Blender Git Commits

Blender Git "master" branch commits.

Page: 3677 / 5574

March 30, 2012, 09:27 (GMT)
fix [#30732] bmesh: loop select continues through hidden sections.
March 30, 2012, 08:43 (GMT)
partial fix for [#30732] bmesh: loop select continues through hidden sections.

loop cut and edge ring select still need to be fixed.
March 30, 2012, 06:45 (GMT)
minor speedup converting a BMesh to a Mesh - avoid loop over all faces to count how many loops to use, since BMesh stores totloop.

also use camel case for UndoMesh (convention)
March 30, 2012, 06:11 (GMT)
fix [#30643] Crasher on entering edit mode with VBOs enabled
March 30, 2012, 05:43 (GMT)
updated add mesh template for bmesh. thanks to PKHG for initial conversion.
March 30, 2012, 05:26 (GMT)
fix for finding the python exception line number when running a script in the text editor.

- filename comparison was invalid
- was stopping on the first traceback, which would reference the caller but not the error line (when the error was in a function).
March 30, 2012, 03:33 (GMT)
fix [#30729]

custom property add/remove wasnt doing an undo push.
March 30, 2012, 01:51 (GMT)
style cleanup: interface
March 30, 2012, 01:11 (GMT)
fix for unhiding faces showing invalid normals.
March 30, 2012, 00:58 (GMT)
fix [#30725] BMesh - Select Linked ignores faces
March 30, 2012, 00:23 (GMT)
fix [#30718] Selecting vertices, edges, faces and undoing - results in wrong header status info

converting mesh to bmesh resulted in incorrect stats.
March 29, 2012, 23:33 (GMT)
support for opengl rendering in the sequencer (header icons as with 3D view).

while opengl could be used for display you couldn't output it to a file.

extended the existing opengl render operator to optionally take input from the sequencer.

notes:
- doesn't redraw in the viewport yet (only output in terminal)
- doesn't do OSA
March 29, 2012, 23:14 (GMT)
Small fix for r45256, AKEY (de)selection not working.

Added call to BM_mesh_select_mode_flush on entering edit mode.
March 29, 2012, 23:13 (GMT)
Small code cleanups related to arrays.

* Added helpful comment on 'keepverts' slot of bmop finddoubles.
* Removed unused macro 'E' from MOD_array.
March 29, 2012, 22:42 (GMT)
style cleanup: render
March 29, 2012, 22:35 (GMT)
style cleanup: minor change and remove redundant casts
March 29, 2012, 22:26 (GMT)
style cleanup: sequencer
March 29, 2012, 20:58 (GMT)
Fix "First Last" merge option in array modifier (partial fix for bug 30195)
March 29, 2012, 17:17 (GMT)
Add stub for ED_mesh_calc_tessface to get blenderplayer compiling again.
March 29, 2012, 15:50 (GMT)
Fix #30717: Bmesh Branch manipulator bug (Maya Keymaps)

Issue was caused by storing operator properties for VIEW3D_OT_enable_manipulator
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021