Revision b5e90d6 by Campbell Barton August 24, 2012, 14:54 (GMT) |
fix [#32357] Subdivide fails on newly created edge problem since bmesh merge, new edges were not selected. |
Revision 206d795 by Sergey Sharybin August 24, 2012, 14:11 (GMT) |
Revision 1a2d0d8 by Brecht Van Lommel August 24, 2012, 14:04 (GMT) |
Fix for build error on some platforms, seems ImfStdIO.h is not included with the other headers everywhere. |
Revision 54c64cb by Sergey Sharybin August 24, 2012, 14:01 (GMT) |
Color management: initialize input color space on movie clip load |
Revision 90a0cf4 by Campbell Barton August 24, 2012, 14:00 (GMT) |
use the zoom level to set the size for new mask point handle sizes (artist request - handles were annoyingly bug when zoomed in) |
Revision b30da4d by Brecht Van Lommel August 24, 2012, 13:29 (GMT) |
Fix #32198: UV unwrap of half a UV sphere would not give a perfect sphere as a result. This wasn't really guaranteed anyway, because of numerical precision and possible asymmetry in the triangulation, but we can do a bit better. Now we bias the choice of how to split a quad into two triangles slightly towards one of two possibilities, so that in case they are equal, floating point errors do not decide the direction and symmetry is preserved. |
Revision aba2754 by Campbell Barton August 24, 2012, 13:22 (GMT) |
stop socket hiding from causing compositor recalculation. |
Revision 56d7121 by Sergey Sharybin August 24, 2012, 13:17 (GMT) |
Revision c708156 by Sergey Sharybin August 24, 2012, 13:17 (GMT) |
Revert previous merge commit, we need compilable blender in the studio |
Revision 049df11 by Sergey Sharybin August 24, 2012, 13:12 (GMT) |
Color management: fix for clone brush It was using ibuf->rect for drawing alpha over, now it's using actual display buffer. |
Revision 7352101 by Campbell Barton August 24, 2012, 12:50 (GMT) |
svn merge ^/trunk/blender -r50173:50179 |
Revision a7831c7 by Campbell Barton August 24, 2012, 12:48 (GMT) |
fix for bug in variable size blur compositor node - using incorrect Y blur operations and uninitialized memory was causing random blur results. |
Revision e3abd85 by Sergey Sharybin August 24, 2012, 12:17 (GMT) |
Color management: use partial buffer update when painting image Makes it much more responsible, especially when small brushes are used. Could make sense look into using full multithreaded buffer update when brush is large enough. |
Revision cb21d3f by Brecht Van Lommel August 24, 2012, 12:10 (GMT) |
Code cleanup: remove some unused code. |
Revision 61a39c7 by Brecht Van Lommel August 24, 2012, 12:10 (GMT) |
Fix second part #32377: saving/loading exr files to file paths with non-ascii characters should now work on Windows. |
Revision c54b1c5 by Sergey Sharybin August 24, 2012, 11:02 (GMT) |
Color management: fix regression with updating image while painting It'll update image properly but it seems it behaves slower then in trunk, would investigate further. |
Revision 5f31ea2 by Sergey Sharybin August 24, 2012, 09:45 (GMT) |
Revision 7a66f13 by Sergey Sharybin August 24, 2012, 09:44 (GMT) |
Sequencer: allow negative bright/contrast |
Revision 6bf49c4 by Sergey Sharybin August 24, 2012, 09:09 (GMT) |
Revision 501efb0 by Sergey Sharybin August 24, 2012, 09:07 (GMT) |
Sequencer: bright/contrast modifier Behaves in exactly the same way as bright/contrast compositor node. Some code could be de-duplicated, like contrast formula and mask influence, but wouldn't call it stopper for commit since it's already needed for grading Mango. |
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