Revision a50aa13 by Campbell Barton June 21, 2011, 08:09 (GMT) |
py api: make all classes __init__ functions in a readonly state, except for operators. In bug [#27701], the panels __init__ function (which runs on every draw), was adding new rna properties. |
Revision 418d2ce by Campbell Barton June 21, 2011, 07:41 (GMT) |
allow rna to set vertex parent indices, blender checks for invalid values on access. build blenderplayer by default on linux with scons. |
Revision b73caa6 by Campbell Barton June 21, 2011, 05:01 (GMT) |
correct FSF address, as pointed out by Dave Plater |
Revision a48a427 by Campbell Barton June 21, 2011, 04:03 (GMT) |
fix for PLY import using directory only select, operators which define 'files' but not 'filename' or 'filepath' would use the directory selector. also made code less confusing. |
Revision 24ca3eb by Joshua Leung June 21, 2011, 04:01 (GMT) |
AnimFiltering Code Cleanups - Part 2 * Changed all int's to size_t's, where the int's were used for size of channel list returned * Object vs Base is now passed to filtering functions - was relic from old owner/ownertype code which required access to bases * Found bug in NLA code where filter was being overwritten and then used again as input for some other function unintentionally * Found bug where trying to select a NLA strip would crash if lamp data was around |
Revision a4178b7 by Joshua Leung June 21, 2011, 02:31 (GMT) |
Bugfix: Fix for autokey menu in Timeline The mode items were only enabled correctly when auto-keyframing was enabled. |
Revision 6a039f1 by Campbell Barton June 21, 2011, 02:16 (GMT) |
fix [#27707] Script error for UVs->Copy Mirrored UV coords |
Revision ccc112a by Campbell Barton June 21, 2011, 02:15 (GMT) |
fix for error in swizzle assignment leaving an unhandled exception. |
Revision 3cad2a7 by Joshua Leung June 21, 2011, 01:41 (GMT) |
Animation Channel Filtering Refactor - Part 1 * Removed list-expanders for Materials, Textures, and Particles. So instead of: Object Materials Material 1 ... material 1 anim data ... we now have Object Material 1 ... material 1 anim data ... This makes it faster+easier to get to these items. If you don't want to see all of these, you can still use the data-block filters from the header to hide these. * Internal cleanup - removed "owner" and "ownertype" settings from bAnimListElem. The purpose of these was muddled, and more of a hassle to maintain than doing anything useful - it was only really used for the stuff above. * Removed need for "sa->spacedata.first" casts all over the show for animation editor tools which needed access to editor data. This can now be retrieved directly. |
Revision 4cc347c by Geoffrey Bantle June 21, 2011, 01:14 (GMT) |
Fix for select non manifold: ---------------------------------------------- Select non manifold was not working properly because BM_Nonmanifold_Edge considered border edges to be manifold. |
Revision b7b6c7e by Geoffrey Bantle June 21, 2011, 00:03 (GMT) |
Added call to flushing function for primitives: ---------------------------------------------- Editmode selection flushing wasn't getting called on primitive addition. This caused inconsistent selection state. |
Revision 207911b by Joerg Mueller June 20, 2011, 22:55 (GMT) |
Merge with trunk r37677 |
Revision 7681847 by Dalai Felinto June 20, 2011, 22:44 (GMT) |
fix for build with cmake (patch by Joerg Mueller) |
Revision 4030f82 by Mike Erwin June 20, 2011, 21:34 (GMT) |
ndof trackball works... somehow |
Revision d10b247 by Nathan Letwory June 20, 2011, 20:51 (GMT) |
Set Player building to True by default. |
Revision ed3dadf by Thomas Dinges June 20, 2011, 20:21 (GMT) |
Blender 2.58 release preparations: * Update of Release Log Links to point to: http://www.blender.org/development/release-logs/blender-258/ |
Revision 8ff6bd8 by Thomas Dinges June 20, 2011, 20:15 (GMT) |
Blender 2.58 release preparations: * Updated readme file. |
Revision 761015e by Andrea Weikert June 20, 2011, 18:16 (GMT) |
== CMake == * added same definition used for compiling openjpeg with SCons, was causing issues when linking |
Revision c849a93 by Campbell Barton June 20, 2011, 17:50 (GMT) |
fix for crash drawing zero length motion path and a leak with zero length paths. |
Revision 203e02f by Brecht Van Lommel June 20, 2011, 17:28 (GMT) |
Fix related to #27689: unwrap, pack island, minimize stretch now cancel operator if there are no uv's selected. |
|
|
|


Master Commits
MiikaHweb | 2003-2021