Revision e73cf35 by Joshua Leung August 6, 2011, 07:01 (GMT) |
Graph Editor "Active Keyframe" settings This commit makes some tweaks to the way that the "active keyframe" settings in the Properties region in the Graph Editor work (for the better, hopefully). Basically, the problem was that previously, these were clunky and non- intuitive to use, since they were just directly displaying the RNA properties for those keyframes for editing purposes. But due to limitations of RNA (i.e. from a RNA pointer to a keyframe, you couldn't see which F-Curve you came from), several things were impossible, notably: 1) Doing proper updates, including validating that the handles are in a valid state - that requires access to the F-Curve to provide to the F-Curve-based curve validity checking functions 2) Having the values of the keyframes display in whatever unit that the property the F-Curve affects displays as - for this, you once again need to know the F-Curve in order to resolve the property that it affects; also the fact that only a single unit could be set for RNA properties further limited things This commit basically gets around these problems by moving away from a layout-engine based approach to one where we attach custom update callbacks and also override the units of the y-co widgets when creating the widgets for these, thus allowing the buttons to work in the ways that animators expect. |
Revision dc4dede by Campbell Barton August 6, 2011, 06:38 (GMT) |
for UI text drawing use BLF_ascender(fs->uifont_id) rather then BLF_height(fs->uifont_id, "2"), while profiling draw noticed that the hash lookup on the character and utf8 next were being called on every text draw, use BLF_ascender since it doesn't do any lookups. |
Revision d096f27 by Sukhitha Jayathilake August 6, 2011, 06:11 (GMT) |
Material ray trace transparency animation COLLADA export. |
Revision d78be1f by Campbell Barton August 6, 2011, 04:19 (GMT) |
remove copy modifiers function, now handled in link data operator. |
Revision 7e0049d by Mitchell Stokes August 6, 2011, 00:35 (GMT) |
BGE Animations: Making the ping pong mode for action actuators behave more like trunk. The behavior is a lot closer, but there are still differences when interrupting a ping pong action. I'm still trying to decide if these are acceptable differences as they don't look all that simple to fix. |
Revision e6e4c7e by Brecht Van Lommel August 5, 2011, 20:45 (GMT) |
KEYMAP REFACTORING Diff Keymaps User edited keymaps now no longer override the builtin keymaps entirely, but rather save only the difference and reapply those changes. This means they can stay better in sync when the builtin keymaps change. The diff/patch algorithm is not perfect, but better for the common case where only a few items are changed rather than entire keymaps The main weakness is that if a builtin keymap item changes, user modification of that item may need to be redone in some cases. Keymap Editor The most noticeable change here is that there is no longer an "Edit" button for keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps and items that have been edited. Shortcuts for addons can also be edited in the keymap editor. Addons Addons now should only modify the new addon keyconfiguration, the keymap items there will be added to the builtin ones for handling events, and not get lost when starting new files. Example code of register/unregister: km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D") km.keymap_items.new('my.operator', 'ESC', 'PRESS') km = wm.keyconfigs.addon.keymaps["3D View"] km.keymap_items.remove(km.keymap_items["my.operator"]) Compatibility The changes made are not forward compatible, i.e. if you save user preferences with newer versions, older versions will not have key configuration changes that were made. |
August 5, 2011, 19:55 (GMT) |
Messed up char was causing problems on windows even though it was in the comments. Kent |
Revision 6829b93 by Sukhitha Jayathilake August 5, 2011, 18:32 (GMT) |
create_4x4_source function |
Revision da7851a by Sergey Sharybin August 5, 2011, 17:50 (GMT) |
Camera tracking integration =========================== Interpolate camera location and orientation for frames where's no reconstruction data. This fixes motion blur compositor node (first and last camera's position was at origin, so motion vector was totally incorrect). |
Revision 4d319f8 by Campbell Barton August 5, 2011, 17:39 (GMT) |
fix for GHOST/SDL key input with uppercase keys. |
Revision 9747e5f by Sukhitha Jayathilake August 5, 2011, 17:19 (GMT) |
Revision 3a82a69 by Campbell Barton August 5, 2011, 16:29 (GMT) |
ifdef out support for for python owning and freeing BPy_StructRNA because this is only used for doc generation and it makes _every_ blender/python instance 4 bytes bigger - vertex/bezier point/object/scene/group etc. |
Revision 85fe36a by Campbell Barton August 5, 2011, 16:21 (GMT) |
pyrna - add own callable function type rather then using a standard python method, gives small speedup drawing buttons since every layout.prop/col/operator/menu etc creates and throws away one of these. |
Revision db319f8 by Campbell Barton August 5, 2011, 14:53 (GMT) |
move the ndof menu into the userpref's since it adjusts preferences, also renamed VIEW3D_MT_ndof_settings -> USERPREF_MT_ndof_settings since it has no view3d specific settings. |
Revision d368716 by Joshua Leung August 5, 2011, 12:17 (GMT) |
Timeline UI Nitpicks: * "Only Selected channels" -> "Only Selected Channels" * Use Keying Set icon for "only keying set" toggle for autokeying |
Revision a6b677c by Campbell Barton August 5, 2011, 12:07 (GMT) |
patch from jensverwiebe to scons to be compatible with gcc llvm. people who copy the darwin-config.py to their user-config.py should update. |
Revision 2187d7e by Sergey Sharybin August 5, 2011, 11:43 (GMT) |
Camera tracking integration =========================== Added back Scale factor for scene orientation in toolshelf. But now it's used in a bit other way -- invoke function checks if operator's property is set and if not -- value set in toolshelf is used. |
Revision 861d157 by Joshua Leung August 5, 2011, 11:31 (GMT) |
Bugfix [#28106] Missing 3D view update after copy of constraints |
Revision dca090a by Joshua Leung August 5, 2011, 11:23 (GMT) |
Assorted loose ends for auto-clamped handles work * Tweaked order of handle types to make it easier to find Auto/Auto- clamped in the list * Fixed a number of places which were still just checking for auto- handles when they should have included auto-clamped too, including handle rotation |
Revision a157112 by Campbell Barton August 5, 2011, 10:45 (GMT) |
fix for icon scaling with the DPI setting - icons were scaling by the sqrt(dpi)/8.48528, but infact they only need to be scaled by (dpi/72). - UI_icon_get_width value was being used without multiplying by dpi scale. |
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