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February 18, 2011, 12:34 (GMT)
Bugfix #26128

Compositor/texture nodes: math node now allows to use pow() for
negative raising too, but only when that value is near-integer.
For other negative cases result is zero.
Patch provided by Aurel W

February 18, 2011, 10:35 (GMT)
doxygen: readblenfile part of data group
February 18, 2011, 10:10 (GMT)
BGE Expressions: convert "n" to real n
example of usage:

0) Game Properties: text (String) and log (Boolean=True)
1) Keyboard Sensor set to AllKeys with log as logging and text as Target
2) Expression Controller: text=="quitn"
3) Game Actuator: Quit Game

[1] <-> [2] <-> [3] .:. this will quit the game when you write quit + Enter

4) Keyboard Sensor: set to Return
5) And Controller
6) Property Actuator: Assign text property to ""

[4] <-> [5] <-> [6] .:. this will reset the string everytime you press Enter

# # # # # # # # # # # # # # # # # # # # # # #
Since the change is in the InputParser.cpp it actually affects all the text
input fields in the Logic Editor. So for instance you can use it in the
assign Property Actuator.
# # # # # # # # # # # # # # # # # # # # # # #
Connect an expression controller: text="idclipn" with an actuator to disable
the Collision of your walls and you can re-create Doom with only Logic Bricks (:
February 18, 2011, 09:39 (GMT)
Check the os.environ at the start of the build process.
Print any variable that contains a value with non-ascii
characters, then abort build.
February 18, 2011, 08:47 (GMT)
python api docs & examples for registrable Menu/Panel/Operator/PropertyGroup classes.
Revision c4d7bb8 by Janne Karhu
February 18, 2011, 07:42 (GMT)
"Fix" for [#26130] Turbulence Force Field seed does not look to generate a new texture when the seed changes via IPO keyframe
* Small force field ui changes to make things a bit clearer.
February 18, 2011, 07:28 (GMT)
fix own mistake [#26125] Command line render, absence of CRLF on certain lines
February 18, 2011, 06:07 (GMT)
- clear some warnings
- rename layout.operator_enums -> operator_enum (since we have operator_menu_enum, only called in 4 places)
February 18, 2011, 06:04 (GMT)
py api was raising SystemError exception incorrectly, this is intended for internal interpreter problems.
Replace most with RuntimeError.
Revision 1dc4db7 by Janne Karhu
February 18, 2011, 00:40 (GMT)
Fix for [#26120] Particle Grid options available when shouldn't
Revision fd15510 by Janne Karhu
February 18, 2011, 00:21 (GMT)
Particle fluid settings weren't copied when particle settings were copied.
* Also removed some unnecessary null checks.
Revision 6a97348 by Janne Karhu
February 18, 2011, 00:17 (GMT)
Particle textures didn't use original coordinates properly for grid distribution.
February 17, 2011, 23:34 (GMT)
Bring blenloader module under data group. Rename the group to look a bit more sensible in the output.
February 17, 2011, 22:57 (GMT)
fix for build warning with openCOLLADA svn833 reported by Dave Plater.
Also fixed duplicate header define between 2 includes.
February 17, 2011, 22:38 (GMT)
patch [#26056] fix for ValueError when no addons are present
by Amorilia (amorilia), fix modified.
February 17, 2011, 22:34 (GMT)
Clear some compiler warnings by commenting some functions, adding others to headers.
left in warnings where functions obviously need to get ported to 2.5x still.

Also, render stamp seq strip works again.
Revision 456ca98 by gsr b3d
February 17, 2011, 21:14 (GMT)
malloc() comes from stdlib.h per K&R ANSI C, C89 & C99.
If some plataform really needs malloc.h, that is the exception to get #ifdef.
February 17, 2011, 20:48 (GMT)
DNA header files are now grouped under the same module. No further documentation done.
February 17, 2011, 19:26 (GMT)
One more small text space usability: select work by double-click on it

- Change cursor changing from mouse press to mouse click. A bit "delayed"
UI feedback, but otherwise we'll be unable to use double-click events here
- Change clinebacks to callbacks in comment for select_line operator.
Or it was supposed to be clinebacks?
February 17, 2011, 19:03 (GMT)
Simple re-order of first/last point checking when adding point to
NURBS spline. Need to make new point be last in array.

Beziers already has the same behaviour, so things would be more uniform now.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021