Blender Git Commits

Blender Git "master" branch commits.

Page: 5091 / 5574

March 26, 2007, 11:24 (GMT)
removed commenst from space.c
removed .load() from bpy.*dataseq* - Use .new(filename='') instead as discussed at the meeting.
March 26, 2007, 08:54 (GMT)
Matthew Chadwick's update to the mesh unfolder, minor tidyups and stopped an error when brightness setting was used with no vertex colors.
made some very minor edits myself.
March 26, 2007, 08:33 (GMT)
corrected text for mesh.rename*Layer and added note for mesh.active*Layer
March 26, 2007, 03:36 (GMT)
check curarea isnt NULL, blender would crash switching scenes in the outliner while fullscreen, then going into un-fullscree view.
Revision 7fd8ba9 by Charlie C
March 26, 2007, 03:35 (GMT)
Applied patch #5247 by scabootssca. This adds an instant replace mesh feature.
March 26, 2007, 02:10 (GMT)
Python API
made all libdata hashable - use the object type,name and lib for the hash.
added .tag to libdata so we can test if data's been processed without using dictionaries
added libdataseq.tag (write only) setting the tag flag (which can always be dirty)
Revision aba5557 by Chris Want
March 26, 2007, 00:22 (GMT)
Need nodes libs before imbuf lib when linking blenderplayer
Revision f9c234b by Chris Want
March 26, 2007, 00:11 (GMT)
Find missing node includes.
March 25, 2007, 23:54 (GMT)

All UI code reverted to drawnode.c
Revision 8d4f2f9 by Chris Want
March 25, 2007, 20:17 (GMT)
Compiles and links for the blender executable. Somebody else can
deal with stubs/linking for blenderplayer (I wish people would plan
these 'libraries' better).
Revision 96073e5 by Chris Want
March 25, 2007, 16:47 (GMT)
Makefiles for nodes. Compiles but doesn't link, but I'm late for noodles.
To do: either tweak link order, or check functions declared as static.
March 25, 2007, 16:05 (GMT)
Reverting my fix for nodes. This is a bigger task... now scons should work
again.

Robert promised to work on fixes for makefile today!
March 25, 2007, 13:54 (GMT)
Fixing Makefiles for new nodes module, part 1:

- removed all UI .h include stuff! (Not allowed outside of src/)
- Makefile had typo error, compilation failed

Now it survives make, but it does not enter the two the subdirectories for
shader and compo nodes. So a linking gives unrecovered stuff in the end.
How does that work? I need help!
March 25, 2007, 13:50 (GMT)
Running Blender in debug mode now prints the subversion of .blend files.
March 25, 2007, 12:15 (GMT)
had 1 char missing
March 25, 2007, 11:34 (GMT)
Removed tablet sensitivity for number sliding
Tablet code has design issues, report goes to the bf-committers list.
March 25, 2007, 10:27 (GMT)
added options to this script to
* lightmaps for all selected objects
* add new blank images
* use 1 image for all mesh objects
and some other less important ones.
March 25, 2007, 09:03 (GMT)
== Sequencer ==

Bugfix: forgot to reset effectdata on speed effect duplicate (thereby
sharing temporary data across effect strips leading to segfaults on the
road...)
March 24, 2007, 21:09 (GMT)

updated for nodes
March 24, 2007, 21:06 (GMT)

updated for nodes system
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021