Blender Git Commits

Blender Git "master" branch commits.

Page: 3505 / 5574

August 10, 2012, 15:30 (GMT)
Fix infinite recursion when using adjustment strip placed to channel 1
August 10, 2012, 15:25 (GMT)
fix own error with scons, building failed when BF_BUILDDIR was absolute.
August 10, 2012, 14:07 (GMT)
code cleanup: compositor - define size for executePixel function output float array
August 10, 2012, 13:23 (GMT)
use define for bokeh blur size, also define size of determineResolution args.
August 10, 2012, 12:56 (GMT)
Fix building with audaspace disabled
August 10, 2012, 12:38 (GMT)
add asserts in MemoryBuffer.readNoCheck() so it raises an error when used incorrectly in debug mode.
August 10, 2012, 11:43 (GMT)
fix [#32289] Border Zoom, Zoom Border or Zoom to Border?

pedantic report but may as well name them the same.
August 10, 2012, 11:38 (GMT)
fix [#32300] Convex Hull Poll Shouldn't Require 3D View
August 10, 2012, 10:37 (GMT)
svn merge ^/trunk/blender -r49757:49763
August 10, 2012, 10:34 (GMT)
split off auto depth option to have cursor placement use depth too since you dont always want both.
August 10, 2012, 10:20 (GMT)
minor compositor change: use the max dimension for bokeh blur size, rather then width.
Revision d33a0ef by Lukas Toenne
August 10, 2012, 10:15 (GMT)
Fix for particle object rendering in Cycles. On object sync the object first has to determine if a particle update is needed (which depends on dupli objects and their meshes), before deciding to skip the actual syncing.
August 10, 2012, 09:58 (GMT)
Smoke: High res on even resolution did not write to all cells (downsampling = n-1, upsampling = n).

Thanks goes to MiikaH.
August 10, 2012, 08:54 (GMT)
Merging r49738 through r49757 from trunk into soc-2011-tomato

August 10, 2012, 08:51 (GMT)
Fix wrong tracks list used for search in Follow Track constraint
August 10, 2012, 08:19 (GMT)
zero rotation values for quat_apply_track() which were in fact just float in precision.

also minor code cleanup - tabs -> spaces in scons file.
Revision b465039 by Lukas Toenne
August 10, 2012, 07:22 (GMT)
Extended the search operator for nodes to also support node groups. The basic node group type is not included in the node items list, instead all existing node groups are added to the items list in the callback. A prefix is used to distinguish base node types from node groups.
Revision 1eb611e by Lukas Toenne
August 10, 2012, 07:22 (GMT)
Added a poll function for the node_tree pointer node groups. This ensure that only node trees of the same type as the group node's tree can be selected for the pointer, other trees would be invalid for the node group (e.g. a Shader node group using a Compositor node tree).
August 10, 2012, 00:04 (GMT)
Bugfix: Cloth did not work with Dynamic Paint.

Fix 1: Pinned vertices were never released when "unpinned" by Dynamic Paint.

Fix 2: When pinning vertices during simulation, they would get "warped" to their original starting position of frame 1.

Thanks to MiikaH for pointing this out and also for providing the regression blend file: http://wiki.blender.org/uploads/a/ab/Cloth_dynamic_paint.blend
August 9, 2012, 23:00 (GMT)
Cycles Test App:
* Fix for changes in the OpenImageIO API.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021