Blender Git Commits

Blender Git "master" branch commits.

Page: 4321 / 5574

June 10, 2010, 19:35 (GMT)
Fixed bug #22558, Show Cone & Square look strange

* Fixed a couple things: for triangle fans, you have to put an extra vert to make them closed, and also flipped the draw order so that the normals went the same as for circle cones.

June 10, 2010, 18:56 (GMT)
bugfix [#22561] Make Dupliface Memory Leak
June 10, 2010, 15:41 (GMT)
setting the sequencer strip filepath for sound strips would rename the strip path but not the sounds,
resulting in sounds that didnt play in the sequencer unless you removed and replaced them with a strip that pointed to the new path.

The way these 2 datablocks work together is a bit odd, I think this is OK for now but should be better defined.
June 10, 2010, 14:42 (GMT)
Minor modification to how objects are selected for animation baking,
Rather then only baking parent objects. Only bake objects which are have no parents in the original scene.
This allows for parenting and unparenting within the game engine without gaps in the animation curves.
June 10, 2010, 07:57 (GMT)
lamp drawing clip start request by venomgfx, with wide lamps its hard to tell where clip start is at the edge of a lamp.
Revision 12b33ca by Nick Samarin
June 10, 2010, 00:25 (GMT)
Added debug circle rendering (extended OglDebugLine to OglDebugShape, created new function KX_RasterizerDrawDebugCircle)
Revision 0183d55 by Nick Samarin
June 10, 2010, 00:19 (GMT)
Added parameters for obstacle avoidance simulation: for object - flag for creation representation in simulation(OB_HASOBSTACLE) and obstacle radius (obstacleRad), for scene - obstacle simulation type (obstacleSimulation); added ui for new parameters
June 9, 2010, 19:44 (GMT)
more cleanup to bpy.context.copy(), exclude rna values and its self.
June 9, 2010, 19:31 (GMT)
py/rna api:
- bpy.context wasnt being created from the python bpy.types.Context type defined in bpy_types.py (bpy.context.copy() failed for eg.)
- bpy.context.copy() was returning C defined methods like FloatProperty(), which are not useful in this case, removed.

June 9, 2010, 19:20 (GMT)
enable adding objects in background mode by not using the context to get the object added.
June 9, 2010, 19:12 (GMT)
pep8, whitespace edits
June 9, 2010, 15:56 (GMT)
fix for crash setting the objects layers
June 9, 2010, 15:35 (GMT)
Fix #22317 View reamins in camera's view after camera is deleted (again)

The problem was not in the editors, the code in blenkernel have a XXX
in the perspective value. Now unlink_object also update the ARegion.
June 9, 2010, 14:17 (GMT)
recent addition: Shift+H in node editor was switching the preview of node types that didnt support it.
June 9, 2010, 14:04 (GMT)
- added a flag argument to WM_operator_properties_filesel() currently only used for relative path option.
- added relative option to saving external multires data
- renamed multires external functiosn to have save / pack as suffix.
- added TODO's for file select operators that should support relative paths but dont.

- also disable openmp on linux cross compile, mingw currently isnt linking -lgomp

June 9, 2010, 09:48 (GMT)
python utility property library.users_id: returns a tuple of all ID datablocks which use this library.
June 9, 2010, 08:33 (GMT)
attempt to fix problem with quicktime on MSVC
June 9, 2010, 08:24 (GMT)
rename rna function obj.make_display_list(scene) --> obj.update(scene)
also added 3 optional bool arguments, 'object', 'data' & 'time', matching the object recalc flags.
June 9, 2010, 08:00 (GMT)
Logic Editor: bugfix for "Unable to Add Controllers sometimes" (reported in IRC by Daniel Salazar (ZanQdo)
What was happening; if
the old code (2.49) was changing the status from 0 to 1 inside the interface code. e.g. if (!ob->status) ob->status = 1;
Initializing it properly (in blenkernel) and making sure the new status is ever 0 (in rna_object.c) should fix it.

And yes, the log is bigger than the patch !
Revision 668a515 by Matt Ebb
June 9, 2010, 07:55 (GMT)
Fix [#22188] Minor UI bug with panels in the properties window.

This prevents header-less panels (such as object name in object properties) from being re-sorted
when dragging other panels.

Also minor tweak, make the 'a' key shortcut to open and close panels only work with there are no
other modifier keys (like alt).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021