14:27 (GMT) |
fix own mistake in recent commit - entering editmode with a shape key crashed. |
Revision a02e51f by Sergey Sharybin November 30, 2012, 13:42 (GMT) |
Fix #33357: Strip modificator Bright/Contrast doesn't work correct for byte images |
Revision 7fa7ce2 by Sergey Sharybin November 30, 2012, 13:17 (GMT) |
Map Range: added the same infinity clamping for Z buffer as normalize node. Think should be pretty much harmless since if this node was used for buffers with infinities it already showed artifacts. Now it should be more useful for mapping Z buffers. |
Revision 4f8f574 by Sergey Sharybin November 30, 2012, 12:48 (GMT) |
Normalize node: clamp infinities to 0/1 (depending on sign) The same behavior was in old compositor system and it makes more sense when you're normalizing Z buffer. |
Revision 1db677a by Sergey Sharybin November 30, 2012, 11:26 (GMT) |
Final render wouldn't set compositor's update_draw callback, so added NULL check Seems no extra notifiers should be added here. |
Revision d2a7410 by Miika Hamalainen November 30, 2012, 11:01 (GMT) |
Fix #33353: Smoke color problems with adaptive domain High resolution cache didn't always read all written data fields which caused colors to get messed up. |
Revision 323e866 by Sergey Sharybin November 30, 2012, 09:12 (GMT) |
Compositor should never add notifiers by himself, notifiers should be added from main thread using job update callback. Added new execution-time callback to bNodeTree which marks job to be updated. The code here could be a bit not so obvious because in some cases job update callback need to merge local tree, but it's only needed for old compositor system which is gonna to be removed soon, so decided not to bother with cleanup now. Removing old compositor system will also allow to drop stats_draw callback from bNodeTree. This should fix following bugs: |
Revision ceedd5b by Brecht Van Lommel November 30, 2012, 07:27 (GMT) |
Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi and brick code so that it can be uninlined. |
Revision ad2b41b by Campbell Barton November 30, 2012, 06:55 (GMT) |
add margin to view fitting view-all/local-view (wasn't obvious with the models I was testing with). |
Revision ef08e31 by Campbell Barton November 30, 2012, 06:39 (GMT) |
fix for another glitch caused by r51636, setting the camera view with quad-view enabled would zoom all non camera views. Theres no need to draw other views so skip that. |
Revision 1246ef7 by Brecht Van Lommel November 30, 2012, 06:10 (GMT) |
Fix #33351: cycles OSL not loading grayscale images as RGB correctly. |
Revision e7f594b by Brecht Van Lommel November 30, 2012, 06:10 (GMT) |
Fix #33347: cycles OSL crash connecting string to vector socket. |
Revision 6bb4549 by Campbell Barton November 30, 2012, 06:10 (GMT) |
fix for r51636 - making the lens work in ortho mode made view-all and local-view operators give bad zoom levels. |
Revision 7a1dfa2 by Campbell Barton November 30, 2012, 05:29 (GMT) |
make setting local view take the view lens int account. |
|