Blender Git Commits

Blender Git "master" branch commits.

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Revision 618b459 by Joshua Leung
March 18, 2010, 13:04 (GMT)
F-Modifier Goodies (as requested by @ndy):

* Copy/Paste operators for F-Modifiers
Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons.

Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor.
Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.

* 'Stepped Interpolation' F-Modifier
This modifier holds each interpolated value from the F-Curve for several frames without changing the timing.

This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
March 18, 2010, 10:16 (GMT)
CMake: FFMPEG directory and libraries are now configurable.

Revision 9ebde54 by Joshua Leung
March 18, 2010, 07:53 (GMT)
Bugfix: Autokeying was non-functional after the Keying Sets refactor

- The RNA wrapping for the generate callback was still wrong, with the primary effect being that C-code calling this had unexpected consequences that were hard to debug.
- Fixed some defective checks that meant that when specifying the RNA-pointers for the Keying Set to use (rather than using the Keying Set's own iterator callback) would never add any info.
Revision 3566400 by Matt Ebb
March 18, 2010, 07:05 (GMT)
Removed the 'recover temp' option from the splash screen - the way the temp saving currently
works, it's mostly non-functional there (i.e. when you've just started the application).

It would be nice if blender could name the temp files in a special way so that it could actually
search through the temp folder and find the most recently saved temp file, but for now, I'll
just remove the option.
Revision d96bf31 by Matt Ebb
March 18, 2010, 06:03 (GMT)
Fix [#21657] Blender crashes after importing .obj and selecting a material

Creating an object via some pre-existing obdata via the py api wasn't properly initialising the
object/mesh material link data.
Revision 6c6825b by Matt Ebb
March 18, 2010, 04:46 (GMT)
Fix [#21568] Scene Linking
Revision 35a5be7 by Matt Ebb
March 18, 2010, 04:09 (GMT)
Fix [#20908] Box Select On File/Append Selects Too Many Files
Revision 25ea2fa by Matt Ebb
March 18, 2010, 01:26 (GMT)
Fix [#21651] After Fix # 21114 Adding mesh in local at cursor position doesn't work

Silly bug from yesterday..
March 18, 2010, 00:36 (GMT)
BGE: blenderplayer building again.
*side note: Quadbuffer seems to be partially working in Blender 2.5 (it's 100% in 2.49). I'll try to take a look at that later.
Revision 045d33d by Matt Ebb
March 17, 2010, 22:54 (GMT)
Fixed a crash switching to brush texture nodes

Also removed some python code to check for node materials within the material and texture properties. It seems to go fine without it, and this should be handled by context instead.
March 17, 2010, 21:38 (GMT)
Sound bugfixes:
* sound file path was not displayed in sequencer panel.
* sound strip with relative paths would stop working after undo.
(commit 27575 by Brecht from render25 branch)
March 17, 2010, 21:33 (GMT)
Fix render info text not showing up in image editor while building
render database, due to threading fix.

Revision be3d5f9 by Joshua Leung
March 17, 2010, 11:34 (GMT)
PyKeyingSet Bugfixes:
* With multiple objects selected, only one of the objects got keyframed. The code which was checking for duplicate paths was wrongly assuming to ignore the ID-block used still.

* Not registering a Keying Set as 'builtin' would crash on startup. I've made all Keying Sets fallback to adding as if they were local for now, but a better solution is coming soon.

* Fixed a typo in RNA function wrappers for the generator callback, since it was looking for the iterator only. This doesn't seem to have caused any problems (thankfully).
Revision 1d4b932 by Matt Ebb
March 17, 2010, 03:07 (GMT)
Fix [#21553] Re-Projection just opening the image editor but not the image.

Campbell please check/beautify if you like, but it works properly on OS X, either
opening Preview with the 'open' command or Photoshop, when the path is set
in user preferences.
Revision 504a7e9 by Matt Ebb
March 17, 2010, 01:56 (GMT)
Fix [#21285] Assigning an Edge Rotate (clockwise) shortcut also deletes affected faces when used
Revision 3c09e76 by Matt Ebb
March 17, 2010, 00:54 (GMT)
Fix [#21329] Extrude of single vertex constrained
Revision 724418f by Matt Ebb
March 17, 2010, 00:05 (GMT)
Fix [#21114] Graphical cursor displayed in wrong position when switching to local ortho.
Revision b3e48fe by Matt Ebb
March 16, 2010, 22:19 (GMT)
Fix: Incorrect alpha values were displayed when sampling a float image in the image editor,
reported in IRC by kahr-alpha
March 16, 2010, 21:09 (GMT)
"Fill deformed" option for 2D curves

Add new option named "Fill deformed". If this option is switched on.
2D curve will be first deformed by modifiers and only then be filled
with faces.
March 16, 2010, 20:42 (GMT)
Fix [#21634] GHOST_WindowCocoa: activeWindow null pointer check
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