Blender Git Commits

Blender Git "master" branch commits.

Page: 5218 / 5574

June 15, 2006, 09:44 (GMT)
Small fixes in 3d window preview render, discovered while making regression
files for it :)

- on load, the rendering was done twice
- changing area size didn't correct the render
Revision d3a5f98 by Jiri Hnidek
June 15, 2006, 09:35 (GMT)


Bug fix, reported by lukep at mailing list. Blender doesn't craash, when
metaball is selected. Wrong recreating of existing Bounding box was reason
of crashes.
Revision ed00ef3 by Chris Want
June 15, 2006, 04:13 (GMT)
Changed some references to 'size' to now refer to 'scale'. If anybody
sees a reference to size, as it pertains to a 3D object, please let
me know.
June 15, 2006, 01:19 (GMT)
Fixed a bug where the start of the wave was not drawn, also added verbose commenting and cleaned up the wave allignment.
June 14, 2006, 21:57 (GMT)
happy msvc6 compiling/debugging again
remember no GE for msvc6
June 14, 2006, 21:04 (GMT)
BUG #4323:

Help->System->Benchmark (the Tkey benchmark) returned timings even if
user cancelled the pupmenu. Was just missing a check
for -1 in toets.c -- wonder how old this one was... Reported by Wim Van
Hoydonck.

Scripts:
- Updated Jean-Michel's hotkeys script for Blender 2.42.
- Followed Pieter Visser's suggestion and added version info to the menu
names of the older collada scripts (v1.3.1).

Thanks guys!

Note for builders: nevermind if you already compiled 2.42RC1, these
updates are not critical at all and can be left for the release or RC2.
June 14, 2006, 21:02 (GMT)
renamed 'Size' to Radius in the logic buttons (This naming was confusing, as the 'size' was only used as 'radius' for a rigid body with 'sphere' shapel. It has no effect on box, convex, cylinder and other shapes.

Don't worry, this is unrelated to recent Size -> Scale renaming.
June 14, 2006, 18:04 (GMT)
interim fix for the low end integrated intel graphic cards
until a better solution is found
June 14, 2006, 18:04 (GMT)
Fixes for preview render in buttons:

- restored type choice compatiblity (plane, sphere, cube) with 2.41 release (sorry, will break saved files with CVS... my fault, should
have known.)

- removed lamp choices (lights now are different per preview, no fixed
choices).

- added checkered plane behind the plane preview. nicer for halos.
June 14, 2006, 16:02 (GMT)
Endian fix for drawing alpha in images.
June 14, 2006, 13:25 (GMT)
Bug fix:

Files saved with new cloth modifier patch crash in cvs blender. (#define
for cloth is 13 even!). This was caused by lack of upward compatibility
for non existing modifiers.

Also added giant warning in code for the ENUM for modifier types.
June 14, 2006, 12:42 (GMT)
Bugfix #4135

Mixdown option (blending sequence audio strips) didn't write proper WAV.
- file length in header chunk was too short (potential crasher)
- endian switch code used swab(), which wasn't defined to work when src and
target is identical
- cleaned up some code too... like removing timecursor() for core loop.
June 14, 2006, 08:50 (GMT)
Bugfix #4329

New "Dimension" button: when using TAB to cycle over buttons, the dimension
event was sent multiple times, accumulating scaling. The code was also not
prepared to handle multiple changes at one event.

Also: added object_get_boundbox(Object *ob) in BKE_object.h, so the code
now really supports most primitives in Blender.
Revision 4ed583e by Ken Hughes
June 14, 2006, 05:16 (GMT)


===Python API===
Moved .up() and .down() methods from Constraint API to Constraint sequence
API (also renamed them to moveUp() and moveDown() ). Again, methods which
modify the "parent" structure didn't seem consistent.
Revision da33f51 by Ken Hughes
June 14, 2006, 04:41 (GMT)


===Python API===
Moved .up() and .down() methods from Modifier API to Modifier sequence
API (also renamed them to moveUp() and moveDown() ). Locating methods
which modify the "parent" structure in objects didn't seem consistent.
June 13, 2006, 20:33 (GMT)
Bug 4313

Particles: option "even" failed when faces where all exactly same sized,
then it sometimes skipped entire faces.

Just the regular <1.0 that had to be <=1.0
June 13, 2006, 20:00 (GMT)
Restored the pretty lousy but still popular stars render in blender.
Hope our sky guru can come with something cooler for next release!
June 13, 2006, 18:51 (GMT)
bugfix 4324

Old issue... Blender saves jpg RGBA files. That's unsupported in all
programs except Blender, always a source of problems with that feature.

Now it just falls back to saving 24 bits when the "RGBA" option is set.
June 13, 2006, 15:50 (GMT)
Altering the rules for opening a blender area window for render output.

- if current visible area shows render result; use this
- else: search for largest non-Image area (so it won't use Texture or
Composite outputs)
- else if only 1 available window it uses that one.

Works for both new options (fullscreen too). Especiall fullscreen works
much better, since it uses an own designated Image Window by default.
June 13, 2006, 14:51 (GMT)
Lens flare rendering back.... completely forgot about this antique
feature.

It doesn't render preview yet... for that we have to fix preview system.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021