Blender Git Commits

Blender Git "master" branch commits.

Page: 4934 / 5574

May 1, 2008, 14:51 (GMT)
[#8397] "playback fps' jumps all over the map
average over the last 8 times to reduce flickering. ideally this would show how many frames were drawn in the last second. but I think this is good enough just to get an idea how fast the animation is playing without annoying flicker.
May 1, 2008, 14:22 (GMT)
Change plugin.def to pluging.DEF for case sensitive operating systems.

File is source/blender/blenpluginapi/plugin.DEF
May 1, 2008, 13:54 (GMT)
* copy plugin header stuffies too.
May 1, 2008, 12:35 (GMT)
Complement to bug fix #8869: crash with alpha mesh
May 1, 2008, 11:33 (GMT)
* remove redundant line.
May 1, 2008, 08:11 (GMT)
* add missing int rel to BPy_Library and BPy_LibraryData
Revision 3d2758a by Ken Hughes
May 1, 2008, 05:52 (GMT)
Add support to bpy.library module for relative paths.

May 1, 2008, 01:00 (GMT)
Nearest-vertex mode optimized with kdtrees
currently uses the kdtree code avaible on blender
April 30, 2008, 22:42 (GMT)
* Fix Verse bug [#8959] Clients doesn't connect if libverse.a is compiled with -O2
Merged from Verse SVN (r4524). See Verse bug tracker for bug report.
April 30, 2008, 22:30 (GMT)
fix for bugs
[bf-blender-Bug Tracker][6693] x3d export bug in V2.44 release
[bf-blender-Bug Tracker][7773] .x3d exporter problems (moving meshes away)
Updated how objects are transformed, and use Mesh rather then NMesh.
also removed vertex color saving since it was really slow and vcolors are stored per face in blender.

April 30, 2008, 19:58 (GMT)
fix BGE bug #8869: Added objects are not lit correctly

The current layer information is now stored in KX_GameObject and inherited from the parent object when dynamically added. This information is used during the rendering the select the lamps. As the selected lamps are always coming from active layers, their position and orientation are correct.
April 30, 2008, 18:30 (GMT)
April 30, 2008, 18:14 (GMT)
Merge trunk with branch
svn merge -r 14551:14626 https://svn.blender.org/svnroot/bf-blender/trunk/blender
April 30, 2008, 17:55 (GMT)
Changed a bit of code structure to make method optimization easier
April 30, 2008, 15:41 (GMT)
Added Freestyle to extern/ directory
April 30, 2008, 13:29 (GMT)

Fix for bug #9867: issues with making particle systems local.

April 30, 2008, 12:02 (GMT)

Fix for bug #8963: there was still an issue with SSS and transparency
in the shading because of ramps.

April 29, 2008, 21:43 (GMT)
== bugfix ==
fix for [#6580] invalid file names not handled consistently when saving
only affects windows, where invisible file stream could be created if filename contains ':'
April 29, 2008, 19:51 (GMT)

Fix for bug #8910: FSA + spotlight halo not working correct together.

April 29, 2008, 18:41 (GMT)
== mmap for win32 ==
replacement for mmap/munmap on Windows.
Implemented using CreateFileMapping/MapViewOfFile.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021