Blender Git Commits

Blender Git "master" branch commits.

Page: 3385 / 5574

November 25, 2012, 06:55 (GMT)
Fix #33297: crash loading modal keymap after recent keymap bugfix.
November 24, 2012, 20:54 (GMT)
Fix #33290: pressing alt+Z in wireframe mode did not go to textured draw mode
directly as it used to in 2.4x.
November 24, 2012, 15:46 (GMT)
Fix #33286: when keyframing object scale, noise fmodifier scale would show
as animated in the UI.
November 24, 2012, 14:50 (GMT)
Fix #33282: missing GLSL update assigning a lamp texture.
November 24, 2012, 14:50 (GMT)
Fix #33152: cycles SVM crash with certain shader nodes setups where closures would
appear multiple times after flattening the mix/add shader part of the graph into a
tree structure.
November 24, 2012, 14:19 (GMT)
cineonlib.c: Quieted warning, inconsistency between printf format (%lu) and the type of an argument (uintptr_t??)

The struct member is an unsigned int, not a pointer, so it is mysterious why the orignal code cast it to an uintptr_t.

I changed the code to cast it to an unsigned long so that it matches the format.
November 24, 2012, 08:10 (GMT)
BGE: Implementing a fix for the "Problem With Clock" issues reported in #32708 and #33088. At the moment this feels like a bit of a stop gap, but it does solve the stuttering issue that #33088 mentioned.
November 24, 2012, 05:38 (GMT)
use a search popup for 'blend from shape' tool, suggested by Juan Pablo.
use standard operator panel, since the popup was too easy to cancel by accident, especially with a popup search menu.
November 24, 2012, 05:36 (GMT)
quiet warning about the context not being used when internationalization is disabled.
November 24, 2012, 05:15 (GMT)
add ENUM support for layout.prop_search() / uiItemPointerR
November 24, 2012, 04:51 (GMT)
correct warning messages - ptr/prop mismatch.
November 24, 2012, 01:06 (GMT)
disable GL_MULTISAMPLE_ARB by default on X11 (same as OSX cocoa)
November 24, 2012, 00:59 (GMT)
remove USER_DISABLE_AA/use_antialiasing, this wasn't available from the UI but would be confusing if someone had it set from an old file.
November 24, 2012, 00:58 (GMT)
BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work on Nvidia cards," which was also reported by HG1.
November 24, 2012, 00:18 (GMT)
IK Solver:
* Rename Legacy to Standard, it's not being deprecated as far as I know.
* Make option to toggle off Location solving work with Standard.
* Make it converge a bit better in some cases by enforcing a minimum number of
iterations before giving up.
* Move IK solver choice out of bone panel, it's an armature level setting and
should be set there.
November 23, 2012, 21:22 (GMT)
Fix #33279: crash in particle brush cut tool when cutting hairs that go outside the view.
November 23, 2012, 19:10 (GMT)
Fix #33277: vertex merge would merge UVs by default, disabled that now by again
like it did before bmesh.

Neither method is perfect, ideally it should do smart detection of UV islands
but without that it's better to disable because it is more difficult to recover
from incorrectly merged UVs than ones that were not merged.
November 23, 2012, 17:39 (GMT)
Fix #33267: cycles math node power gave different results for CPU and GPU. The
GPU variants do not support pow(-1, 2), it doesn't check for even exponents, do
manually now.

November 23, 2012, 15:35 (GMT)
Handle of new BLF_I18N_MSGID_MULTI_CTXT macro, which allows to define a same msgid in up to 16 different contexts at once.
November 23, 2012, 15:33 (GMT)
Basic work to solve "New" translation mismatch (this is an adjective, which often takes several forms depending on its related noun's gender, in non-english languages). Note though this does not completly solve the problem (python "New" is still uncontextual).

Moved AUDIO context to ID_SOUND (let's try to keep this as simple as possible!).

Also done some cleanup. Relevant i18n tools edits will follow.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021