Blender Git Commits

Blender Git "master" branch commits.

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November 7, 2012, 12:24 (GMT)
Attempt to fix problems with local built py caused by own r51976.
November 7, 2012, 12:14 (GMT)
New words...
November 7, 2012, 11:57 (GMT)
Fix ITASK warnings
November 7, 2012, 11:44 (GMT)
Update to make it work with new debian-like py3.3 packages. A bit hackish (this arch-dependent stuff makes things a bit complex), and probably only working for amd64 arch, but at least should not create any regression...
November 7, 2012, 11:41 (GMT)
Motion Tracker: disable stabilization operators when active object is not a camera
November 7, 2012, 11:37 (GMT)
fix for own error in recent orig-index refactor (reported as [#33112])
November 7, 2012, 11:32 (GMT)
Affine tracker do_versions were missed for objects tracs

Run this code again, so files from 2.63 would be opened correct now.
November 7, 2012, 11:28 (GMT)
prevent floating point exceptions from being raised in soft_range_round_up/soft_range_round_down(), caused by log(0).
November 7, 2012, 11:19 (GMT)
fix [#33094] Even edge slide on multiple loops destroys geometry
November 7, 2012, 11:18 (GMT)
Fixed crashes when motion tracks are zero-sized

This is probably versioning issue happened when both trunk and tomato
were mixed to work on the same file.

Anyway, there're few files here locally and it's probably other users
do have the same files, so lets keep things safe here :)
November 7, 2012, 10:52 (GMT)
Fix a typo and more descriptve commet
November 7, 2012, 10:43 (GMT)
OSX: some more version target cleanups and corrections
November 7, 2012, 10:18 (GMT)
Invalidate sequencer cache when movie clip's input color space is changing

Currently the only way is to invalidate the whole cache, for something
smarter we'll need a dependency graph which would be able to deal with
relations between clip and strip.
November 7, 2012, 09:28 (GMT)
fix [#33106] Decimate modifier/collapse give bad result
FLT_EPSILON was too small to use when checking if the edge collapse result is an error.

add invert_m3_m3_ex(), invert_m3_ex() functiosn which take an epsilon to check the determinant, saves calculating it twice per edge collapse.
November 7, 2012, 07:16 (GMT)
decimator - interpolate vertex normals rather then re-calculating them. faster and means degenerate faces wont `explode`.
November 7, 2012, 06:28 (GMT)
decimator - no need to check abs() on normal length.
November 7, 2012, 04:13 (GMT)
fix [#33108] Running save_as_mainfile breaks relative texture paths

save-as with path remapping left the paths relate to the file written.
November 7, 2012, 01:32 (GMT)
code cleanup:
- remove double promotions
- use UI_DPI_ICON_FAC macro rather then dpi/72
- add assert to prevent creating jobs with WM_JOB_TYPE_ANY, which should only be used for finding jobs.
November 7, 2012, 01:02 (GMT)
style cleanup, also remove redundant call to set_listbasepointers in free_main().
November 7, 2012, 01:00 (GMT)
for utility checkers, use QUIET env var, not to print progress.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021