Blender Git Commits

Blender Git "master" branch commits.

Page: 3648 / 5574

April 25, 2012, 07:23 (GMT)
mesh.validate() / BKE_mesh_validate() --- functions now check for duplicate vertices used within the same polygon.
(which would crash otherwise)
April 25, 2012, 06:28 (GMT)
Update for startup.blend: remove vertex color layer from default cube

Pardon for updating this so close to release, but it's annoying to have
such a layer and in some cases it leads to unwanted sideeffects.

This layer was added by accident when was fixing flags for brushes,
didn't notice entering vertex paint mode automatically creates
vertex color layer.
April 25, 2012, 06:06 (GMT)
code cleanup: typos and set gcc attributes for string formatting.
April 25, 2012, 03:44 (GMT)
Small type fix for BMEditMesh.lastDataMask, should be 64-bit.
April 25, 2012, 02:46 (GMT)
fix [#31080], edge slide UV correction wasnt working for UVs surrounding the end of the slide selection (one edge sliding on a grid for example).
April 25, 2012, 01:24 (GMT)
code cleanup: edge slide code had oddly named variables, added some comments and renamed vars.

also made BM_elem_select_set() a function (was a macro calling a function).
Revision b12fd22 by Mike Erwin
April 25, 2012, 01:24 (GMT)
ndof: avoid potential buffer overflow in libspnav
April 24, 2012, 23:47 (GMT)
now vertex paint uses the same overrides as weight paint - so wire draw mode allows vertex paint to be unlit (which is quite handy, previously you had to hide lamps).
April 24, 2012, 22:50 (GMT)
style cleanup: no functional changes
April 24, 2012, 21:19 (GMT)
code cleanup: no functional change - had both EDBM_editselection_* and BM_editselection_* funcs, replace EDBM_ funcs.
April 24, 2012, 20:33 (GMT)
code cleanup: dont use bmesh operator flags outside a bmesh operator, use hflag tagging instead.
April 24, 2012, 19:59 (GMT)
code cleanup: rename UV functions to closer match bmesh api
April 24, 2012, 19:53 (GMT)
bmesh: fix selection flushing when editing UV's and sync selection is enabled, and edge mode is in the 3D view.
April 24, 2012, 19:28 (GMT)
bmesh/uv editor
- selecting in UV window with sync-sel enabled now sets/validates sel-history.
- border de-select now clears sel history.
April 24, 2012, 19:08 (GMT)
Cycles: more attempts to fix windows build for BVH binning.

April 24, 2012, 17:59 (GMT)
Point Cache: allow baking external smoke caches. This needs to be cleaned up
a bit, I couldn't fully understand how the External setting is supposed to
work to make further changes, but this should make it work at least.

April 24, 2012, 17:56 (GMT)
Cycles: attempted BVH binning build fix for windows.

April 24, 2012, 17:50 (GMT)
fix [#31083] "Hide Selected" through Menu Operation doesn't work well
April 24, 2012, 17:20 (GMT)
Lower optimization settings for MinGW-w64. Full optimization causes artifacts with empties and gods know what else. Turned on -ftree-vectorize to match MSVC behaviour for 64bit.
April 24, 2012, 16:36 (GMT)
Merging r45928 through r45935 from trunk into soc-2011-tomato

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021