Revision ca5de1e by Nathan Letwory July 6, 2010, 16:39 (GMT) |
=== Windows Installer === Make sure for win64 version of Blender that we set default install dir to $PROGRAMFILES64 and keep win32 version to $PROGRAMFILES32. Reported on Graphicall.org by Robroy |
Revision a0e1221 by Campbell Barton July 6, 2010, 14:30 (GMT) |
complain if running with py2 |
Revision 513c873 by Luca Bonavita July 6, 2010, 13:56 (GMT) |
== rna cleanup == small fixes adnm tentative new keywords those discussed by campbell and brecht are still there, but commented with these keywords I'm happy how booleans went, committing to discuss with cambpell |
Revision d6ae565 by Campbell Barton July 6, 2010, 11:50 (GMT) |
fix for crash on active camera poll (from own recent commit) |
Revision 137e530 by Brecht Van Lommel July 6, 2010, 11:44 (GMT) |
Revert revision 29735: Fix #22051: crash when scaling parent metaball. Keep the constant resolution for any motherball's scale. This avoids running out of memory when scaling the metaball down, but there's a reason it depends on this scaling, for example for instancing it's more useful to have this. It also doesn't really solve the problem but only moves it, it's still possible to run out of memory with different setups/scales. |
Revision 8049f90 by Campbell Barton July 6, 2010, 11:14 (GMT) |
library tooltip for outliner icons |
Revision ca252e3 by Campbell Barton July 6, 2010, 10:21 (GMT) |
Correction to recent color balance compositor and sequencer changes. - In my changes lift was acting like a second gamma. - In blender 2.4x it was being added which gave ugly clipping. - in Magic Bullet Looks it scales the color about 1.0: (col - 1 * (2-lift)) + 1 Did more testing and made sure the order of applying lift/gamma/gain works the same as MagicBulletLooks (tested on Collin's mac laptop). |
Revision f38511c by Nathan Letwory July 6, 2010, 09:19 (GMT) |
=== Windows Installer === * add info about bitness: 32bit, 64bit or mingw-build |
Revision b0cee52 by Nathan Letwory July 6, 2010, 09:15 (GMT) |
Waste less memory ;) |
Revision f655911 by Nathan Letwory July 6, 2010, 09:13 (GMT) |
=== Windows Installer === * Proper deletion of install dir - everything under it will be gone * Ask if config/userdata can be removed and act accordingly. If selected, everything under user/config dir (BLENDERHOME) will be gone. * The installer now will automatically update vc runtime To be able to properly create an installer, you need: - NSIS, and the MoreInfo plugin for NSIS. Make sure NSIS is in your path - Set in your user-config.py BF_VCREDIST full path to the redist you have. Note: this works only with SCons. |
Revision bb626c3 by Nathan Letwory July 6, 2010, 06:43 (GMT) |
give an actually existing buffer instead of potential NULL |
Revision d37bae5 by Nathan Letwory July 6, 2010, 05:24 (GMT) |
committed one file too many |
Revision ae9b9b4 by Tamito Kajiyama July 5, 2010, 22:32 (GMT) |
Added UI controls for specifying logical operations (logical AND, OR, and NOT) to combine feature edge selection criteria. |
Revision d9f86e3 by Campbell Barton July 5, 2010, 22:22 (GMT) |
pedantic pep8 warnings, mostly white space. |
Revision 4926667 by Campbell Barton July 5, 2010, 21:43 (GMT) |
change the range for sequencer lift/gamma/gain to be 2.0 max |
Revision dd724f2 by Damien Plisson July 5, 2010, 19:59 (GMT) |
File/installation paths: osx (cocoa & carbon) update in ghost |
Revision 78adaa6 by Nathan Letwory July 5, 2010, 19:59 (GMT) |
* use blender_decimal_version() in places where '.blender/' was still being used * simplify the NSIS file creation (and add those files back). NOTE: The installer is still pretty much WIP, tomorrow more improvements. |
Revision b8de9bc by Tamito Kajiyama July 5, 2010, 18:37 (GMT) |
Merged changes in the trunk up to revision 29994. |
Revision 59b8f8d by Brecht Van Lommel July 5, 2010, 16:42 (GMT) |
Fix #21201: double click didn't use the original mouse position, now it stores it and sets it later when the double click event is handled. Decided to not reuse prevx but made prevclickx, because there may be multiple mousemoves between the two clicks, and prevx is already used for some other tricky things. |
Revision e738c73 by Brecht Van Lommel July 5, 2010, 16:20 (GMT) |
Fix #21917: add object operator has 30 layers, now the layer property has just 20 and the local view layers are added afterwards. |
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