Revision ebf1c5f by Nicholas Bishop August 16, 2009, 01:25 (GMT) |
2.5/Texture paint * Made texture paint object-localized too. Note for Brecht: gpu_draw.c had three uses of G_TEXTUREPAINT that I was not able to cleanly fix, so commented out for now. Can you take a look and see what should be done here? |
August 15, 2009, 23:42 (GMT) |
Remove astray tab chars. |
August 15, 2009, 23:37 (GMT) |
Remove dynamic link directive as it seems we keep on with static approach. |
Revision a6089f8 by Nicholas Bishop August 15, 2009, 22:35 (GMT) |
2.5/Paint: * Added RNA for the object-localized modes |
Revision 9bd5b48 by Thomas Dinges August 15, 2009, 22:28 (GMT) |
2.5 3DView Header: * "Object" Menu is now written in python. |
Revision b8aff06 by Nicholas Bishop August 15, 2009, 21:46 (GMT) |
2.5/Paint: * Weightpaint is now object-local like sculpt and vertexpaint. * Fixed a bug spotted by DingTo, going from editmode to sculptmode didn't fully leave editmode |
Revision e182d65 by Nicholas Bishop August 15, 2009, 20:36 (GMT) |
2.5/Vertex paint: * Made vertex paint local to object, like sculpt mode. * New test for vertex paint is (ob->mode & OB_MODE_VERTEX_PAINT) |
Revision 2b3d2b7 by Thomas Dinges August 15, 2009, 20:21 (GMT) |
2.5 3DView: * Renaming of edit mode context types. * Code cleanup. |
Revision 9d673cd by Nicholas Bishop August 15, 2009, 19:48 (GMT) |
2.5, continuing work with localizing paint modes. * Replaced FACESEL_PAINT_TEST macro with paint_facesel_test. This removes one more thing from BKE_global, and it'll make it easier to localize. * Fixed sculpt paint cursor sometimes not showing. |
Revision 0ce5163 by Thomas Dinges August 15, 2009, 19:40 (GMT) |
2.5 3D_View: Patch [#19031] (2.5) python menus for the view3d header by Lorenzo Pierfederici (lento). Thanks! * Added CTX_data_mode_string() to find out in which mode we're in. * Added some "select" menus as a test. This patch makes it basically possible to wrap the 3D View menus to python. |
Revision ca906df by Brecht Van Lommel August 15, 2009, 19:38 (GMT) |
2.5: Increase subversion, to avoid doing 2.5 do_versions code each time. |
Revision 3da4061 by Brecht Van Lommel August 15, 2009, 19:35 (GMT) |
2.5: Material buttons * Transparency is now it's own panel, with a boolean toggle + enum for z/ray transparency (following mockup made by William). Also had to change DNA flags for this. * Disabled radiosity a bit more in render engine, it still had some effects like auto autosmooth. * Make some sliders in material buttons percentages in RNA. * Some other small tweaks in layout and naming. |
Revision 41dc419 by Brecht Van Lommel August 15, 2009, 19:31 (GMT) |
2.5: fix for layout engine, increase default size of number buttons in headers. |
Revision f27bee3 by Campbell Barton August 15, 2009, 19:28 (GMT) |
had support for single triangular brush commented when it works ok. thanks to j michaelson for pointing out. |
Revision be1efd7 by Nicholas Bishop August 15, 2009, 18:58 (GMT) |
2.5/Sculpt: * Made sculpt mode local to object. * This also fixes loading files from 2.4x saved in sculptmode Touched a lot of things here, let me know if anything breaks TODO: * The other paint modes should be converted as well |
Revision e63d4d2 by Campbell Barton August 15, 2009, 17:46 (GMT) |
dont link against SDL when disabled |
Revision 348dc14 by Joseph Eagar August 15, 2009, 17:31 (GMT) |
made the crash handler disabled by a command line flag, insted of being #ifdef'd out on release builds. also did little bit of work on subsurf. and face select can now deselect again, and fixed some other bugs with it (and subsurf). |
Revision 9059639 by Brecht Van Lommel August 15, 2009, 16:43 (GMT) |
2.5: Screen/Scene New/Delete operators. Implementation Note: * Moved the scene copy/unlink code back into blenkernel, with the exception of the copy single user stuff which is still in object_edit.c. * Uses SCREENDELETE notifier like SCREENBROWSE, seems only clean way to do this now. |
Revision 314b143 by Brecht Van Lommel August 15, 2009, 16:36 (GMT) |
2.5: warning fixes Directories intern/ and source/blender/ now compile warning free again here with scons/gcc. |
Revision de330b0 by Elia Sarti August 15, 2009, 14:37 (GMT) |
Fix for View All operator in 3dview, was not working because of missing code. |
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