Revision f120433 by Nicholas Bishop April 16, 2012, 01:18 (GMT) |
Fix for remesh modifier crash mentioned in comments of bug [#30966] Reading in triangles now skips any NaN coordinates. |
Revision 5839574 by Thomas Dinges April 15, 2012, 21:10 (GMT) |
UI: * Remove un-descriptive Tooltip from Cloth preset menu. |
Revision 5496e87 by Thomas Dinges April 15, 2012, 21:02 (GMT) |
Fluid Simulation: * Replaced the hard coded viscosity presets with Python ones. * Added version check, so older files load fine. Loading new files into 2.62 also works fine. |
Revision 8650807 by Francisco De La Cruz April 15, 2012, 18:34 (GMT) |
Fix [#30943] Crash when edge mode enabled and use the bmesh vertex slide(shift-V) Also fixed snapping sensitivity. Gave BMOp a more consistent name "vertex_slide". |
Revision 117f282 by Brecht Van Lommel April 15, 2012, 15:35 (GMT) |
Fix #30955: cycles render issue with lights that have shadow casting disabled. |
Revision 6520aa9 by Campbell Barton April 15, 2012, 14:54 (GMT) |
add 'idprop' module so we can document idprop.types.*, currently doc generator has no access to ID Property types. |
Revision 24286ba by Nicholas Bishop April 15, 2012, 14:54 (GMT) |
Fix bug [#30953] Changing brush preset irreversibly undoes things Remove REGISTER/UNDO flags from brush preset operator. |
Revision bab7b47 by Campbell Barton April 15, 2012, 14:51 (GMT) |
code cleanup: minor edits, use function for getting console module. |
Revision 20a37ba by Campbell Barton April 15, 2012, 14:14 (GMT) |
fix [#30956] Unwrapping, Lightmap Pack broken |
Revision 6fed4fd by Bastien Montagne April 15, 2012, 13:41 (GMT) |
Style cleanup (mostly line length, also no final point in tips...). |
Revision 6627fe3 by Benoit Bolsee April 15, 2012, 12:49 (GMT) |
BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway. |
Revision 5f0c43d by Benoit Bolsee April 15, 2012, 11:47 (GMT) |
BGE bug #30515: Sensor physics mode missing UI for use_actor option. This option tells whether the sensor object is only affected by objects that have the Actor option on or any object. The option was missing from the UI. |
Revision c96be5c by Daniel Genrich April 15, 2012, 10:31 (GMT) |
Bugfix [#30954] Fluid obstacle checkbox has no effect Needs testing for sideeffects. If there are negative sideeffects, revert commit and mark as "will not fix"/"not supported"/"needs UI fix". |
Revision cda6230 by Brecht Van Lommel April 15, 2012, 10:31 (GMT) |
Fix #30952: uv unwrapper not working as well as 2.62 on some topologies, let the unwrapper itself decide how to split quads since it has specific checks for the best unwrapping split built in, gives better results. |
Revision db53faf by Campbell Barton April 15, 2012, 10:09 (GMT) |
make ngon_perimeter into a public api function and expose to python. |
Revision 97538bd by Brecht Van Lommel April 15, 2012, 10:07 (GMT) |
Fix #30960: various mesh operators were missing tooltip descriptions. |
Revision 46146ec by Brecht Van Lommel April 15, 2012, 10:06 (GMT) |
Tweak knife/unwrap tesselation code a bit, it uses a random offset, now also seed the random number generator to at least make these operator repeatable. I don't know why it is using random numbers at all, we should really not be doing this in my opinion, but I don't understand why it's being done so won't remove it. |
Revision e533fe7 by Campbell Barton April 15, 2012, 09:51 (GMT) |
fix incorrect use of PLATFORM_DEFAULT with cmake |
Revision 9ef26d1 by Thomas Dinges April 15, 2012, 09:39 (GMT) |
Fix [#30959] "undocumented operator" tooltip for Collada im- and export * Also change UI name for ColorRamp node in rna_nodetree_types.h (Had a different name than in the actual UI) |
Revision 5c4a717 by Campbell Barton April 15, 2012, 09:34 (GMT) |
qtcreator/netbeans generators: fix for error getting project info when svn isnt found (common on windows) |
|