Blender Git Commits

Blender Git "master" branch commits.

Page: 4158 / 5574

December 21, 2010, 15:10 (GMT)
Error/Warning report flipping.

An operator Error throws up a menu, a Warning only a flashy header print.
In mesh editmode the menus for simple failures got very annoying, like
"Already a face" for Fkey on a face.

Proposal is to use warning for contextual failures, like:
- wrong selection
- unsupported combination
- wrong modes

And use errors for cases you really need user attention, for example when
issues are invisble or potentially damaging work.
- Memory failures
- Files not found

List can grow in future :) let's test this for mesh now.
I'll tackle this for other ops later after review.

(Also changed: loopcut disabled when editmode shows deformed result)
December 21, 2010, 14:49 (GMT)
rename addlisttolist() to BLI_movelisttolist()
name was misleading because the list items were removed from the source list.
(no functional changes)
December 21, 2010, 14:08 (GMT)
Macro Operators now pass on reports to the Mother Op!
(errors for macros were not shown)

December 21, 2010, 11:40 (GMT)
bugfix [#24469] Cannot add keyframes on custom properties in IDPropertyGroups
December 21, 2010, 10:43 (GMT)
Fix [#24359] Collada: end bone zero size, mysterious extra empty
Reported by Thomas Larsson
Fix by Jeroen Bakker

Fix max length of leaf bone and remove empty.
December 21, 2010, 09:41 (GMT)
Fix [#25319] COLLADA import segfaults on maya model
Reported by Michael Williamson
Fixed by Jeroen Bakker

Wrong UV index was being used.
December 21, 2010, 06:58 (GMT)
Plugging up some memory leaks in the Blenderplayer that I found with valgrind
December 21, 2010, 04:55 (GMT)
better make_quiet.sh filter with threaded builds.
December 21, 2010, 03:32 (GMT)
fix for cmake flag detection, was not caching the resulting variable so the test ran each time.
also cache SSE, SSE2 checks.
December 21, 2010, 00:21 (GMT)
Workaround for blenderplayer not linking on linux with scons.

Maybe as a next big, uncool project would be: solve bad level calls.
December 20, 2010, 23:26 (GMT)
modified fix for commits r33811, 33812.

- SSS Presets were not working on pinned materials.
- added ability for save-presets to define variables to stop them becoming too verbose.
- remove object.active_node_material
December 20, 2010, 23:21 (GMT)
use uppercase for axis chars, used in BLI_math and other parts of blender.
December 20, 2010, 19:47 (GMT)
Fix #25315: Curve points keyframe changes made in edit mode get lost

ED_curve_updateAnimPaths now updates fcurves from animation data rather than
from local copy of curves: nurb and point index from keyIndex data gets
updated in this function and for correct handling undo stuff copy of
fcurves is stored in UndoCurve.

Additional changes:
- Revert of rev33640 and more proper fix: do not copy remained
spline-related rna fcurves after renaming pathes but all the rest
fcurves woulddbe copied back to animation data
- Refresh graph and dopesheet editor after updating animation data
December 20, 2010, 19:09 (GMT)
Bugfix #25308

Border or other selection tools didn't redraw action editor, when
option "only show selected" was set. Was missing area tagging.

December 20, 2010, 18:57 (GMT)
Small UI fix

Image texture "repeat" options now greay out when not active.
Thanks Mario Kishalmi for the patch :)

December 20, 2010, 18:54 (GMT)
Bugfix #25312

"Make Local" option "Objects and Data" made materials get
lost on save, the tagging was incorrect. Now it makes
Materials local too.

Implementation note: the code is new (not 2.4) so it misses
some of the hairy goodies we had. It's something for another
time to really make this reliably work.

December 20, 2010, 18:29 (GMT)
Bugfix, own collection:

File Window draw error:
On start Blender in smaller sized window, a scalled down screen
causes the File Window main area to draw too high, clipping off
half of the top line. This case (scroll horizontal only) is not
handled as view2d type.

December 20, 2010, 17:42 (GMT)
Fix for last own commit: missed mode check in addvert_Nurb, so
blender was crashing when user tries to extrude (with e-button)
when nothing was selected.
December 20, 2010, 15:39 (GMT)
Bugfix #25313

Outliner "show active" now also works for elements hidden in
closed items. (Coordinates were not set)

December 20, 2010, 13:57 (GMT)
Bugfix: new strict code for UI_make_axis_color() caused constraint
lines in Transform to not draw.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021