Blender Git Commits

Blender Git "master" branch commits.

Page: 3506 / 5574

August 9, 2012, 22:43 (GMT)
Separate uv selection operator: Y key, behaves much the same way as the mesh separate tool works.
August 9, 2012, 19:59 (GMT)
generate COM_OpenCLKernels.cl.h automatically at build time, this allows editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn.

updates made to cmake and scons.
August 9, 2012, 18:12 (GMT)
Compilation error fix: G.rendering was renamed to G.is_rendering
August 9, 2012, 17:03 (GMT)
Merging r49711 through r49737 from trunk into soc-2011-tomato

August 9, 2012, 16:57 (GMT)
Frame matching methods for follow track constraint

This is needed in cases when using blender camera with different
resolution than original footage. Behaves in the same way as
background picture framing.
August 9, 2012, 16:56 (GMT)
Fixed typo in clip's display aspect usage
August 9, 2012, 15:59 (GMT)
use sensor size when calculating dof rather then hard coded values.
August 9, 2012, 13:33 (GMT)
Bugfix/Enhancement: Cloth didn't support animated vertex groups like the "Vertex Weight" modifier.

Regression blend file: http://wiki.blender.org/uploads/b/b8/Cloth_anim_vertex.blend

Thanks to Kologe for reporting this problem and also providing the regression blend file.
August 9, 2012, 12:08 (GMT)
Cycles / Cmake:
* When CUDA building is enabled, build sm_30 kernel as well.
Revision 9a36b51 by Lukas Toenne
August 9, 2012, 11:45 (GMT)
Fix for the default internal connect function for nodes (used in muting, detaching, etc.). This is supposed to look for the first input/output of every socket type, but was actually taking the first matching link from the link list, regardless of the linked socket's position.
August 9, 2012, 09:36 (GMT)
Remove redundant referenced to bf_intern_bop
August 8, 2012, 21:20 (GMT)
code cleanup: ensure macros require ';' endings
August 8, 2012, 20:38 (GMT)
utility functions for getting/setting rectangles for operators.
August 8, 2012, 19:54 (GMT)
support for border zooming out by using the middle mouse button, works in 2D views already
August 8, 2012, 18:37 (GMT)
code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering
August 8, 2012, 18:21 (GMT)
code cleanup: rename G.rt to G.debug_value
August 8, 2012, 18:10 (GMT)
add threshold blending to opencl too.
August 8, 2012, 18:04 (GMT)
sync changes between opencl and C++ VariableSizeBokehBlurOperation, also remove absf() check on pixel radius, this is ensured to be unsigned.
Revision 543cee1 by Lukas Toenne
August 8, 2012, 17:37 (GMT)
Renamed the mx/my coordinates in SpaceNode to more descriptive 'cursor'. This follows the naming in the View3D space, since this vector is used for essentially the same purpose (adding nodes at a specific location), although not used for any transform origin and not displayed in the editor.

Note: While renaming DNA properties is usually dangerous and can break files, in this case it is possible because the mx/my values are only used at runtime.
August 8, 2012, 17:10 (GMT)
svn merge ^/trunk/blender -r49707:49710
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021