Revision 5f32094 by Campbell Barton May 18, 2011, 08:36 (GMT) |
use ED_operator_screenactive rather then ED_operator_screenactive so transform works in background mode. |
Revision 2fe3840 by Campbell Barton May 18, 2011, 08:16 (GMT) |
2 minor glitches - removing bone groups didnt set the next one active. - removing poselib was using int for enum rna property. |
Revision 7e6520c by M.G. Kishalmi May 18, 2011, 07:46 (GMT) |
additional bake modes (refined patch #23430) + specular color + specular intensity + mirror color + mirror intensity + alpha (tranparency) + emission (glow) |
Revision c92c375 by Campbell Barton May 18, 2011, 06:48 (GMT) |
- check paths are not empty strings before making blend file paths absolute or relative. - when saving blend file with 'Remap Relative' enabled, don't try make paths absolute if the internal filename is invalid. - use case insensitive path comparison on windows when checking if path remapping is needed & for comparing next/prev dirs in the file selector. |
Revision 37178ab by Campbell Barton May 18, 2011, 06:27 (GMT) |
cleanup only - rename 'name', 'dir' --> 'filepath' where these actually represent a file path to avoid confusion. - bugfix for possible (but unlikely) uninitialized string. - remove commented script append function, now we have a python api for this. |
Revision edb9045 by Campbell Barton May 18, 2011, 05:21 (GMT) |
fix [#27405] Append objects with linked materials they dissapears after save when linking in files to an unsaved blend file, make all library paths absolute. |
Revision dc50003 by Peter Schlaile May 17, 2011, 18:37 (GMT) |
This fixes: [#27422] Strobe setting does not work with effect strip [#27421] Some Settings of Adjustment Layers are not Functional. |
Revision dd85722 by Brecht Van Lommel May 17, 2011, 16:21 (GMT) |
Render API: code cleanup. |
Revision 2eed2a7 by Nathan Letwory May 17, 2011, 16:20 (GMT) |
fix for r36723 - putting extern Material inside code like that results in wrong linking. Move to proper place so that linking goes right. |
Revision 0365e38 by Brecht Van Lommel May 17, 2011, 15:39 (GMT) |
Render API: RenderEngine.update_progress function to set progress percentage. |
Revision 0a1223c by Brecht Van Lommel May 17, 2011, 15:20 (GMT) |
Render API: add self.report() function for RenderEngine, for reporting warnings and errors. |
Revision 8da594c by Brecht Van Lommel May 17, 2011, 14:26 (GMT) |
Render API: first step in updating RenderEngine to work according to: http://wiki.blender.org/index.php/Dev:2.5/Source/Render/RenderEngineAPI |
Revision 5f5e469 by Brecht Van Lommel May 17, 2011, 14:18 (GMT) |
Cycles: panel header drawing tweak. |
Revision 3929753 by Campbell Barton May 17, 2011, 09:13 (GMT) |
added other addon category. |
Revision 4514be8 by Campbell Barton May 17, 2011, 07:03 (GMT) |
Revision 1294504 by Campbell Barton May 17, 2011, 06:51 (GMT) |
fix for warning |
Revision 0858904 by Campbell Barton May 17, 2011, 02:44 (GMT) |
fix [#27414] no-material renders differently in View3D vs BGE when a texface layer exists this still overrides the default material. |
Revision 2a12e8b by Joseph Eagar May 16, 2011, 20:55 (GMT) |
=bmesh= fixed curve editmode crash |
Revision c4dca38 by Janne Karhu May 16, 2011, 20:48 (GMT) |
RNA glitch: particle path step values had soft & hard limits the wrong way around. |
Revision a918040 by Nick Samarin May 16, 2011, 20:30 (GMT) |
synched with trunk at revision 36569 |
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