Blender Git Commits

Blender Git "master" branch commits.

Page: 4930 / 5574

May 7, 2008, 21:21 (GMT)
modify script to use long opts; --name vs -n, for example.

This makes epy_docgen.sh compatible with epy_docgen-3.sh.

I am not sure why we would need both scripts. Perhaps
someone with epdoc version 3 can test.
May 7, 2008, 20:42 (GMT)
Reason of all this work: Commiting my work-in-progress on reviewed collision system (better + general access to kdop, uses less memory, put it into BLI_* namespace and usage defined like existing BLI_kdtree_*). Deleted old kdop.c
May 7, 2008, 20:34 (GMT)
was missing depgraph update for centering objects in editmode if they were unselected.
ctrl+num keys for switching subsurf didnt work in editmode if the object wasnt selected. changed this to only operate on the editmode object. also
disallow ctrl+num to change layers for values above 4.

May 7, 2008, 20:24 (GMT)

Fix for bug #10932: area light bug, points behind the lamp could
also get lit.

May 7, 2008, 20:22 (GMT)
Added bullet back to branch, compiling works again
May 7, 2008, 20:06 (GMT)
Resolved other bad files in branch, had to kick old bullet, will have to copy from trunk
May 7, 2008, 19:25 (GMT)

Possible fix for #9691: blender failing to allocate memory when rendering
particles on windows, now allocates smaller chunks of memory.

May 7, 2008, 18:33 (GMT)
fps timer was starting off at 0 fps
May 7, 2008, 17:44 (GMT)
May 7, 2008, 16:31 (GMT)

Fix for bug #9676: added warning that particles on multires are
not supported on anything else than the first level.

May 7, 2008, 15:38 (GMT)
* added support for exporting dupli objects
* option to export modifier applied objects
* option to export quads as tri's
* added back compress option (will default to enabled if you use .x3dz as the extension)

May 7, 2008, 14:58 (GMT)

Fix for bug #10990: edge render AA issue.

May 7, 2008, 12:45 (GMT)
Normal projection:
+added option to remove faces where all vertices got unprojected

Nearest surface point
+15% faster closest point on point-tri function
(archived by projecting the point on tri-plane and solving the problem on 2D)
(its still using bruteforce on triangles.. I'll add the right data structure later)
May 7, 2008, 12:23 (GMT)

Bugfix: modified the tooltip to indicate that the maximum length option
for particle paths applies to children.

May 7, 2008, 07:57 (GMT)
Setting frame in python allowed negative numbers (was casting to a short with no clamping!)
disable capslock option isnt used anywhere.
May 7, 2008, 03:37 (GMT)
soc=2008-mxcurioni: reverted back to compiling swig as a binary, instead of as a library
May 7, 2008, 00:37 (GMT)
fix for [#10290] Wire object hid in the back of soled obj.

reverse wire draworder logic from r4059, wire-only meshes were not using a depth buffer which meant they would not be visible at
all, if they were after an overlapping solid object in the scene (had this problem for peach too).

May 6, 2008, 23:58 (GMT)
fix for [#10180] File Browser buttons disappear after clicking on Window Type button
Spent some time looking into what this could break and it seems like a safe change.

May 6, 2008, 20:55 (GMT)
BGE patch #10492 approved: getLinearVelocity() now can provide local velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release
May 6, 2008, 19:29 (GMT)
== bugfix ==
[#10312] Append Link (image browser) bug if combined with Open window
The only place where the special handling in newspace is relevenant is when
opening it with the windowtype_pupmenu. All other overlaying windows( render in image space, scriptspace)
should leave imagebrowser/filebrowser space alone.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021