Blender Git Commits

Blender Git "master" branch commits.

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November 11, 2010, 10:01 (GMT)
Get rid of G.rendering in curve_to_displist
November 11, 2010, 09:56 (GMT)
Fix #24643: Nurbs Surface Preview resolution overrides render resolution

NURBS surfaces always used resol{u,v} from spline and never used curve's render resolutions.
Now, if curve's render resolution is non-zero then it'll override resolution for all
splines when rendering (in needed direction only, ofcource).
November 11, 2010, 07:51 (GMT)
fix for building, also use const char in more places.
November 11, 2010, 06:35 (GMT)
BLF_draw functions take an extra length argument, so the console drawing doenst need to swap in NULL chars to draw word wrapping.
Revision 59cfe81 by gsr b3d
November 11, 2010, 06:22 (GMT)
Reorder library linking.
Revision 85ac881 by gsr b3d
November 11, 2010, 06:03 (GMT)
SVN maintenance.
November 11, 2010, 05:45 (GMT)
make console wrapped text drawing into its own function in preparation to move report view out of the console space type. (no functional changes)
also remove incorrect messages about the original copyright in the GPL headers.
Revision 662b35a by Joshua Leung
November 11, 2010, 05:11 (GMT)
Preview Range operators were broken in Graph Editor
November 10, 2010, 19:37 (GMT)
Nurbs Curve UI:
* Fixed an alignment issue in resolution buttons.
Revision bc428e3 by Joseph Eagar
November 10, 2010, 18:42 (GMT)
nothing to see here...
November 10, 2010, 18:00 (GMT)
Bugfix #24524

Mesh loop tools allowed to be invoked outside 3d region (properties).
That caused crash, it needs 3d view code to work.

November 10, 2010, 16:49 (GMT)
Bugfix #24570

When using a startup.blend without user prefs (themes etc) saved, Blender
crashed. Added a provision to then fall back to the compiled in startup,
including a print in console.

November 10, 2010, 16:22 (GMT)
bugfix #24573

View2d custom keymap to put zoom in RMB didn't work, the modal handler
still has a hardcoded check for mouse/keys. Fixed it for this case quickly,
added wiki todo and warning in code.

November 10, 2010, 15:10 (GMT)
Bugfix #24603

Using ALT+B clipping and CTRL+R loopcut in wireframe mode, made 3d drawing
disappear. Was caused by faulty setting of zbuffering on in loopcut code.

November 10, 2010, 14:09 (GMT)
Fix #24615
Light Cache resolution for volumetric material could be set to zero,
causing crashes.

November 10, 2010, 11:37 (GMT)
bugfix [#24638] Crash when parenting ni local view through the outliner
November 10, 2010, 11:19 (GMT)
bugfix [#24635] "Add Shortcut"
Revision bb3cd04 by Janne Karhu
November 10, 2010, 10:21 (GMT)
"Fix" for [#24629] 2D-cursor coordinates in 254B UV and 3D views
* This null check just prevents the crash, but the real bug is that 3d view toolbar redo even shows the image view operator..
* ..and since the redo is in the wrong view it doesn't work. Both of these are known issues.
Revision 1a0198e by Joshua Leung
November 10, 2010, 09:51 (GMT)
Reverting part of #32971

By just removing these vars (commenting them out), we were getting alignment errors which were causing crashes when loading old files with armatures (crash in armature drawing code).

Fortunately I happen to be working on a little project right now, and caught this :)
November 10, 2010, 08:24 (GMT)
Removed unused code from multires module
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021