Revision 7d251de by Joseph Eagar January 14, 2010, 02:16 (GMT) |
view3d bg image now updates on frame change, and the panel for it properly draws an image user template. someone else might want to look over the UI stuff, hopefully it's ok. also added some ffmpeg .dlls to the SConscript to install. |
January 14, 2010, 02:13 (GMT) |
Fix URL to new py API docs |
Revision 36229bd by Martin Poirier January 14, 2010, 02:06 (GMT) |
Missing notifiers in some transform orientations operators. Also, nice harmless typo (only because KM_SHIFT|KM_CLICK (1|3) == KM_SHIFT|KM_CTRL (1|2)) |
January 14, 2010, 01:47 (GMT) |
Fix [#20663] Mouse cursor icon changes back to default in edit mode Seemed simple but actually turned out to be quite complex. ND_MODE notifier was being misused, changed to ND_TOOLSETTINGS Note: Although the fix itself doesn't involve this much, debugging uncovered that listeners can't rely on notifier->swinid to be correct, since notifiers can now be added from RNA without a region context. |
January 14, 2010, 00:03 (GMT) |
Fix for saved animation image sequence renders being too dark (caused by my recent color management commit) |
January 13, 2010, 23:12 (GMT) |
Fix [#19902] sculpt brush texture not accessible when the object has no material Texture handling really needs deeper improvement, this fix doesn't really help for other situations like modifiers, but solves the inconvenient case of sculpting with no material at least. |
Revision 0befa75 by Martin Poirier January 13, 2010, 22:17 (GMT) |
[#20583] Snap Cursor to Center and more View edits Patches by Jonathan Smith (jaydez) Add a Cursor Center entry in the snap menu (Shift-S) to reset the cursor to 0,0,0. Also rename the view_center operator to view_selected to reflect better what it does (in the code only, description and name were already ok). |
Revision 9bcfcfb by Martin Poirier January 13, 2010, 21:37 (GMT) |
[#20112] User Preferences window causes a crash Opened preference window caused a crash (context pointing to freed screen) when Load UI was turned off. |
Revision 27dc5be by Campbell Barton January 13, 2010, 19:53 (GMT) |
- when the image is available export the SVG with the pixel width and height, saves typing into the gimp each time. - option to only export selected faces. - add in some metadata from the scene |
Revision 76d736e by Stefan Gartner January 13, 2010, 19:48 (GMT) |
Makefiles: add -DNAN_BUILDINFO to CPPFLAGS in windowmanager/intern when building with NAN_BUILDINFO enabled |
Revision e594a87 by Nathan Letwory January 13, 2010, 19:02 (GMT) |
Patch [#20588] Adding multisample support to Win32 Ghost - by Mitchell Stokes (Moguri) Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317). |
Revision ef5ab2b by Campbell Barton January 13, 2010, 19:00 (GMT) |
UV Layout export, writes an SVG, uses material colors. |
Revision 58f13d4 by Campbell Barton January 13, 2010, 17:58 (GMT) |
UV mirror tool (copies UVs from one side of the mesh to the other) WIP, suffers from editmode bug where editmode python tools cant have redo-options set. and needs options for precission. |
Revision 32f4877 by Damien Plisson January 13, 2010, 17:43 (GMT) |
Cocoa : properly distinguish mouse from multitouch trackpad scroll events Mighty mouse trackball now fires proper wheel events (and not trackpad pan ones) |
Revision 75ec61d by Campbell Barton January 13, 2010, 14:39 (GMT) |
link markers to another scene, Currently in Ctrl+L menu (which isnt ideal but no menu in timeline for this) needed for linking in scenes and copying markers about |
Revision 5740497 by Arystanbek Dyussenov January 13, 2010, 12:51 (GMT) |
Merge -c 25963 from COLLADA branch into trunk. |
Revision 799fd6f by Arystanbek Dyussenov January 13, 2010, 12:44 (GMT) |
COLLADA branch: fix #20653 - <animation> tag's target attribute was missing ".ANGLE". Also replaced "."s in <animation> ids with "_" and corrected bone <node> sids. |
Revision e5be23c by Campbell Barton January 13, 2010, 12:17 (GMT) |
check if the layer exists rather then getting the array. |
Revision 3c888b6 by Campbell Barton January 13, 2010, 12:16 (GMT) |
fix crash for projection painting with subsurf or multires, while drawing the verts & faces were bening freed. |
Revision e691c9d by Campbell Barton January 13, 2010, 12:15 (GMT) |
RNA NLA update function was wrong, taking the scene as a PointerRNA |
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