Blender Git Commits

Blender Git "master" branch commits.

Page: 3985 / 5574

July 3, 2011, 07:48 (GMT)
Fixed a bug introduced in the last commit to address the issue
of cap shaders.
July 3, 2011, 07:37 (GMT)
fix [#27839] UV 'Project from view' ignores camera lens shift
July 3, 2011, 07:21 (GMT)
fix for python error when pinning a non mesh object in mesh editmode.
July 3, 2011, 04:28 (GMT)
fix for error when moving module, broke fracture tools and select internal face operator.
July 3, 2011, 02:57 (GMT)
BGE Animations: Making the action actuator's loop end play mode work better.
July 3, 2011, 02:51 (GMT)
BGE Animations: Reimplementing support for the "Flipper" play mode of the action actuator.
July 3, 2011, 01:59 (GMT)
BGE Animations: Adding in layer weights to allow for layer blending.
Revision 8c3f292 by Benjy Cook
July 2, 2011, 18:24 (GMT)
Early commit of mocap constraint work. Still very much a WIP, but Point constraints should work - but buggy.
July 2, 2011, 18:15 (GMT)
Merge with trunk r38042
July 2, 2011, 18:06 (GMT)
* Added a new surface type "Waves" that simulates simple 2D wave motion.
* Optimized adjacency point searching for vertex surfaces.
* Separated adjacency code from effect system.
* Overall code cleaning and tweaking.
July 2, 2011, 16:27 (GMT)
Fixed cap shaders that failed with zero length strokes.
July 2, 2011, 16:03 (GMT)
Camera tracking integration
===========================

- Removed TRACK_PROCESSED flag which is actually unneeded now.
- When libmv fails to track marker for next frame, add marker
for new frame with old position and set it up as Disabled.
- "Break" track path when markers sequence is "broken".
This means path wouldn't be drawed over frames, during which
racking object was lost.
- Update Properties Editor for SpaceClip during playback.
Track preview button should now update nicely.
July 2, 2011, 11:06 (GMT)
Camera tracking integration
===========================

- Fixed bug with swapped width/height used for per-pixel cycle
when disabling color channel to be used for tracking.
- Marker preview is now using sub-pixel precision.
- Tracking stuff uses the same imbug generation function
as preview area does. Sub-pixel precision should be ok
now here too.
July 2, 2011, 11:04 (GMT)
Merging r38023 through r38035 from trunk into soc-2011-tomato

July 2, 2011, 07:55 (GMT)
fix for error in cmake files
July 2, 2011, 05:05 (GMT)
Light Sid addressing edited.
July 2, 2011, 03:17 (GMT)
3D view, graph editor, etc. done
July 1, 2011, 23:44 (GMT)
Fix for linker errors with regard to blenderplayer.
Revision 14c72f3 by Mike Erwin
July 1, 2011, 21:51 (GMT)
implemented ndof 'dead zone' around home position, fixed X11 active window determination, removed old X11 ndof code
July 1, 2011, 17:12 (GMT)
Camera tracking integration
===========================

- Removed unneeded checking of marker==NULL
- Tracks could be named now.
- Implemented "Follow Track" constraint to "parent"
objects to tracks from movie clip.
- Added operator to create such constraint for active object
using clip and track from current context.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021