Blender Git Commits

Blender Git "master" branch commits.

Page: 4206 / 5574

October 27, 2010, 16:47 (GMT)
bugfix [#24419] Console Autocomplete Error [Patch to fix attached]
patch provided by Justin Dailey (dail) in report.
October 27, 2010, 16:36 (GMT)
bugfix [#24418] NLA Crashes blender on Undo
October 27, 2010, 16:05 (GMT)
bugfix [#24341] Problems running blender headless
bg mode didnt have the screen context callback set. Though this sounds logical, bg mode defines a screen it should be set.
Revision 7a56940 by Janne Karhu
October 27, 2010, 14:56 (GMT)
Fix for [#24401] Fluid particles leak through walls of moving object
October 27, 2010, 13:52 (GMT)
remove include paths which dont exist, fix for doc upload script which was getting the blender version twice and not working sometimes.
October 27, 2010, 11:33 (GMT)
Commit new splash and bump version. Ready for tagging!
October 27, 2010, 11:05 (GMT)
fix for shift offset in own recent commit for drawing the camera border in camera view.
October 27, 2010, 10:45 (GMT)
Revert /WX here until fix in Blender.py is done.
October 27, 2010, 10:36 (GMT)
[#24414] Render hanging on small render border.
large render sizes could cause an the threaded tile processor to hang because winx * winy wrapped into a negative value.
also convert winx/winy to floats before multiplying for vector passs.
October 27, 2010, 08:55 (GMT)
recent fix r32626 for [#24339] wasnt correctly clamping the depth rectangle, crashing with grease pencil in some cases.
October 27, 2010, 06:41 (GMT)
Convenience defines SEP and ALTSEP (python has these), move BLI_*_slash function into path_util.h since these are not fileops.
October 27, 2010, 06:05 (GMT)
workaround for python bug [#24400] If Script is executed with TEXT Editor, it becomes an error.
having the blend file as a part of the __file__ variable is not essential, this is fixed in python 3.2 so add an ifdef and don't use the blend file path for py older then 3.2.
Revision 1d68058 by Joseph Eagar
October 27, 2010, 02:22 (GMT)
ad-hoc test sys that can handle paint stuff. temporary.
Revision 27b527c by Matt Ebb
October 27, 2010, 02:18 (GMT)
Fix [#23972] 2.54 beta crashes when rendering scene with many volume objects

Sticky-taped on more hacks to the already crumbling shading system.
October 26, 2010, 23:52 (GMT)
Fix [#24053] 64-bit Windows installer installs keys to 32-bit registry
Reported and patch-suggestion by George Pollard
October 26, 2010, 23:32 (GMT)
Change /WX away for now, some odd thing going on between cloned environments. Need to check after release.
October 26, 2010, 23:28 (GMT)
bugfix #24334] Filename looses all parts after a dot when saving
replacing the extension could remove the frame number added to a path when writing images, so just add the extension rather then replacing even though it gives odd names at times. eg: foo.png0001.tga
Revision d9757e2 by Matt Ebb
October 26, 2010, 22:49 (GMT)
Don't reset view clipping to 0.1 on entering local view, if you're working on
something close up with < 0.1 clipping, then toggle into local view it gets very
annoying.
October 26, 2010, 22:48 (GMT)
Some improvements to the uninstaller part:
* don't just recursively delete $BLENDERHOME
* seperately ask confirmation for recursive deleting contents of:
- $BLENDERHOME$SHORTVERSIONplugins
- $BLENDERHOME$SHORTVERSIONscripts
- $BLENDERHOME$SHORTVERSIONconfig
* Have clear warnings about files going to be deleted
October 26, 2010, 22:13 (GMT)
Make sure plugins/ goes under shortversion/ dir
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021