Blender Git Commits

Blender Git "master" branch commits.

Page: 3601 / 5574

May 28, 2012, 09:01 (GMT)
Fix [#31621] Face Angles Drawn in Strange Places

When do_global is True, don�??t compute face angles/area positions based on ob-matrix-transformed coordinates!
May 28, 2012, 05:48 (GMT)
svn merge ^/trunk/blender -r47099:47103
May 28, 2012, 05:45 (GMT)
move mouse select options into their own property function - more operators should use these eventually
May 28, 2012, 05:37 (GMT)
make selection operator follow mesh selection options from trunk.
May 28, 2012, 04:48 (GMT)
svn merge ^/trunk/blender -r47070:47099
May 28, 2012, 00:02 (GMT)
User Interface Panels:
* Add a solo mode for panels, CTRL+LMB on a panel header.
This closes all other panels.

Patch [#22233] by sneg negr (sneg) with modifications by myself to exclude panels with hidden header (like context)
May 27, 2012, 21:56 (GMT)
missing from previous commit
May 27, 2012, 20:57 (GMT)
== Sequencer / Color balance ==

Make the color balance inner working more accurate in the byte -> byte
case, probably also fixing (can't check I'm on 32bit) the bug mentioned
on yellow's blog:

http://blendervse.wordpress.com/2012/04/02/waiving-the-fullrange-flag/

May 27, 2012, 20:13 (GMT)
style cleanup: defines with braces
Revision b65c971 by Gaia Clary
May 27, 2012, 19:44 (GMT)
Collada exporter: Added name attribute to nodes in visual_scene elements (name = id)
May 27, 2012, 19:40 (GMT)
style cleanup
May 27, 2012, 19:38 (GMT)
style cleanup: draw node
May 27, 2012, 18:45 (GMT)
Smoke:
a) Another boundary fix. Resulted in smoke getting "sucked" back into the domain
b) Disabling substeps (internal thing). Fixes arbitrary explosions/instabilities.

Part of my Blender Smoke Development.
May 27, 2012, 18:05 (GMT)
Bogus MEM_freeN removed and cleaned descriptions.
May 27, 2012, 17:47 (GMT)
small cleaning
May 27, 2012, 17:34 (GMT)
Fixed iterators.
Memory bugs persist...
May 27, 2012, 16:59 (GMT)
Fix threading issue with Mask node
May 27, 2012, 15:57 (GMT)
added mesh_get_derived_deform(scene, ob_act, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX)
but now it crashes on:
a: <unavailable synchronous data> @0x9bc692c8
math_vector_inline.c 296
May 27, 2012, 14:43 (GMT)
remove NULL check in TREESTORE macro, the return NULL value wasny checked for by any callers (ie - it would crash later if the arg was NULL anyway)

also comment on the speed of check_persistent()
May 27, 2012, 14:30 (GMT)
Use BKE_movieclip_get_size rather than BKE_movieclip_get_ibuf and use ibuf's resolution in tile's Movie Clip node
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021