Blender Git Commits

Blender Git "master" branch commits.

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Revision 7d251de by Joseph Eagar
January 14, 2010, 02:16 (GMT)
view3d bg image now updates on frame change, and the panel for it properly draws an image user template. someone else might want to look over the UI stuff, hopefully it's ok. also added some ffmpeg .dlls to the SConscript to install.
Revision 2b1e595 by Matt Ebb
January 14, 2010, 02:13 (GMT)
Fix URL to new py API docs
January 14, 2010, 02:06 (GMT)
Missing notifiers in some transform orientations operators.

Also, nice harmless typo (only because KM_SHIFT|KM_CLICK (1|3) == KM_SHIFT|KM_CTRL (1|2))
Revision f3c8952 by Matt Ebb
January 14, 2010, 01:47 (GMT)
Fix [#20663] Mouse cursor icon changes back to default in edit mode

Seemed simple but actually turned out to be quite complex.

ND_MODE notifier was being misused, changed to ND_TOOLSETTINGS

Note: Although the fix itself doesn't involve this much, debugging uncovered
that listeners can't rely on notifier->swinid to be correct, since notifiers can
now be added from RNA without a region context.
Revision 61d4ff5 by Matt Ebb
January 14, 2010, 00:03 (GMT)
Fix for saved animation image sequence renders being too dark
(caused by my recent color management commit)
Revision ddafe3f by Matt Ebb
January 13, 2010, 23:12 (GMT)
Fix [#19902] sculpt brush texture not accessible when the object has no material

Texture handling really needs deeper improvement, this fix doesn't really help for
other situations like modifiers, but solves the inconvenient case of sculpting with
no material at least.
January 13, 2010, 22:17 (GMT)
[#20583] Snap Cursor to Center and more View edits

Patches by Jonathan Smith (jaydez)

Add a Cursor Center entry in the snap menu (Shift-S) to reset the cursor to 0,0,0. Also rename the view_center operator to view_selected to reflect better what it does (in the code only, description and name were already ok).
January 13, 2010, 21:37 (GMT)
[#20112] User Preferences window causes a crash

Opened preference window caused a crash (context pointing to freed screen) when Load UI was turned off.
January 13, 2010, 19:53 (GMT)
- when the image is available export the SVG with the pixel width and height, saves typing into the gimp each time.
- option to only export selected faces.
- add in some metadata from the scene
January 13, 2010, 19:48 (GMT)
Makefiles: add -DNAN_BUILDINFO to CPPFLAGS in windowmanager/intern when building with NAN_BUILDINFO
enabled
January 13, 2010, 19:02 (GMT)
Patch [#20588] Adding multisample support to Win32 Ghost - by Mitchell Stokes (Moguri)

Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317).
January 13, 2010, 19:00 (GMT)
UV Layout export, writes an SVG, uses material colors.
January 13, 2010, 17:58 (GMT)
UV mirror tool (copies UVs from one side of the mesh to the other)
WIP, suffers from editmode bug where editmode python tools cant have redo-options set. and needs options for precission.
January 13, 2010, 17:43 (GMT)
Cocoa : properly distinguish mouse from multitouch trackpad scroll events

Mighty mouse trackball now fires proper wheel events (and not trackpad pan ones)
January 13, 2010, 14:39 (GMT)
link markers to another scene, Currently in Ctrl+L menu (which isnt ideal but no menu in timeline for this)
needed for linking in scenes and copying markers about
January 13, 2010, 12:51 (GMT)
Merge -c 25963 from COLLADA branch into trunk.
January 13, 2010, 12:44 (GMT)
COLLADA branch: fix #20653 - <animation> tag's target attribute was missing ".ANGLE".
Also replaced "."s in <animation> ids with "_" and corrected bone <node> sids.
January 13, 2010, 12:17 (GMT)
check if the layer exists rather then getting the array.
January 13, 2010, 12:16 (GMT)
fix crash for projection painting with subsurf or multires, while drawing the verts & faces were bening freed.
January 13, 2010, 12:15 (GMT)
RNA NLA update function was wrong, taking the scene as a PointerRNA
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