Revision b0cca7d by Benoit Bolsee April 9, 2009, 21:15 (GMT) |
BGE API cleanup: StateActuator. |
Revision 09a5ffd by Benoit Bolsee April 9, 2009, 20:40 (GMT) |
BGE API cleanup: sound actuator. |
Revision 92e17f1 by Elia Sarti April 9, 2009, 20:33 (GMT) |
2.5 / RNA DNA_texture_types almost finished, missing still plugin type. I noticed many texture share the same noise settings maybe this can be grouped into a common function. Also testing out first commit. |
Revision 79c30a0 by Ton Roosendaal April 9, 2009, 18:11 (GMT) |
2.5 WIP commit for UI drawing. - Hooked up Diego's new Font API - Added Style definitions for fonts, currently it uses a different font for panel titles to show it. - Styles are in Userdef now too, still not finished - Userdef "DPI" will offer global control over font size, to match monitor size/resolution. It's meant to scale widgets and headers too btw, later. - Lots of code removed for old fonts, but that's unfinished. On todo: too much to mention, will continue happily tomorrow! |
Revision 46d8c1e by Campbell Barton April 9, 2009, 17:31 (GMT) |
talked to vekoon and he's ok about using pythons CFunction rather then our own pytype. If printing PyTypes becomes important we can do it a different way which is still less then 10 lines. |
Revision bca1ca9 by Campbell Barton April 9, 2009, 16:52 (GMT) |
Added rna functions so they get included in a dir(rna_struct) from python. Added a check that a panel panel is a subclass of bpy.types.Panel (need a better way to access this type) |
Revision 4669fa4 by Campbell Barton April 9, 2009, 16:00 (GMT) |
Added GameKeys.EventToCharacter(event, is_shift) so you can get the character that would be types when pressing a key. Last commit was made in the pydocs folder only, so this includes changes mentioned in rev 19620. |
Revision 26568d0 by Brecht Van Lommel April 9, 2009, 13:32 (GMT) |
RNA: makefiles aren't working correct on Mac currently, temporary workaround. |
Revision 9196d88 by Campbell Barton April 9, 2009, 13:20 (GMT) |
Experimental removal of pyrna_func_Type (ifdef'd out) Since adding a new type gives quite a lot of extra boiler plate functions. Return PyCFunction's main disadvantage is it does not have a uniqie name when you print it. |
Revision e14e66f by Campbell Barton April 9, 2009, 12:53 (GMT) |
BGE Py API - added keyboard senser attribute "events" to replace getEventList() - fix 2 memory leaks in the python api (was making a list but not returning it) - setting readonly attributes didnt give a good error message. |
Revision 84f3e7d by Joshua Leung April 9, 2009, 11:36 (GMT) |
2.5 Bugfix: Trying to insert/delete keyframes on old-style buttons would crash Fixed the problems with using uninitialised vars in the calls for inserting keyframes from buttons. Oldstyle buttons (i.e. those without any RNA links, such as the 3D-View header buttons) would crash otherwise. |
Revision 3be2b89 by Benoit Bolsee April 9, 2009, 10:29 (GMT) |
Remove redundant include GL/glu.h in KX_Dome.cpp. |
Revision 65f65a7 by Campbell Barton April 9, 2009, 10:28 (GMT) |
key logging didnt work for alphanum keys -=_+ and | since revision 2 and nobody noticed! |
Revision c29d51f by Campbell Barton April 9, 2009, 10:05 (GMT) |
BGE Text - fix for tab drawing as an @ and not adding white space. Tab width is always space*4. |
Revision eacf5b5 by Campbell Barton April 9, 2009, 09:50 (GMT) |
BGE Text - multi-line strings for bitmap text - keyboard sensor now logs return and pad enter as "n" BGE std::vector use in Value.cpp and RAS_MaterialBucket.cpp The size of a new list is known before making them, reduce re-allocs, though probably not a noticeable speedup. |
Revision a59ee83 by Joshua Leung April 9, 2009, 07:26 (GMT) |
Animation Editors - Bugfixes: * Collapse selected channels should now work for most channels. It still doesn't work for Action Groups for some reason... * Objects are now deemed to only be selected in Animation Editors if the are selected (i.e. if they are active but not selected, they are no longer considered to be selected) * Outliner updates when scrubbing the TimeLine. As a consequence, anim playback with an Outliner open is a bit slower now. |
Revision ba4ad93 by Campbell Barton April 9, 2009, 01:52 (GMT) |
Python 2.3 wouldn't compile with BGL. |
Revision f9cc722 by Maxime Curioni April 8, 2009, 23:03 (GMT) |
Corrected memory deallocation error on exit |
Revision 7e1d0b5 by Maxime Curioni April 8, 2009, 21:44 (GMT) |
Corrected the problem of the view moving after a Freestyle render, when positioned at the camera location |
Revision 5b0d75e by Benoit Bolsee April 8, 2009, 21:40 (GMT) |
BGE API cleanup: 2DFilterActuator. |
|