Blender Git Commits

Blender Git "master" branch commits.

Page: 4041 / 5574

May 3, 2011, 04:09 (GMT)
auto-merge was incorrectly subtracting the doubles removed from the meshes total face count, remove doubles handles this.
Revision 5fc6d56 by Joseph Eagar
May 3, 2011, 03:06 (GMT)
fixed merge error
Revision f7ff502 by Joseph Eagar
May 3, 2011, 03:05 (GMT)
=bmesh= fixed unintiialized memory bug, thanks to Francisco De La Cruz
Revision 03734f5 by Joseph Eagar
May 3, 2011, 01:48 (GMT)
=trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
May 3, 2011, 00:13 (GMT)
bugfix: empty proxied (Ctrl+Alt+P) doesn't maintain draw type and size
reported by me in my Blender ranting sessions with myself
May 2, 2011, 17:29 (GMT)
fix [#27148] *Invalid Path* in all "operator presets" dropdowns
May 2, 2011, 15:59 (GMT)
Fix for recent glsl commit, forgot to include this file.

May 2, 2011, 15:56 (GMT)
remove dos/unix conversion scripts, enough editors and utilities can do this.
update debian spec for new icon location.
May 2, 2011, 14:18 (GMT)
fix for building windows/mingw
May 2, 2011, 14:01 (GMT)
Fix #26807: glsl diffuse/specular was not clamping negative values, giving
some inconsistent results with the renderer.

May 2, 2011, 13:52 (GMT)
Fix #26697: glsl color management + vertex color was not working right.

May 2, 2011, 13:35 (GMT)
reverse string lookup listbase function BLI_findstring counterparts, added BLI_rfindstring, BLI_rfindstring_ptr, these search from the end of the listbase (like pythons rfind).
May 2, 2011, 12:50 (GMT)
Potential fix for #27257: menus disappear particle edit mode wireframe draw.
Depth test got re-enabled without check if it was necessary.

May 2, 2011, 12:32 (GMT)
enable face mask selection in texture paint mode again (worked in 2.4x).
May 2, 2011, 12:31 (GMT)
Fix #27098: missing 3d view updates when editing GLSL material nodes.

May 2, 2011, 12:07 (GMT)
Fix for revision 36403, using BLI_findstring. This loop looks for the last
found entry, not the first, made this a bit more explicit in the code now.

May 2, 2011, 11:34 (GMT)
Fix #27165: uvedit mesh selection sync did not handle click / shift+click
for switching selection modes in the header.

May 2, 2011, 11:32 (GMT)
Image Editor: remove toolbox menu, was an experiment and not in any other space.

May 2, 2011, 11:11 (GMT)
UV Edit: move uv vertex buttons code to uvedit module.

May 2, 2011, 10:22 (GMT)
workaround [#27203] Crashes with some high-res image thumbnail generation
skip generating thumbs for images over 100mb.
also pass string lengths as size_t rather then int for path_util.c functions.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021