Blender Git Commits

Blender Git "master" branch commits.

Page: 3423 / 5574

October 27, 2012, 01:46 (GMT)
style cleanup
October 27, 2012, 01:33 (GMT)
fix for filled rip copying loop customdata (fix in BM_edge_other_loop broke it)

also assert when customdata can't be copied because of invalid args.
October 26, 2012, 18:06 (GMT)
* Windows compile fix for __func__ (r51642)
October 26, 2012, 17:49 (GMT)
Fix Blender version retrieving...
October 26, 2012, 17:32 (GMT)
Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
October 26, 2012, 17:29 (GMT)
Fix Sound Bake op always using 'use_' prefix for all its bool RNA props. Also tweaked new tips, and a few other UI messages edits...
October 26, 2012, 16:46 (GMT)
Bugfix for new handling of double-click:

The modifier keys were getting own key as modifier :)
Made it not possible to use them for events.

Still open issue: for some reason modifer key 'press' gets swallowed.
Digging into that.

October 26, 2012, 16:17 (GMT)
Bugfix: because of fixed event checking, the 'area zone' didn't work anymore.
Event that gets added should get zero'ed value.

October 26, 2012, 15:21 (GMT)
Bugfix #28734

Double clicks were never working reliably in Blender - this mostly because
it wasn't a real event, but something generated in the handler code.

Now it is an actual event - meaning it always gets handled (if you have
a keymap item for it of course), but if there's no doubleclick handling
it treats the doubleclick as a normal click.

Also cleaned code. No recursion anymore.

October 26, 2012, 14:45 (GMT)
Fix for a nasty (and dangerous, buffer overflow) bug that quite oddly seems to have never shown its ugly face until today (at least for me)... It was revealed by mocap's addon stupidly long operators label names (fix comming in next commit): the rna_Operator_bl_idname_set() and rna_Operator_bl_label_set() were clamping there string copy to RNA_DYN_DESCR_MAX instead of OP_MAX_TYPENAME!
October 26, 2012, 13:15 (GMT)
Back to generating a pot file into trunk/po of i18n repo (it's useful for translators who want to start a new translation without be able to generate their own po!).
Revision 2821f82 by Jiri Hnidek
October 26, 2012, 12:58 (GMT)
* New string property subtype: PASSWORD

When this new subtypes is used, then string of property is hidden using
asterisks, e.g.: mysecretpassword -> ****************

This code was reviewed and modified by Brecht. Thanks very much:
- https://codereview.appspot.com/6713044/

This new subtype of string property is intended mostly for Add-on developers
writing Add-on which communicates with some server (http, sql, ftp, verse,
etc.). When this server requires user authentication and user has to type
username and password, then current API didn't allow to type 'hidden' password,
e.g. when you want to demonstrate this script, then everybody can see this
security password. Some examples of Add-on which could use this new subtype:
- On-line database of textures
- Integration of render farm
- Integration of Verse

Security Notes:
- You can copy paste hiddent string of property from text input using (Ctrl-C, Ctrl-V),
but you can do this in other GUI toolkits too (this behavior it is widely used).
- Text of string property is stored in plain text, but it is widely used in other
GUI toolkits (Qt, Gtk, etc.).

Simple examples:
- https://dl.dropbox.com/u/369894/draw_op_passwd.py
- https://dl.dropbox.com/u/369894/blender-password.png
October 26, 2012, 12:42 (GMT)
Descriptions should never have dots on the end of sentence
October 26, 2012, 12:36 (GMT)
Camera tracking fixes

- Dopesheet should be invalidated after solution
- Prevent crash when non-camera object is set as scene camera
October 26, 2012, 11:34 (GMT)
Patch [#32030] Tooltips for Bake Sound to F-Curves
by Gottfried Hofmann
October 26, 2012, 11:30 (GMT)
Show warning message when multires baking happens for preview level of 0
October 26, 2012, 11:29 (GMT)
Bugfix #32975

Shader nodes didn't redraw correct on preview-type changes.
Also made shader node previews draw nicely, without flashing empty images.

October 26, 2012, 10:54 (GMT)
fix [#31661] Custom properties do no respect min/max values

also renamed function added prev commit
October 26, 2012, 10:33 (GMT)
fix for crash when a python operator or render engine was freed in the C code and then referenced from python.

now further access in python gives an exception at the line when the freed data is accessed.
October 26, 2012, 09:55 (GMT)
Bugfix #31842

Proportional editing of Objects in Object Mode didn't reset positions when
changing the circle influence size. Fix provided by Phillipp Oeser. Thanks!

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021