Blender Git Commits

Blender Git "master" branch commits.

Page: 3660 / 5574

April 16, 2012, 01:18 (GMT)
Fix for remesh modifier crash mentioned in comments of bug [#30966]

Reading in triangles now skips any NaN coordinates.
April 15, 2012, 21:10 (GMT)
UI:
* Remove un-descriptive Tooltip from Cloth preset menu.
April 15, 2012, 21:02 (GMT)
Fluid Simulation:
* Replaced the hard coded viscosity presets with Python ones.

* Added version check, so older files load fine.
Loading new files into 2.62 also works fine.

April 15, 2012, 18:34 (GMT)
Fix [#30943] Crash when edge mode enabled and use the bmesh vertex slide(shift-V)

Also fixed snapping sensitivity. Gave BMOp a more consistent name "vertex_slide".
April 15, 2012, 15:35 (GMT)
Fix #30955: cycles render issue with lights that have shadow casting disabled.
April 15, 2012, 14:54 (GMT)
add 'idprop' module so we can document idprop.types.*, currently doc generator has no access to ID Property types.
April 15, 2012, 14:54 (GMT)
Fix bug [#30953] Changing brush preset irreversibly undoes things

Remove REGISTER/UNDO flags from brush preset operator.
April 15, 2012, 14:51 (GMT)
code cleanup: minor edits, use function for getting console module.
April 15, 2012, 14:14 (GMT)
fix [#30956] Unwrapping, Lightmap Pack broken
April 15, 2012, 13:41 (GMT)
Style cleanup (mostly line length, also no final point in tips...).
April 15, 2012, 12:49 (GMT)
BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway.
April 15, 2012, 11:47 (GMT)
BGE bug #30515: Sensor physics mode missing UI for use_actor option. This option tells whether the sensor object is only affected by objects that have the Actor option on or any object. The option was missing from the UI.
April 15, 2012, 10:31 (GMT)
Bugfix [#30954] Fluid obstacle checkbox has no effect

Needs testing for sideeffects.

If there are negative sideeffects, revert commit and mark as "will not fix"/"not supported"/"needs UI fix".
April 15, 2012, 10:31 (GMT)
Fix #30952: uv unwrapper not working as well as 2.62 on some topologies, let the
unwrapper itself decide how to split quads since it has specific checks for the
best unwrapping split built in, gives better results.
April 15, 2012, 10:09 (GMT)
make ngon_perimeter into a public api function and expose to python.
April 15, 2012, 10:07 (GMT)
Fix #30960: various mesh operators were missing tooltip descriptions.
April 15, 2012, 10:06 (GMT)
Tweak knife/unwrap tesselation code a bit, it uses a random offset, now also
seed the random number generator to at least make these operator repeatable.

I don't know why it is using random numbers at all, we should really not be
doing this in my opinion, but I don't understand why it's being done so won't
remove it.
April 15, 2012, 09:51 (GMT)
fix incorrect use of PLATFORM_DEFAULT with cmake
April 15, 2012, 09:39 (GMT)
Fix [#30959] "undocumented operator" tooltip for Collada im- and export

* Also change UI name for ColorRamp node in rna_nodetree_types.h (Had a different name than in the actual UI)
April 15, 2012, 09:34 (GMT)
qtcreator/netbeans generators: fix for error getting project info when svn isnt found (common on windows)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021