Blender Git Commits

Blender Git "master" branch commits.

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February 18, 2011, 23:47 (GMT)
Relicensing audaspace under GPL 2 or later.
Revision 346f749 by Joshua Leung
February 18, 2011, 22:42 (GMT)
Adding support for the "media" play/pause/stop/next/prev buttons
available on many keyboards these days, so that they can be used for
animation playback (giving more options over alt-a and alt-a ad-
infinitum).

Currently, this is Windows only as I don't have a Linux/Mac system to
test on (it should compile with both mingw and msvc, at least using
scons). Maintainers for those systems can probably easily add this in
once they find out the relevant mappings for those systems.
February 18, 2011, 22:15 (GMT)
Fix for building math nodes provided by DustyDingo
Revision 24d7606 by gsr b3d
February 18, 2011, 19:33 (GMT)
SVN maintenance.
February 18, 2011, 19:10 (GMT)
Fix #26140: Text to 3D object (one object & one object per line) has the same shortcut

Applying patch provided by Jorge Bernal (lordloki). Thanks!
February 18, 2011, 17:53 (GMT)
Bugfix #26101

Node editor: icons in header sometimes were on wrong locations.
The click hotspots were also off...

February 18, 2011, 16:47 (GMT)
Bugfix 26131

Option "Align view to selected" only aligned to the last activated
item in editmode. This whilst code comment even said "use alignment
from Manipulator in normal mode".

Now it does what it's (apparently) meant to do, and what brazilians
think it should! ;) It aligns to selected!


February 18, 2011, 16:13 (GMT)
Bugfix #26135

User Preferences
Using "no AA font" crashed, caused by commit to make static variables.
However, how this was ever meant to work... using such globals has to be
treated carefully. Fixed for now with XXX warning for Diego :)

Thanks to reporter Susanne H. to point at the right code!

Revision 13f9715 by Janne Karhu
February 18, 2011, 15:21 (GMT)
Bug fix: with bigger than 1 cache step dead particles didn't alway stay dead
* Particle die time wasn't properly taken into account when reading from the cache.
Revision a0b88e1 by Janne Karhu
February 18, 2011, 15:06 (GMT)
Fix for #26111, #26112 & #26121, "only first button click worked in windows"
* In windows the old button was tested to be equal to the new button (ui_but_equals_old()) even if their optype wasn't the same. Adding a check for optypes fixes all three reported issues.
* For some strange reason this didn't happen on other platforms.
February 18, 2011, 14:55 (GMT)
Text space fixes:

- Bring back cursor set to PRESS event - block selection wouldn't
have correct start position;
- Undo stack push was missed in cursor_set operator;
- Remove unneeded cursor moving at set_selection operator;
- Fixed bug with scroll bar - it shouldn't use EVT_TWEAK;

There could be still small issues with selecting single character by
mouse (due to EVT_TWEAK threashold), but this operator is for block
selection, not single char. So shouldn't be big pain here.
February 18, 2011, 14:50 (GMT)
Remove #ifdef __cplusplus, as it caused C2732 (differences in linkage). Compiles and runs fine without.
February 18, 2011, 14:30 (GMT)
Remove header include, conflicts otherwise with BLI_math.h
February 18, 2011, 14:27 (GMT)
examples for bpy.props
February 18, 2011, 14:22 (GMT)
declare round() and copysign() when on windows. Implementations for them already where in math_base.c
February 18, 2011, 13:58 (GMT)
doxygen: add blenlib under core as module.
February 18, 2011, 13:57 (GMT)
Another small text space usability: option to show right margin (aka print marign)
February 18, 2011, 13:40 (GMT)
render engine example thanks to dougal2.
February 18, 2011, 13:05 (GMT)
doxygen: blenkernel under core as module.
February 18, 2011, 12:53 (GMT)
Bugfix #26127

Buttons drawing of floating point values still was using 4 digits
as maxumum precision. RNA definitions for float allows 7 easily.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021