Revision 5b67801 by Campbell Barton August 12, 2012, 16:51 (GMT) |
fix for own error in datatoc.c - data wasn't NULL terminated, in some cases this is expected (broke GLSL shaders). |
Revision bd71fb6 by Peter Schlaile August 12, 2012, 15:59 (GMT) |
== Inpaint Node == Fixed several small (stupid) issues with the inpaint node: * on pixel order building, some ranges got wrong and origin was considered several times. * the convolution kernel didn't consider all pixels (+1,0),(-1,0),(0,1) and (0-1) were omited, leading to suboptimal results (sometimes even black areas) * alpha channel is now only affected an areas considered by inpaint. That's only important, if you choose low iteration counts. |
Revision 3225459 by Campbell Barton August 12, 2012, 14:57 (GMT) |
replace ELEM8(gs, ID_ME, ID_CU, ID_MB, ID_LT, ID_LA, ID_CA, ID_TXT, ID_SPK) with macro: OB_DATA_SUPPORT_ID() |
Revision 8d59fa4 by Sergey Sharybin August 12, 2012, 13:38 (GMT) |
Revision 82688e6 by Sergey Sharybin August 12, 2012, 13:29 (GMT) |
Sequencer: free cache used by sequence when removing strip Before this removing and adding new strip could have been lead into situations when new sequence would use old cache. |
Revision 51fafde by Sergey Sharybin August 12, 2012, 13:24 (GMT) |
Sequencer: overlay display type options Before this overlay would happen only for defined rectangle area, now it's possible to show current / reference frames only, which makes it possible to do more real slit view involving even displaying frames on different monitors. Still some work need to be done to clean interface up and support displaying color information for reference shot. |
Revision b37fae8 by Thomas Dinges August 12, 2012, 12:47 (GMT) |
Tomato Cycles: *Typo fix. |
Revision ed564d7 by Sergey Sharybin August 12, 2012, 12:15 (GMT) |
NDOF navigation support for clip editor |
Revision 711b97c by Sergey Sharybin August 12, 2012, 11:58 (GMT) |
Tomato Cycles: use actual number of tiles for viewport rendering Before this debug_tile_size was used as a size of tile, which became hidden property since tile-based rendering implementation and couldn't have been controlled. This resolves the issue with single thread used for viewport rendering in some cases. Also it makes possible to control tiles for CUDA viewport rendering, which still behaves much faster when using the single tile. Also fixed issue with minimal tile size which was used to calculate divider of final resolution to be used for initial rendering. Now it's a Resolution Divider property in Performance tab. This option could be used to tweak initial resolution of viewport for faster navigation or faster refresh when changing some properties. |
Revision 8aeba8e by Sergey Sharybin August 12, 2012, 10:07 (GMT) |
Revision a39329b by Sergey Sharybin August 12, 2012, 10:03 (GMT) |
Fix #32313: freetype fails to load PFB builtin font File was incorrectly generated form C data. |
Revision 0716a85 by Sergey Sharybin August 12, 2012, 09:37 (GMT) |
Fix sequencer crash when invalidating strip when there's nothing cached yet |
Revision 23a2997 by Daniel Genrich August 12, 2012, 01:47 (GMT) |
Fix El Topo compile with scons (win32 + linux - both untested) |
Revision 9cce2d8 by Campbell Barton August 12, 2012, 01:07 (GMT) |
smooth-view for 2d views, graph editor, sequencer, node view, works with border zoom, view selected, view all. |
Revision 1aaaf67 by Daniel Genrich August 12, 2012, 00:19 (GMT) |
Fix El Topo compile with scons (only win64 so far) |
Revision 44e4c5f by Tamito Kajiyama August 12, 2012, 00:09 (GMT) |
Merged changes in the trunk up to revision 49797. |
Revision b96c622 by Campbell Barton August 11, 2012, 22:12 (GMT) |
style cleanup |
Revision c567cf3 by Campbell Barton August 11, 2012, 21:35 (GMT) |
code cleanup: WM naming conventions |
Revision f2d06dc by Campbell Barton August 11, 2012, 18:58 (GMT) |
default player was still set to 2.4x, default to internal (thought this was changed in previous commit). |
Revision ce1c516 by Campbell Barton August 11, 2012, 18:54 (GMT) |
rename full viewport and disable manipulator |
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