Blender Git Commits

Blender Git "master" branch commits.

Page: 3511 / 5574

August 6, 2012, 13:45 (GMT)
inpaint node from tomato branch by Peter Schlaile

http://en.wikipedia.org/wiki/Inpainting
August 6, 2012, 13:40 (GMT)
Patch [#32246] (Bugfix): UV editor -> "Proportional edit" together with "constrain to bounds" does not work.

Patch reviewed by Campbell Barton. Thanks!
August 6, 2012, 13:37 (GMT)
Fix to knife: would sometimes miss cuts on non-planar faces.
Also, there was a needless loop through all three loops of
a tesselation triangle, which all share the same original face.
Also, made an early out for case where an edge cut had already
been discovered on a Knife edge.
August 6, 2012, 13:31 (GMT)
Remove redundant typedef of BLI_Stack
(caused compilation errors with some compilers)
August 6, 2012, 13:04 (GMT)
fix for freeing NULL pointer.
August 6, 2012, 12:14 (GMT)
fix for own bug - missing NULL check when the image space starts a render job
August 6, 2012, 12:12 (GMT)
move pivot point and cursor out of UV rna into image space since both mask and uvedit use them.
August 6, 2012, 11:55 (GMT)
Bugfix: Crash when changing collider type after loading blend file.

Thanks to MiikaH for pointing out.
Revision 54b6140 by Lukas Toenne
August 6, 2012, 11:23 (GMT)
Fix #32271, Node group/parent crash. The grouping operators need to also look at the non-selected nodes in the edit tree to find nodes whose parent is to be moved but the child is not, and then detach those.
August 6, 2012, 10:13 (GMT)
fix [#32272] crash while rendering and modifying the node setup.
August 6, 2012, 10:10 (GMT)
Tomato Cycles: report current scene and render layer being rendering

Helps figuring out what exactly takes time when rendering in render farm.
August 6, 2012, 10:03 (GMT)
style cleanup
August 6, 2012, 09:33 (GMT)
svn merge ^/trunk/blender -r49573:49601
August 6, 2012, 09:08 (GMT)
node transform for frames was broken since the frames locx, locy are used as offsets, now node transform uses node ccenters (works nicer for regular nodes too).
August 6, 2012, 08:41 (GMT)
prevent copy/paste from incompatible types (compo -> material for eg) - would crash instantly.
August 6, 2012, 08:25 (GMT)
fix for node clipboard leak on exit, also use blenders convention for function naming with BKE clipboard funcs.
August 6, 2012, 08:01 (GMT)
fix for building in debug mode.
August 6, 2012, 00:53 (GMT)
Fix for [#32054] "Animation break after resuming scene" reported by Andreas Esau (ndee). The action's timing was getting messed up which resulted in negative local frames, which were being counted as "done."
August 5, 2012, 23:29 (GMT)
Avoid recursion in skin modifier's edge matrix calculations

This is a potential fix for bug [#32263] Instant Crash with Skin
modifier.
August 5, 2012, 23:29 (GMT)
Add an array-based generic stack structure to blenlib

Very simple stack with homogeneous contents. Provides push, pop, and
is-empty operations.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021