Revision 1cb7325 by Martin Poirier November 28, 2007, 22:43 (GMT) |
Fix for crashes due to non-working cycle detection. Start of radial symmetric function. |
Revision 5613199 by Brecht Van Lommel November 28, 2007, 22:21 (GMT) |
Render Baking ============= A new "Selected to Active" option in the Bake panel, to (typically) bake a high poly object onto a low poly object. Code based on patch #7339 by Frank Richter (Crystal Space developer), thanks!. Normal Mapping ============== Camera, World, Object and Tangent space is now supported for baking, and for material textures. The "NMap TS" setting is replaced with a dropdown of the four choices in the image texture buttons. http://www.blender.org/development/current-projects/changes-since-244/render-baking/ |
Revision 91dc459 by Brecht Van Lommel November 28, 2007, 21:42 (GMT) |
Bugfix: crash with textured drawing in editmode and linked duplicates. |
Revision 2d38926 by Geoffrey Bantle November 28, 2007, 19:06 (GMT) |
-> Fix for FLT export Silly mistake on FLT export meant that when copying textures no check was done to see if the file being copied existed or not. Fixed |
Revision ce52384 by Ton Roosendaal November 28, 2007, 18:43 (GMT) |
Small material assigning feature: in EditButtons, panel "Links and Materials", there's now a browse button to directly assign a material to selected faces. It does: - check if material was already in one of the 'slots' of the object - if so, then use this as index to assign - if not, then add a new slot, and assign the new index |
Revision d6ce9e4 by Campbell Barton November 28, 2007, 15:26 (GMT) |
curve re-meshing had some errors when making joins, now collapse surrounding overlapping segments when adding joins to allow room for the join, joint rotation was also wrong between branches. |
Revision 86f3b64 by Ton Roosendaal November 28, 2007, 13:33 (GMT) |
Blender interface code in Game Engine, who would that have thought! (this fixes compile error in GE) |
Revision 4cdaa3a by Ton Roosendaal November 28, 2007, 12:42 (GMT) |
Previous commit (for ipos) missed python code fixes. Apparently makefiles for python are broken... |
Revision 7154e84 by Ton Roosendaal November 28, 2007, 12:32 (GMT) |
Images now have option to be tagged "convert to premul". Option available in the Image (properties) panel. |
Revision 36f7da7 by Ton Roosendaal November 28, 2007, 12:11 (GMT) |
Tiny feature, but loadsa code, and big impact for the Blender riggers: -> Constraint Influence Ipo now can be local, linked to constraint itself You enable this in the IpoWindow header, with the Action icon to the left of the Ipo Type menu. The button tooltips give the clue as well. Tech note: the Ipo now can get directly linked to a constraint, and is being called during regular pose constraint solving. Actions (and drivers in actions) are being calculated *before* pose constraint solving. Result of actions then is written in bones, which then solves the entire pose. This means you can have a driver on both the constraint, as on the action channel for the constraint! Not that I'm going to debug that easily :) Additional fix: Joshua added a copy/paste IpoCurve feature, but he broke the functionality to be able to paste in an empty ipo channel. That now works again |
Revision bb77ea8 by Campbell Barton November 27, 2007, 23:15 (GMT) |
Patch [#7829] "compressfile" parameter for Blender.Set() from JMS |
Revision 07a2f70 by Campbell Barton November 27, 2007, 22:09 (GMT) |
fixed bug that only happened when a curve had 2 points in the same place |
Revision 24beb8f by Martin Poirier November 27, 2007, 21:50 (GMT) |
Adding spatial symmetry detection limit (used to differentiate between purely topological symmetries and potential spatial symmetries that should be restored by merging symmetric arcs). Also shortening the names in the UI a bit and some rewording or tool tips. |
Revision ab2e2ec by Andrea Weikert November 27, 2007, 21:48 (GMT) |
== MSVC 7.1 projectfiles == - update for new particle system - made blenderplayer.exe compile again (DDS library missing) - exchanged a few float math functions (logf, sinf, cosf, expf, powf) with their double counterparts in CMP_nodes (MSVC chokes on them, because the compiler is not C99 compliant) |
Revision ee40a91 by Campbell Barton November 27, 2007, 21:19 (GMT) |
minor errors fixed |
Revision 228416e by Brecht Van Lommel November 27, 2007, 21:16 (GMT) |
Heat Weighting ============== Now takes b-bones into account, solving as if each bone segment was an individual bone, and then adding the weights together. |
Revision 044b78c by Campbell Barton November 27, 2007, 19:23 (GMT) |
new function object_is_libdata - checks ob->id.lib but also accounts for proxy's. Object panels were using object_data_is_libdata, which meant linked obdata could not have object settings changed. curve2tree - option to face leaves up or down - random pitch and roll options - place 2 leaves on a point for denser leaves - random seed entry so you can get reproducible results |
Revision 3da97e2 by Brecht Van Lommel November 27, 2007, 17:20 (GMT) |
Particles ========= - Fix for child particles disappearing with right mouse drag translation. - Added partial cache updates for selection, should make it a bit faster. |
Revision d53f147 by Brecht Van Lommel November 27, 2007, 16:16 (GMT) |
Particles ========= - Fix for bug in emission from vertices. - Fix for undo/redo refresh glitch. |
Revision 64ef57c by Brecht Van Lommel November 27, 2007, 14:12 (GMT) |
Particles ========= - Fix crash with the cut tool and child particle drawing. - Make the "Col" option to use material colors work for the path/hair visualisation type. |
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