Revision 6d5b224 by Joerg Mueller June 21, 2011, 20:32 (GMT) |
3D Audio GSoC: Removing unneeded AUD_ResampleFactory. |
Revision fba0730 by Joerg Mueller June 21, 2011, 20:29 (GMT) |
3D Audio GSoC: - Converting AUD_SampleRate to a double - Removing AUD_DefaultMixer - Introducing AUD_ResampleReader as base class for all resampling readers. |
Revision d5eaffd by Joerg Mueller June 21, 2011, 20:25 (GMT) |
3D Audio GSoC: Dynamic resampling for libsamplerate and linear resampling. |
Revision c89b4e4 by Joerg Mueller June 21, 2011, 20:24 (GMT) |
3D Audio GSoC: - Implemented a nice rechanneling solution with unofficial speaker arrangement standards similar to what OpenAL soft has - Renamend AUD_Channel in the C API to AUD_Handle - Removed the unlogical 7.2 speaker configuration, that's a hardware only config |
Revision 044887b by Joerg Mueller June 21, 2011, 20:21 (GMT) |
3D Audio GSoC: - Created Handle classes - Changed Reference counting completely - Fixing some streaming bugs - Completely disabled OpenAL Buffered Factories (they were unused anyway) |
Revision cc71dcc by Joerg Mueller June 21, 2011, 20:14 (GMT) |
3D Audio GSoC: Streaming improved. |
Revision 7ba4362 by Joerg Mueller June 21, 2011, 20:14 (GMT) |
3D Audio GSoC: Memory bug fix. |
Revision 3d932ba by Joerg Mueller June 21, 2011, 20:13 (GMT) |
3D Audio GSoC: Buffer.assureSize - a function that should long have been there. |
Revision f2ceca4 by Joerg Mueller June 21, 2011, 20:12 (GMT) |
3D Audio GSoC: Code cleanup: rewriting some functions to static methods. |
Revision 3c8056a by Nathan Letwory June 21, 2011, 19:31 (GMT) |
Bump version in Doxyfile. |
Revision 1876b59 by Jason Hays June 21, 2011, 19:20 (GMT) |
Tweaked multi-paint and the way the colors are displayed so one of the artists could see it- when you paint the active group, and makes the others match based on the change factor; so the active group being 0 is not handled. |
Revision 9f769c4 by Sergey Sharybin June 21, 2011, 18:24 (GMT) |
Revision eaae385 by Campbell Barton June 21, 2011, 17:17 (GMT) |
pep8 compliance |
Revision d33b63c by Campbell Barton June 21, 2011, 17:00 (GMT) |
update cmake checker to ignore file list and add some headers to the source list. |
Revision 22c68cd by Ton Roosendaal June 21, 2011, 16:54 (GMT) |
New 2.58 splash image. Thanks Rogério Perdiz! (Judge committee Sebastian_K && FrancoisGFX) |
Revision 20e273a by Ton Roosendaal June 21, 2011, 16:38 (GMT) |
Upping the release number to 2.58 |
Revision 07dee0d by Brecht Van Lommel June 21, 2011, 15:47 (GMT) |
Revision 8a33576 by Martin Poirier June 21, 2011, 15:28 (GMT) |
Snapping/Project Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233) |
Revision 5dd76a3 by Ton Roosendaal June 21, 2011, 13:02 (GMT) |
1 pixel tweak to have outliner icons + selection circles align for default DPI. Problem now is that icons/text are scaling and drawing with pixel units, whilst other items draw subpixel. This makes not every dpi size result in perfect aligning yet. |
Revision 2145005 by Janne Karhu June 21, 2011, 11:15 (GMT) |
Fix for [#26939] Hair Combing intersects emitter when combed fast * Hair combing now uses substeps to apply the combing when the mouse movement exceeds 0.2 of the brush radius. * This could make combing a bit slower on fast mouse movements, but the increase in combing quality is definitely worth it. |
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