Revision a31d113 by Bastien Montagne January 19, 2012, 19:09 (GMT) |
Minor code enhancement (replace for loops with while's, and avoid multiple checks to get good face vertex index). No functional changes. |
Revision 7c82dbe by Campbell Barton January 19, 2012, 18:35 (GMT) |
minor optimizations for bmesh_update_face_normal(), which is called while transforming. |
Revision 23bb7fc by Nicholas Bishop January 19, 2012, 18:22 (GMT) |
Add missing labels to sculpt/paint sliders. Thanks Sergey for pointing out |
Revision bc745a3 by Campbell Barton January 19, 2012, 17:51 (GMT) |
argument to mesh_recalcTesselation to skip copying normals from polygons. |
Revision 186c053 by Thomas Dinges January 19, 2012, 17:30 (GMT) |
Remesh Modifier UI: * Some tweaks to the modifier UI * Hide sharpness property, instead of greying out. The policy is to use greying out when a property depends on a boolean, if it depends on an enum item, hide it. |
Revision 330da35 by Campbell Barton January 19, 2012, 16:30 (GMT) |
svn merge ^/trunk/blender -r43524:43530 |
Revision 1d46bbe by Brecht Van Lommel January 19, 2012, 16:22 (GMT) |
Fix issue in recent color commits, was still doing a multiplication by 255 too many, also don't check uchar range after casting to int, this can still cause overflow with large float values. |
Revision 1679993 by Campbell Barton January 19, 2012, 16:12 (GMT) |
simplify clipping loop |
Revision c0db6fe by Campbell Barton January 19, 2012, 16:04 (GMT) |
style edits - < 120 line width |
Revision f340e0c by Campbell Barton January 19, 2012, 15:11 (GMT) |
size for static string was too small, we should really have dynamic sized strings to rna functions. |
Revision 7b2101a by Campbell Barton January 19, 2012, 11:31 (GMT) |
svn merge ^/trunk/blender -r43482:43524 |
Revision c82b428 by Sergey Sharybin January 19, 2012, 11:27 (GMT) |
yRemove missed/unused "tweak" property from keymap for outliner's border select |
Revision 25a5915 by Miika Hamalainen January 19, 2012, 11:13 (GMT) |
Dynamic Paint: * Added "Project" option also for "Volume + Proximity" brush type. |
Revision a87c5eb by Campbell Barton January 19, 2012, 10:04 (GMT) |
use color conversions functions in more places. also add rgba_float_to_uchar, rgba_uchar_to_float |
Revision 47514a0 by Daniel Genrich January 19, 2012, 09:58 (GMT) |
Baked edit: Make particle edit mode more usable for Softbodies and Cloth (jahka gave "OK") |
Revision 879c13b by Campbell Barton January 19, 2012, 09:09 (GMT) |
rename rgb_float_to_byte, rgb_byte_to_float to rgb_float_to_uchar, rgb_uchar_to_float and swap args (math functions mostly have dest arg first like strcpy). |
Revision 4786541 by Campbell Barton January 19, 2012, 08:22 (GMT) |
add utility functions linearrgb_to_srgb_uchar4, linearrgb_to_srgb_uchar3, was being done inline. |
Revision 65fca39 by Nicholas Bishop January 19, 2012, 07:12 (GMT) |
Fix for building in release mode with scons. Change given thumbs up from JesterKing. |
Revision 480b103 by Mike Erwin January 19, 2012, 06:14 (GMT) |
added support for the 3Dconnexion SpaceMouse Pro -- tested on Linux w/ spacenavd, Macs need latest driver (Intel only (grumble)), Windows should be good as well but have not tested |
Revision a2f1cb4 by Nicholas Bishop January 19, 2012, 04:13 (GMT) |
Remove a couple more unneeded variables from paint cursor drawing. |
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