Blender Git Commits

Blender Git "master" branch commits.

Page: 3517 / 5574

August 1, 2012, 13:59 (GMT)
Tie compositor will now update render result when changing node setup

Issue was caused by the way how render result was acquiring -- pointer
to render data was used to find needed render descriptor. It's not
reliable since render contains copy of scene's render data, not pointer
to this data.

Use node scene's id name for render result acquiring, the same way
as it was done in old compositor system.
August 1, 2012, 13:34 (GMT)
mask selection invert wasnt working.
August 1, 2012, 13:28 (GMT)
make node select_all consistent with other select operators, also add Ctrl+I, select inverse to node space.
August 1, 2012, 13:17 (GMT)
Fix blenderplayer link
August 1, 2012, 12:59 (GMT)
Fix #32205: Holdout shader + transparent background stays black with Alpha = 1

It was read of initialized memory around holdout_weight in cases when
holdout material is used. Seems that it should be assigned to result
of shader_holdout_eval here.

If Brecht could double check this it'll be great.

This could potentially fix #32224: Holdout Error with CUDA Cycles Render
August 1, 2012, 12:59 (GMT)
- disable mask drawing in the sequencer, this isn't usable yet and likely wont be working in release.
- use define for max mask mblur samples, increase to 64 max.
August 1, 2012, 12:21 (GMT)
Docs / Templates:
* Added a ui_panel template with more complex layouts.
August 1, 2012, 10:50 (GMT)
misc mask fixes
- image space used wrong notifiers.
- image notifier now checks for mask mode before listening to mask edits.
- mask keyframes now draw in the image space.
August 1, 2012, 10:44 (GMT)
style cleanup: >120 line length
August 1, 2012, 10:31 (GMT)
Add type RNA property to special nodes (e.g. frame)
August 1, 2012, 09:44 (GMT)
Do not highlight non-selected active node with active outline

This would match other areas in Blender.
August 1, 2012, 09:04 (GMT)
Fix #32209: Autosave ignores multires sculpting

Use a bit different fix, which gets active scene from context and
uses this scene to figure out active object instead of itterating
through all the objects.
July 31, 2012, 23:06 (GMT)
style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work).
July 31, 2012, 22:15 (GMT)
fix [#32232] Running script that changes area.type crashes blender.

(reported the bug to keep some reference to the script that crashes).
July 31, 2012, 22:01 (GMT)
fill in dummy values when using movie clip distort node but compiled without libmv.
July 31, 2012, 21:26 (GMT)
quiet spacenav output on linux for regular builds, ifdef signed int for msvc openmp.
July 31, 2012, 20:58 (GMT)
Fixed own error in setting user counter to mask when changing clip editor's mask.
July 31, 2012, 20:54 (GMT)
Expand function for masks, so no masks could be properly linked
in cases when they've got parenting to motion tracking data.
July 31, 2012, 19:37 (GMT)
Mask / Win64 compile fix: "Index variable in OpenMP 'for' statement must have signed integral type"
July 31, 2012, 17:31 (GMT)
changes to mask editing
- use Alt to modify all mask feather at once while dragging.
- copying a multi-user mask from the interface works now.
- show masks when UV editing isnt used, rather then checking editmode (would give some odd/annoying image space header).
- add a fake mask user by default.
- moving points with LMB drag no longer selects them.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021