Blender Git Commits

Blender Git "master" branch commits.

Page: 3519 / 5574

July 30, 2012, 17:11 (GMT)
Mango request: option to create nodes with hidden preview by default
July 30, 2012, 17:02 (GMT)
fix own mistake getting an image for the image open file selector.
July 30, 2012, 16:42 (GMT)
fix for own error in r43796, 'Find Missing Files', could set the path to an empty string.
July 30, 2012, 16:40 (GMT)
Merging r49390 through r49399 from trunk into soc-2011-tomato

July 30, 2012, 16:39 (GMT)
Fixed own regression introduced in recent compositor commit

MuteNode could be used as a replacement for other nodes when
using fast calculation or when using unknown node from blender.

Should work properly now.
July 30, 2012, 16:07 (GMT)
Color management: initialize input color space for newly opening images
July 30, 2012, 16:07 (GMT)
Color management: abort execution when error happens in debug mode
July 30, 2012, 15:26 (GMT)
Tomato Cycles: resolve textures limit when using CPU render

Remove limit for number of textures when using CPU rendering,
so huge scenes from Mango could be rendered properly.

Re-arranged float and bytes textures for this, so now float
textures goes before byte. This is needed to make alignment
stuff easier for variable number of textures.

Also replace code-generated CPU kernel structure's members
with an array, which makes it easier to access textures
without adding bunch of cases in switch.

Should be no functional changes when rendering with GPU
or OpenCL devices.

July 30, 2012, 12:33 (GMT)
Fix: "void" function returning value.
July 30, 2012, 10:44 (GMT)
fix for building docs
July 30, 2012, 10:35 (GMT)
Color management: fix crash in partial display buffer update

Crash was caused by the difference in how compositor walks tile
rectangles and how they were walked in partial update function:
compositor excludes right / top bound and partial update handled
it which lead to reading / writing to wrong memory.

Switch partial update routines to the same logic as it's used
in tile compositor, which made it kind of unified with render
rectangle update.
July 30, 2012, 09:47 (GMT)
Merging r49386 through r49389 from trunk into soc-2011-tomato

July 30, 2012, 09:46 (GMT)
Fix incorrect connections for muted nodes in tile compositor

Not tile compositor would use the same routines to detect which
links to add for muted node.
July 30, 2012, 08:08 (GMT)
Tag unused variables
July 30, 2012, 07:53 (GMT)
Merging r49362 through r49385 from trunk into soc-2011-tomato

July 30, 2012, 03:45 (GMT)
Fixing [#32210] "Character physics type colliding with sensor type" reported by Daniel Stokes (kupoman) by applying a patch found in this Bullet bug report: https://code.google.com/p/bullet/issues/detail?id=525
July 29, 2012, 23:53 (GMT)
BGE: When using the "Restrict Animation Updates" option, animations are now truly frame rate independent. Thanks to vrav for reporting the issue in IRC.
July 29, 2012, 23:49 (GMT)
BGE: Fix for [#31993] "BGE Vertex deformer optimized method does not work properly" reported by Mario Mey plus some other cleanup. The bug was caused by not taking the object matrix into account when doing the transforms (when I developed the deformer, my test file had the object at the origin...).
July 29, 2012, 20:00 (GMT)
max value for distance was larger then a short.
July 29, 2012, 19:50 (GMT)
Fix compile error, IK_STRETCH_STIFF_EPS was undefined.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021