Revision e3747f7 by Tamito Kajiyama October 30, 2010, 13:00 (GMT) |
Yet another attempt to fix a fatal error in the constructor of the CurvePoint class (cf. revision 32688). Also added a few printf calls for debugging, with the aim of making bug reports more informative. Problem reported by edna in the BA Freestyle thread together with a .blend file for reproducing the fatal error, thanks! |
Revision ef3e5a3 by Janne Karhu October 30, 2010, 12:04 (GMT) |
Fix for [#24374] VSE: Reassign Inputs ignores selection order. * No way currently to know the order of effect inputs, so I added a swap operator for the inputs. * Also added the effect inputs to the strip property panel (weren't even in rna before). These are not yet editable, but can be very helpful in determining what the inputs are if the strip is too short to see the name in the timeline. |
Revision a12d0fc by Janne Karhu October 30, 2010, 10:19 (GMT) |
Fix for [#24409] Particle corruption after rendering with multires * Also removed some unused flags from the particle modifier. |
Revision 210915e by Janne Karhu October 30, 2010, 08:51 (GMT) |
Fix for items 3 and 8 of [#24443] Trying to bake a smoke simulation crashes blender, and other smoke bugs. |
Revision bd87585 by Daniel Salazar October 30, 2010, 02:59 (GMT) |
Build fix by Mike S |
Revision ced0608 by Campbell Barton October 29, 2010, 22:59 (GMT) |
use PyImport_ExtendInittab for py module initialization rather then adding to sys.modules directly, no functional change. |
Revision 719c941 by Campbell Barton October 29, 2010, 19:40 (GMT) |
bugfix [#23155] Metastrip contents area allowed to move vertically, occasionally swapping order or overlapping overlapping tests cant be done recursively |
Revision f921f91 by Janne Karhu October 29, 2010, 12:49 (GMT) |
Fix for[#24422] Crash when switching to Point Select Mode - particle hair |
Revision ce74b14 by Janne Karhu October 29, 2010, 10:31 (GMT) |
Fix for [#24430] Hair Dynamics Problem * Hair added in particle mode didn't have any weights assigned. |
Revision 6a9a49f by Campbell Barton October 29, 2010, 07:11 (GMT) |
bugfix for grease pencil freeing order. it was freed before objects which would then decrease its usercount - accessing freed memory. Also fixed error in own last commit. |
Revision b4a64185 by Doug Hammond October 28, 2010, 21:20 (GMT) |
extensions_framework: minor string change |
Revision b5b48bd by Campbell Barton October 28, 2010, 19:40 (GMT) |
bugfix [#24439] Smear 2D paint fails small unrelated change: when setting the image type of an image, loop over all its Imbufs and set them. |
Revision 651efb3 by Campbell Barton October 28, 2010, 17:46 (GMT) |
bugfix [#24428] Interface Regions will not keep relative proportions screen verts were being rounded so resizing a window would end up moving the border in one direction. for this to work properly we should store floats internally but for now compensate for this. |
Revision 905c5f7 by Campbell Barton October 28, 2010, 12:29 (GMT) |
bugfix/patch [#24431] Fast Gaussian produces wrong results for higher resolutions report & fix from Martin Lubich (loramel) Use double rather then floats, this doesn't use significantly more memory (as allocating a double buffer would), other vars in this function were doubles already so may even gain some speed. |
Revision 022e72e by Campbell Barton October 28, 2010, 12:01 (GMT) |
bugfix [#24432] HS+V color picker |
Revision e205a9a by Campbell Barton October 28, 2010, 11:49 (GMT) |
for the color picker functions use UI_GRAD_* constants rather then numbers, no functional change. |
Revision b7c8df2 by Campbell Barton October 28, 2010, 10:12 (GMT) |
partial bugfix [#24425] Blender 2.54 Beta crashes when starting rendering Fix for one of the causes of crashing. Applying armature deform wasn't thread safe since the pose bones had deform data written into them when deforming a mesh. This fixes crashing immediately, on every render for me but blender still crashes calculating the subsurf sometimes. |
Revision ab404a0 by Campbell Barton October 27, 2010, 22:15 (GMT) |
patch [#24424] Python scripts update for API changes from Filiciss Muhgue (filiciss) |
Revision cbb47c1 by Campbell Barton October 27, 2010, 22:13 (GMT) |
bugfix [#24287] Saving the render result through the API does not use the scene settings use scene alpha and dither settings. |
Revision 58a1ddc by Martin Poirier October 27, 2010, 18:24 (GMT) |
netrender New Feature: VCS job type Render a file (with dependencies) from a version control system (currently only supports subversion, but system is already generic). On client, working path, server path and current revision can be guessed from data on disk or entered manually. On slave, a working copy is created (if needed) where specified by the job and updated to the proper revision. On master web page, job types now appear in the job lists. The job page shows the list of dependencies for "normal" jobs or versioning information for VCS jobs. Limitations: Need to have command line tools "svn" and "svnversion". Working copy path must be the same on client and slaves (the client gets the job path relative to the working copy). When guessing, working copy path is set to the folder where the current file is (this can be changed manually after). On the slave, it will update the working copy AS SPECIFIED to the revision, so if that path is too deep, some dependencies will not be updated properly. Doesn't support mixed revisions (and will not give any warnings for that), it will always use the first revision specified by "svnversion" Bugfix: Thumbnail generation doesn't chew down memory anymore and always gives correct result (thumbnail on master especially could mess up between jobs with the name result filename) |
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