Revision fd905c1 by Jeroen Bakker March 12, 2021, 13:32 (GMT) |
Cleanup: fix clang-tidy errors when COM_debug is active. |
Revision 7388f9d by Jeroen Bakker March 12, 2021, 12:36 (GMT) |
Cleanup: Compiler warnings with COM_TM_NOTHREAD active. |
Revision 583df9a by Sybren A. Stüvel March 12, 2021, 12:24 (GMT) |
Cleanup: document `FileSelectAssetLibraryUID::type` No functional changes. |
Revision 74557ca by Bastien Montagne March 12, 2021, 11:31 (GMT) |
LibOverride: Add a new operation to Outliner to enforce resync of hierarchies. This is basically done by ignoring override operations from old override affecting ID pointer properties, when the new (destination) one is not NULL. Fix T86501: New object added to overridden collection doesn't show up in linking file on Resync. This is more of a work-around actually, since there is no real way to fix the issue in a fully automated and consistent way, it is caused by older blender files being saved with 'broken' overrides. WARNING: This cannot ensure that some purposedly edited/overridden ID pointer properties won't be lost in the process. |
Revision fd4c01a by Bastien Montagne March 12, 2021, 08:46 (GMT) |
LibQuery: Add an option to process internal runtime ID pointers. In some cases (advanced, low-level code) we also want to process ID pointers like `ID.newid` or `ID.orig_id`. |
Revision 4781ab0 by Bastien Montagne March 12, 2021, 08:46 (GMT) |
IDRemap: Add option to also remap internal runtime ID pointers. In some cases (advanced, low-level), we also want to remap pointers like `ID.newid` or `ID.orig_id`. Only known case currently is `id_delete`, to avoid leaving potential access to freed memory. See next commit and T86501. |
Revision fe2ceef by Bastien Montagne March 12, 2021, 08:46 (GMT) |
Fix first part of T86501: Crash during resync process. Code would end up freeing some of the newly created overrides, which were assigned to the matching linked ID's `newid` pointer, accessed again further down the code. Note that this is not a normal expected situation, and it won't give a proper resync result anyway, but it might happen in some complicated corner cases, and also quite often when dealing with older .blend files. |
Revision 960337f by Philipp Oeser March 12, 2021, 08:22 (GMT) |
Fix T86455: vertex color baking issue with sculpt vertex colors Baking to Vertex Colors would always bake to sculpt vertex colors (if such a layer is present) even if those are not enabled in the experimental preferences. This would bake without an error but leave the user without a result to look in the viewport. Now check if sculpt vertex colors are enabled and only bake to them in that case. Maniphest Tasks: T86455 Differential Revision: https://developer.blender.org/D10692 |
Revision 406d974 by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: redundant outliner includes |
Revision d3fa576 by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: redundant flag check |
Revision 8125731 by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: break out of loop early |
Revision 7f4530d by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: incorrect doxy section title Also correct typo. |
Revision 2e9fb21 by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: make_source_archive.py minor changes & comments - Add notes on portability. - Use encoding argument for all file IO. - Use integer math to calculate major/minor version, while float division should be fine prefer matching Blender. |
Revision 2a5f22c by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: set the window manager to the updated context on load While this happened to be corrected by code that runs afterwards, leaving this in an invalid state could cause problems in the future. |
Revision a5c4426 by Campbell Barton March 12, 2021, 05:13 (GMT) |
Cleanup: remove workaround for MSVC PyTypeObject declarations This is no longer needed for MSVC-2017. |
Revision 8922d17 by Kévin Dietrich March 12, 2021, 00:57 (GMT) |
Alembic procedural: specific result type for cache lookups This type, CacheLookupResult, holds the data for the current time, or an explanation as to why no data is available (already loaded, or simply nothing available). This is useful to document the behavior of the code but also, in future changes, to respond appropriately for missing data. |
Revision d72fc36 by Kévin Dietrich March 12, 2021, 00:30 (GMT) |
Alembic procedural: add support for instancing Inside of the procedural, instances are AlembicObjects which point to the AlembicObject that they instance. In Alembic, an instance is an untyped Object pointing to the original (instanced) one through its source path. During the archive traversal we detect such instances and, only if the instanced object is asked to be rendered, set the instance's AlembicObject to point to the original's AlembicObject. Cycles Object Nodes are created for each AlembicObject, but only for non-instances are Geometries created, which are then shared between Object Nodes. It is supposed, and expected, that all instances share the same shaders, which will be set to be the ones found on the original object. As for caching, the data cache for an AlembicObject is only valid for non-instances and should not be read to or from as it is implicitly shared. |
Revision 7017844 by Kévin Dietrich March 11, 2021, 23:15 (GMT) |
Alembic procedural: move cache building out of object update methods This will help support instancing as cache building is now decoupled from the logic to update the Nodes' sockets as data (and cache) will need to be shared by different Geometries somehow, and also simplify implementing different data caching methods by centralizing this operation. |
Revision 62e2fdf by Kévin Dietrich March 11, 2021, 23:15 (GMT) |
Cleanup: unused variable |
Revision 7a028d5 by Kévin Dietrich March 11, 2021, 23:15 (GMT) |
Alembic procedural: fix missing attribute update We need to explicitely tag the Attribute and AttributeSet as modified if we change or add/remove data. This is more of a bandaid until attributes handling is refactored to be able to reuse routines from the Attribute API. |
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