Revision ccd916e by Joshua Leung December 13, 2011, 10:15 (GMT) |
Small typo fix for tooltip of FModifier.blend_out Cheers to "Lockal" for finding this one! |
Revision 8b6100a by Sergey Sharybin December 13, 2011, 10:07 (GMT) |
Fixed crash when tracking several tracks manually Crash was caused by non-threadsafe guarded allocatio which becomes threadsafe only when thread was started using BLI_threads module. |
Revision 6254cc1 by Campbell Barton December 13, 2011, 09:57 (GMT) |
2 new bevel options for the operator and the modifier. * even offset, uses same shell distance method as solidify to give even with beveled faces. * distance offset, this is mostly for compatibility with the modifier in trunk which uses the bevel width as a distance rather then a percentage. at the moment this is awkward for the operator since it makes percent act differently where the 0-1 range doesnt make sense. still need to bring back more options from trunks bevel modifier. |
Revision 5e586fa by Sergey Sharybin December 13, 2011, 09:54 (GMT) |
Buildbot tweaks: - Enable SSE/SSe2 for 64bit builds - Build CUDA binaries |
Revision 143a654 by Campbell Barton December 13, 2011, 06:56 (GMT) |
formatting and minor refactor of some bmesh functions. * BM_Make_Quadtriangle --> BM_Make_Face_QuadTri_v * BM_Make_QuadTri --> BM_Make_Face_QuadTri |
Revision 8c52149 by Campbell Barton December 13, 2011, 05:20 (GMT) |
save 4 bytes per BMLoop, added some comments on index use. |
Revision 57a39c3 by Brecht Van Lommel December 13, 2011, 00:00 (GMT) |
Fix #29594: cycles NaN values with window coordinates mapping. |
Revision 30d1295 by Campbell Barton December 12, 2011, 23:58 (GMT) |
non functional changes & de-duplicate yet another face center function |
Revision 9e01abf by Brecht Van Lommel December 12, 2011, 22:51 (GMT) |
Cycles: require Experimental to be set to enable CUDA on cards with shader model lower than 1.3, since we're not officially supporting these. We're already not providing CUDA binaries for these, so better make it clear when compiling from source too. |
Revision 8d0dc29 by Campbell Barton December 12, 2011, 22:34 (GMT) |
remove BLI_blenlib since its not needed in quite a few bmesh files |
Revision 3aebfe7 by Campbell Barton December 12, 2011, 22:25 (GMT) |
formatting and variable rename edits only. |
Revision 94bc2b0 by jens verwiebe December 12, 2011, 22:17 (GMT) |
OSX: proper scons config and linking weak for jackOSX and errorhandling |
Revision 8115753 by Campbell Barton December 12, 2011, 21:01 (GMT) |
svn merge ^/trunk/blender -r42564:42586 |
Revision 01478a3 by Campbell Barton December 12, 2011, 20:57 (GMT) |
correction to report message |
Revision 7abc66b by Campbell Barton December 12, 2011, 18:52 (GMT) |
add WM_operator_call_notest() for operators that need to call themselves within invoke functions without being freed. |
Revision ba3c6d4 by Sergey Sharybin December 12, 2011, 18:25 (GMT) |
Fix #29603: Mode switch on linked objects Do not allow to enter to weight paint mode for proxied objects. |
Revision 3e7ad0e by Campbell Barton December 12, 2011, 18:06 (GMT) |
fix [#29537] file/save crashes when target path isnt found bug was that uiPupMenuSaveOver(...) could run the WM API call function which freed the operator, within the low level invoke function which kept using the freed memory. Changed uiPupMenuSaveOver(...) to only show a popup so the caller needs to check if the file exists and should be immediately written (which was done everywhere except for blend saving anyway). * added note that operators invoke/exec funcs cant call WM_operator_call(...) on themselves, ends up using freed memory. * added BLI_is_file(path), checks the file exists and isnt a directory. |
Revision cd0608a by Sergey Sharybin December 12, 2011, 14:54 (GMT) |
Fix #29600: Hook actions wrong Tool Shelf adjust Do not register hook_assign and hook_remove operators in the redo panel. |
Revision 237f6fc by Sergey Sharybin December 12, 2011, 14:52 (GMT) |
Fix #29599: Side of Active tool not working in Faces/Edges Added warning message if there's no last selected vertex in the selection stack. |
Revision 80da502 by Campbell Barton December 12, 2011, 09:28 (GMT) |
slight improvement to bevel, when using the edges to take the new vertex location into account, dont let the longer edge skew the new position. also include an new & improved vertex placement method but left commented for now. |
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