Blender Git Commits

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Revision 39ff5d7 by Joshua Leung
January 15, 2010, 10:34 (GMT)
Reverting changes made in r25940 with the NLA unmapping.

The reverted code was just blindly restoring the old state of the keyframes; changes to selection state, value changes, handle type, etc. were overridden, and the cases where keyframes were deliberately retimed or otherwise were also ignored.

I'm not sure what problems these changes were meant to be solving, but will reassess the situation when I get more info on this.
January 15, 2010, 10:02 (GMT)
[#20685] Fixed: cleaned up descriptions, removed unrelated comments in code
from Jaevixa McNomera (jaevixa)
January 15, 2010, 09:59 (GMT)
* don't copy .pyc files
Revision 0e8dd13 by Matt Ebb
January 15, 2010, 07:26 (GMT)
Fix [#20437] Impossible to load "voxel data" sequence file from
texture panel (field missing?)
January 15, 2010, 07:04 (GMT)
* Fix two issues:
- makesrna would crash on Windows with this malloc business (writing wrong places).
- The one malloc never got freed (apart from not being MEM_callocN - which should be used instead of vanilla malloc/calloc!)
Revision bd6ce45 by Matt Ebb
January 15, 2010, 06:17 (GMT)
Fix [#20129] emulate numpad

Converted Command+LMB to send a RMB click event on Mac OS X, if Emulate 3 Button Mouse is switched on.


Also fixes for previous commit, didn't all go through.
Revision 87c5ed3 by Matt Ebb
January 15, 2010, 06:10 (GMT)
Tweaked/added poll functions to prevent operators that require
a 3D View from being used outside the 3D View (i.e. the info header
search button)
Revision 085795e by Matt Ebb
January 15, 2010, 05:00 (GMT)
Fix [#20514] In sculpting mode is possible to use page down/up to exceed the actual multiresolution level
January 15, 2010, 01:21 (GMT)
Adding back cursor to center menu entry that was mistakingly removed by an unnamed person.
January 15, 2010, 00:35 (GMT)
Transform Constraints: When axis is quasi perpendicular to the screen (within 5 degrees), it uses vertical motion of the mouse instead of normal axis projection. This behavior isn't new, but the 5 degrees limit is (it's also the limit at which manipulator axis disappear), it used to be much lower than that making small angles hard to manage.
January 14, 2010, 23:59 (GMT)
fix for possible crash with the boundbox of a mesh used when freed.
January 14, 2010, 22:45 (GMT)
patch [#20673] Fixed descriptions in Torus mesh controls, and added some requested controls
from Jaevixa McNomera (jaevixa)
January 14, 2010, 21:30 (GMT)
Text Editor: Add an option "Tabs as Spaces".
So now tab is not ALWAYS converted to spaces.
This is stored by text datablock (what allows to do nice things in the future, as automatic check for the indentation type of the file).

Ideally we should redraw the other Text Editor windows after changing that (in case the same file is opened and the Property panel is also open). Not sure how to do that though.

I'm using TABSTOSPACES as the DEFINE flag because TABSASSPACES sounds too ugly.

(also fix for interface divisor bug)
January 14, 2010, 20:48 (GMT)
Ctrl+RMB select in the dope-sheet wasnt working, this nlabackup stuff isnt being done for select-all so not sure why its there, commented it out for now.
Aligorith, please check.
January 14, 2010, 19:53 (GMT)
[#20672] TimeLine (arrows will not proceed animation)

RNA notifiers don't have a window and didn't get picked up correctly by the animation redraw system. If there's no window defined in a scene notifier, handle it anyway if the scene matches (or if there aren't any).
January 14, 2010, 18:15 (GMT)
[#19978] Can not switch view with keymaps while emulate numpad is activated; in modes other than object and edit

Was caused by event emulation (numpad and mmb) happening separately at each level of the keymap, so brush selection was latching on the event before it had time to test emulated values with view navigation entries (at a lower level in the hierarchy).

After discussion with Matt, decided that event emulation should be done at the root of the event loop, replacing the event with the emulated values. This is much more predictable and more logical as far as event emulation goes.
January 14, 2010, 18:11 (GMT)
Mkey toggles mask while in vertex/texture/weight paint mode.
remove unused operator property
January 14, 2010, 16:14 (GMT)
improve volume preserving puff to shape the end strands of the hair in relation to the underlying form of the head.
January 14, 2010, 16:01 (GMT)
Cocoa : fix for modifiers keys handling upon application switching

- fix race condition between applicationBecomeActive, and WindowBecomeKey events that discarded the modifiers keys status change event message
- workaround for a 10.6 bug that made the Cmd (oskey) modifier erroneously on.
January 14, 2010, 14:33 (GMT)
uv layout svg files were not importing into inkscape or firefox (gimp worked)
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