Blender Git Commits

Blender Git "master" branch commits.

Page: 4033 / 5574

May 13, 2011, 16:55 (GMT)
May 13, 2011, 16:04 (GMT)
made BLI_edgefill returns the list length since some callers count directly after, also remove 2 unused flags from ScFillVert struct.
May 13, 2011, 14:32 (GMT)
Cycles: color space control for image/environment texture nodes. Ideally would
be automated but need to think about how to do this, not so simply in a node
system. But guideline for now is, for color textures set to sRGB, for things like
bump or roughness map, set to Linear.

May 13, 2011, 14:29 (GMT)
Cycles: action zone drawing tweak.

May 13, 2011, 14:27 (GMT)
support for reading/writing image resolution (dpi), for PNG and TIFF,
only RNA access currently 'image.resolution'.
May 13, 2011, 13:17 (GMT)
remove unused vars
May 13, 2011, 12:57 (GMT)
Use jemalloc in buildbot for linux targets
May 13, 2011, 12:11 (GMT)
Cycles: fix BSDF closure inputs ignoring links.

May 13, 2011, 12:10 (GMT)
Cycles: fix node link remove from menu not working.

May 13, 2011, 12:08 (GMT)
Option to use jemalloc when building with scons under linux.
Disabled by default.
May 13, 2011, 11:10 (GMT)
Cycles: remove developer docs, all moved to wiki now.

May 13, 2011, 10:59 (GMT)
skip assigning vars for inline bmesh flag funcs, just cast.
May 13, 2011, 10:49 (GMT)
rename BMINDEX_GET/SET to BM_GetIndex/BM_SetIndex
May 13, 2011, 04:53 (GMT)
remove imbuf crect and profile_filename when building without LCMS
May 13, 2011, 04:04 (GMT)
svn merge -r36603:36651 https://svn.blender.org/svnroot/bf-blender/trunk/blender nwith some manual edits
Revision b73fe01 by Matt Ebb
May 12, 2011, 22:52 (GMT)
* Enabled rna access to fluid sim velocity vectors

The main purpose for this is to allow rendering motion blurred blender fluids in external renderers (eg. http://vimeo.com/21870635 ).

Python code snippet for interpreting this data here: http://www.pasteall.org/21577 . Cleaned up some ugly hacks in this area too

* Also added read-only access to scene.subframe to RNA - setting current frame and subframe should still go via scene.frame_set()
Revision e636893 by Joseph Eagar
May 12, 2011, 18:46 (GMT)
=bmesh= fixed knifetool mem leak
Revision cc2352c by Joseph Eagar
May 12, 2011, 18:33 (GMT)
=bmesh=fixed shapekey mem leak
Revision 0400b2e by Joseph Eagar
May 12, 2011, 18:17 (GMT)
demoved some extraneous members from BMHeader
May 12, 2011, 18:04 (GMT)
Forgot to close clipboard when lock fails.

Thanks to jesterKing!
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021